The Beastlords' Den

Everquest 1 => Spells => Topic started by: Urim on January 11, 2004, 12:58:42 AM

Title: Beastlord - Ancient: Spirit Chaos
Post by: Urim on January 11, 2004, 12:58:42 AM
New ancient spells on Lucy and we get one.

Ancient: Spirit Chaos (http://lucy.allakhazam.com/spell.html?id=4972&source=Test)

This seems to be a slightly better version of Spiritual Vigor

Spiritual Vigor
Increase ATK by 40
Stacking: Block new spell if slot 1 is effect 'ATK' and < 115
Stacking: Block new spell if slot 4 is effect 'Max Hitpoints' and < 1002
Increase Max Hitpoints by 225

Ancient: Spirit Chaos
Increase ATK by 48
Stacking: Block new spell if slot 1 is effect 'ATK' and < 0
Stacking: Block new spell if slot 4 is effect 'Summon PC' and < 0
Increase Max Hitpoints by 270

8 more attack and 45 more hp .... Not exactly sure what "Block new spell if slot 4 is effect 'Summon PC' and < 0" but i guess its still in the early stages.
Title: Beastlord - Ancient: Spirit Chaos
Post by: Zorthar on January 11, 2004, 01:14:31 AM
Nice, first time I heard about new ancient spells. ^_^
Title: Beastlord - Ancient: Spirit Chaos
Post by: Lelyia on January 11, 2004, 08:51:51 AM
QuoteAncient: Spirit Chaos
Increase ATK by 48
Stacking: Block new spell if slot 1 is effect 'ATK' and < 0
Stacking: Block new spell if slot 4 is effect 'Summon PC' and < 0
Increase Max Hitpoints by 270

Well I'd wager that Summon PC = what Pets are flagged as.  The first stacking speaks for itself it blocks BSS.  The second stacking I'd assume is something they haven't decided on yet.
Title: Beastlord - Ancient: Spirit Chaos
Post by: Pojodan on January 11, 2004, 11:15:19 PM
Hmmm.. so we finally got an 'ancient' spell and it's a minor upgrade to a buff that people only want when Rangers or Paladins arn't around... sweeeet =P

Well.. I can't complain, not like I'll ever get this spell since I'm not into raiding ;P

But enough of my cynicism.  :P
Title: Beastlord - Ancient: Spirit Chaos
Post by: Nalitra on January 12, 2004, 01:38:06 PM
This needs to be changed to Ancient Chaos Dominion.  

Our Spiritual Dominion line of spells is the one buff we have that is requested no matter what other classes we are grouped with.  

Spiritual Dominion is now 9 hp/9 mana regen, lasting 45 min.  

Please give us Ancient Chaos Dominion.  Make it 10 hp/10 mana regen and have it last 60 min.  It would be a small enough upgrade in hp and mana that it would not be over powering.  The convenious of it lasting an additional 15 min would be great.

Nalitra
65 Feral Lady
Title: Beastlord - Ancient: Spirit Chaos
Post by: Mahes on January 12, 2004, 02:45:43 PM
Quote from: NalitraThis needs to be changed to Ancient Chaos Dominion.  

Our Spiritual Dominion line of spells is the one buff we have that is requested no matter what other classes we are grouped with.  

Spiritual Dominion is now 9 hp/9 mana regen, lasting 45 min.  

Please give us Ancient Chaos Dominion.  Make it 10 hp/10 mana regen and have it last 60 min.  It would be a small enough upgrade in hp and mana that it would not be over powering.  The convenious of it lasting an additional 15 min would be great.

I'd have to agree with this.  Ancient: Chaos Dominion would be money.  Just a simple increase from 9 for base SD to 10 for this, and an increase in timer, would make this one of, if not the, best spells of the expansion.

Ancient: Spirit Chaos is ok, and I suppose in line with how the old Ancient spells were, but it's not anything I'd go nuts over getting.

Would love to see this change.
Title: Beastlord - Ancient: Spirit Chaos
Post by: miandaber on January 12, 2004, 11:20:53 PM
So where are "ancient" spells found? I know this isn't set in stone yet however how are ancient spell now found?

Quested?
Rare drop off UBER mob?
Title: Beastlord - Ancient: Spirit Chaos
Post by: Urim on January 13, 2004, 01:03:33 AM
With the old Ancient spells (that i think were introduced with the Velious expansion) they were dropped from NToV dragons, so i would imagine these would be dropped from one of the higher end raiding zones in GoD.
Title: Beastlord - Ancient: Spirit Chaos
Post by: Murkk Dakruul on January 13, 2004, 01:49:29 AM
Pretty sure they were introduced in luclin and they drop in VT. Can't say for sure.
Title: Beastlord - Ancient: Spirit Chaos
Post by: Tastian on January 13, 2004, 06:39:03 AM
They came out after luclin VT had a lot, seru could drop and in velious vulak could too as I recall.  I'm very curious to see how spells will be attained whether by adventure points or rune turn-in types or even boss mob kills now.
Title: Ancients
Post by: totania on January 13, 2004, 02:33:32 PM
Quote from: Murkk DakruulPretty sure they were introduced in luclin and they drop in VT. Can't say for sure.

Ancients were introduced with the Luclin expansion, but can drop from Vulak`Aerr, Seru, and any named in Vex Thal.  Ancient spell droppers will always drop at least one spell per kill.  Typically they drop 2 or more.

Aaryonar is listed as having dropped Ancient spells at one time, but likely this was when ancients were also dropping in Sebilis, the first week they were introduced into the game.  This was fixed in about a day, and rumor has it that those dropped spells were disabled so you couldn't use them even if they were already in your book.

The Luclin era Ancient spells are pretty much useless at this point in the game.
Title: Beastlord - Ancient: Spirit Chaos
Post by: TerjynPovar on January 13, 2004, 02:34:18 PM
An Ancient spell that's better than Spiritual Dominion is just as useless as one that's an improved Spiritual Vigor.  I mean honestly, who from a raiding guild that can get Ancient spells (especially if these are 65 spells, as they appear to be.  Quarm/Phase 5 time god drop only anyone?) then why do you need an extra point of Mana Regen?  When you routinely run with 9 + Dominion + VoQ + Flowing Thought 15 does anyone really think you'll need one more point of mana regen?

No, what I wish is that the Ancient spell stacks with Brells and Ranger buffs.  That would make it worthy as an Ancient spell. :)
Title: Beastlord - Ancient: Spirit Chaos
Post by: totania on January 13, 2004, 06:28:06 PM
Quote from: TerjynPovarAn Ancient spell that's better than Spiritual Dominion is just as useless as one that's an improved Spiritual Vigor.  I mean honestly, who from a raiding guild that can get Ancient spells (especially if these are 65 spells, as they appear to be.  Quarm/Phase 5 time god drop only anyone?) then why do you need an extra point of Mana Regen?  When you routinely run with 9 + Dominion + VoQ + Flowing Thought 15 does anyone really think you'll need one more point of mana regen?

I'd rather have 10 points of mana and health per tick from an Ancient SD than 9 per from regular SD.  More mana regen > Less mana regen.
Title: Beastlord - Ancient: Spirit Chaos
Post by: TerjynPovar on January 13, 2004, 08:12:47 PM
Quote from: totaniaI'd rather have 10 points of mana and health per tick from an Ancient SD than 9 per from regular SD.  More mana regen > Less mana regen.

10 mana regen is not > 9 mana regen unless that extra mana regen actually makes a difference.

The Ancient SD might have a use while soloing/duoing, but that's not the point of Ancient spells...and 1 more mana regen would be worthless to any raid strong enough to acquire the spell, especially given just how much mana regen people in raids have right now.
Title: Beastlord - Ancient: Spirit Chaos
Post by: Mahes on January 13, 2004, 09:20:21 PM
Quote from: TerjynPovar10 mana regen is not > 9 mana regen unless that extra mana regen actually makes a difference.

The Ancient SD might have a use while soloing/duoing, but that's not the point of Ancient spells...and 1 more mana regen would be worthless to any raid strong enough to acquire the spell, especially given just how much mana regen people in raids have right now.

This is kinda one of those things that can be argued into the ground.  What's the value of 8 raw attk when on a raid you either will use SoT or BSS, and the majority of the melee on the raid can buff near 2k attk?

Be it 8 attk, 40 hps, 1 regen, it's all minimal.  You could argue that 40 hps would have the most impact as hps are in a sense the be-all-end-all of a raid's success, but PoP has proven that 100 hps, much less 40, are a drop in the bucket.

As for attainability, Ancient spells have never been a game defining asset to the raid forces capable of gaining them.  If the new Ancients drop off the same level of mobs relative to the expansion, then you're in the same boat.

So in the end it comes down to what do you want?  A buff that will never be cast on the raid force capable of attaining it, or a point of regen that will likely never be crucial to the raid force using it?

Personally, yeah a SV that stacked would be golden, but we know that won't happen.  SV is, and will remain, the middle ground for SoT and BSS.  So allow me to adopt the "elitist" stance a second.  As a BST who's guild would be able to obtain this spell, assuming it's acquired like the old Ancients, and knowing that neither would be crucial to a raid, I'll take the extra regen for grouping and soloing purposes.

That's just my two cents.

Or, just give us an Ancient pet.  :wink:
Title: Beastlord - Ancient: Spirit Chaos
Post by: TerjynPovar on January 13, 2004, 10:35:50 PM
Well, I don't disagree at all that a Spiritual Vigor upgrade would be pretty useless as well, that's why I started it with the Ancient SD would be "as useless", not more useless.

1 Mana regen is completely marginal in today's game.  I even have a Flowing Thought 1 item I rarely use...because I just don't need that mana, and I have another item with more HP and Vengeance II.  Guess what?  That's almost exactly the comparison we are talking about here.  Now I may be odd in the choice I made...other people may choose differently, but then that is their right. :)

An Ancient pet would be amazing, but can you just hear the Magicians now?
Title: Beastlord - Ancient: Spirit Chaos
Post by: Choppin on January 14, 2004, 12:07:13 AM
Guess how useful you regard a few more hps or atk or mana / hp regen is all about your mentality of min / maxing your character / buffs.

When all the tiny advantages come together - it might turn the tide.
Title: Beastlord - Ancient: Spirit Chaos
Post by: Kitana on January 14, 2004, 12:47:42 AM
Spiritual Dominion is our class defining spell.  It is the buff that people ask for 98 times out of 100.  If people want hps they choose pally BSS and if they want atk then they go for ranger SoT. ..but when people think of beastlords, they think of paragon and they think of SD.

I would like to see our ancient spell be an upgrade to the spell that people use most often.

/vote SD

thanks,

Kita =)
Title: Beastlord - Ancient: Spirit Chaos
Post by: CillianFV on January 14, 2004, 01:31:34 AM
I have got to say that I agree an Ancient version of Spiritual Dominion makes the most sense to me.  When other characters are around (Shaman, Ranger, Paladin) it is the one spell I can count on everone wanting.
Title: Beastlord - Ancient: Spirit Chaos
Post by: Murkk Dakruul on January 14, 2004, 01:37:39 AM
I agree, Ancient SD would be much better. I also like the ancient pet idea. :D
Title: Beastlord - Ancient: Spirit Chaos
Post by: Nalitra on January 14, 2004, 05:03:58 AM
For me, the extra 1 or 2 mana/hp regen would be icing on the cake...the cake would be extending the buff to last 60 minutes insead of 45.  

Nalitra
Title: Beastlord - Ancient: Spirit Chaos
Post by: Tytallia on January 14, 2004, 06:18:02 AM
I would give anything for 15 minutes more on SD duration, even if it's only upped to 10 mana/hp per tick. Sooooo.... as a Beta beastlord do I just /feedback like mad about it? I'm not dumb enough to spam GM-Devs with tells so I guess /feedback is the only recourse. Hopefully I can simply get them to come here and read the opinions of everyone.
Title: Beastlord - Ancient: Spirit Chaos
Post by: TerjynPovar on January 14, 2004, 01:35:56 PM
Now if the Ancient SD extended the duration, that's a completely different thing.  Of course that becomes more useful then.

Maybe my big problem is with this statement:
QuoteSpiritual Dominion is our class defining spell.

Spiritual Dominion shouldn't be our class defining skill, but so many people have no idea what it is that BSTs do that it often is.  Adding an Ancient Version of the same spell would just reinforce the belief that BSTs are only good for one thing, that spell.

Anyway, I'm not really disagreeing with you all here...I'd just be disappointed in getting a spell which is useless more often than it's useful.  Extending the duration would change things...another mana/hp per tick would not.
Title: Beastlord - Ancient: Spirit Chaos
Post by: Bengali on January 15, 2004, 07:05:35 AM
Ancient Fero = Great
Ancient SD = Okay
Ancient SV = [censored]
Title: Beastlord - Ancient: Spirit Chaos
Post by: Gennan on January 15, 2004, 12:18:41 PM
Well something was better than nothing ;)

QuoteAncient Spirit Chaos  
 
Date Change
01-12 02:08 Changed Durationtext from 1 hour(s) 12.0 mins to 3.0 mins @L1 to 1 hour(s) 12.0 mins @L24
01-12 02:08 Removed BST/62 from Classes

01-12 02:08 Changed Slot 3 from "Stacking: Block new spell if slot 4 is effect 'Summon PC' and < 0" to "Stacking: Block new spell if slot 4 is effect 'Max Hitpoints' and < 1002"
01-12 02:08 Changed Slot 2 from "Stacking: Block new spell if slot 1 is effect 'ATK' and < 0" to "Stacking: Block new spell if slot 1 is effect 'ATK' and < 115"
01-10 02:38 Initial Entry
Title: Raar
Post by: totania on January 15, 2004, 02:35:07 PM
Quote from: TerjynPovar10 mana regen is not > 9 mana regen unless that extra mana regen actually makes a difference.

I can still run out of mana chain nuking, dotting, buffing, chaining fero, and other such things in raids.  There is no known cap to mana regen bonuses from spells.  Therefore, 10 mana regen is more benefit to me than 9 mana regen.

Sure, if I have a bard singing mana regen and I'm on a horse, perhaps I wouldn't run OOM after doing all of those things at a raid, but our bards aren't just mana vending machines, and the only time I sit on a horse is when I'm hitting 3 people with fero and 3 with savagery at the same fight.
Title: Beastlord - Ancient: Spirit Chaos
Post by: TerjynPovar on January 15, 2004, 09:10:53 PM
Sure you may run out of mana.  So what?  That doesn't change what I said in the slightest.  Just because I run out of mana doesn't mean that I need one more mana/tick recovery.

Just because you are OOM still doesn't mean that 10 mana regen > 9 mana regen, it depends on how badly you need that mana, and if you gave anything up to get that mana.  Giving up an Ancient SV isn't giving anything up, true.

Besides, 10 mana regen > 9 mana regen is inflating the issue for your side.  For most raids that can acquire Ancient spells when they are released it'd be more like 50 vs 49, which is a very miniscule improvement.  During downtimes I'd be surprised if you didn't have bard song from someone on top of that.

Look at it this way, that one more mana/tick recovery you are asking for would be an extra ferocity every hour.  If you're cutting raids close enough that an extra ferocity per hour matters to you, then I am truly impressed...as you guys are truly hardcore to cut raids that close.
Title: Beastlord - Ancient: Spirit Chaos
Post by: Vorph on January 21, 2004, 02:38:57 AM
It's an 810 DD now.  Not sure why, since there's already a 742 DD.

I agree that an upgrade to SD would be much more appropriate than either this or the previous super-SV one.
Title: Beastlord - Ancient: Spirit Chaos
Post by: tkyn on February 10, 2004, 08:24:18 PM
Hell, I'd settle for an Ancient Shrink that would let me get my damn pussy down to a more manageable size. Nobody, and I mean nobody likes a huge freakin pussy right in the middle of everything...
Title: Beastlord - Ancient: Spirit Chaos
Post by: Mahes on February 10, 2004, 09:03:10 PM
Grats.

You got your money's worth on that one...
Title: Beastlord - Ancient: Spirit Chaos
Post by: Hrann on February 10, 2004, 09:20:23 PM
Am I messed up, or am I not the only one that finds tkyn's post hilarious?  :shock:  :lol:

I have an odd sense of humor late in the day...
Title: Beastlord - Ancient: Spirit Chaos
Post by: Xanin on February 16, 2004, 03:24:56 AM
Quote from: tkynHell, I'd settle for an Ancient Shrink that would let me get my damn pussy down to a more manageable size. Nobody, and I mean nobody likes a huge freakin pussy right in the middle of everything...

Quote of the year imo...