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Best combo for a 3-box?

Started by danaconda, January 29, 2004, 03:11:04 AM

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jabby

ive been doing quite a bit of thinking about this very thing. I currently do a 3 box of 52 beast, 49 wiz, 48 cleric. Only thing is manna regen on wizard is a pain. If i get him p9 and kei beforehand, hes ok but without that, the group dps really suffers.

We do ldon normals np, and very rarely die. I started with beast, cleric, mage, i **love** mages dps, ds, and pets but NO EVAC killed it for me =( Let me ask this, what do you guys who run that box do when you get a crit resist on paci with cleric, and have 6 mobs aggro? send pets, da, run to zone? I always find that hard to do on boxes, since half the time the toons arent on auto-follow at that moment.

Evac in a 3-box is godly, since you always know when your getting in trouble. druids can evac also, but in a 3-box if the druid is your main healer, you cant push the envelope like you can with wiz and cleric. On overpulls, i can try to pull it out, healing with cleric and keeping wizard ready with evac. If cleric gets aggro from overheal, we can evac np, as opposed to a druid trying to evac with mobs beating on him from healing.

I have to say, bst clr wiz is very nice combo. However, if i can find a way to pull in ldon normal without paci i would love to do beast mage druid. or beast necro druid. Maybe necro fd pulling would be enough...

Tastian

I never saw paci resists until I posted that I never got them lol.  Very next time after that I trained myself, and a couple times since.  It really depends what I'm doing.  Usually on a paci resist (that brings aggro ~1/3 of the time resist doesn't bring aggro for me), I'll DA cleric immediatly and move them back,  I'll send pet into mobs, and slow the mob cleric was paci'n.  Pet will usually have 1+ that assisted because of the resisted paci, I'll have atleast 1 from slowing it.  If slow stuck I'll click off DA and root mob on bst.  Then run into pack of 1-X mobs and /disc prot.  Start slowing, mend pet if needed, watch heals with cleric.  Use root/push back where able.  Once slowed I'll assist pet and frenzy/fury one into the floor possibly nuking with cleric and then refresh slows as needed.  I personally haven't ever had cause to evac.  Biggest pull I got was 4 or 5 mobs and I pulled it off ok.  Casters can make it annoying, but most spells bounce of me anyways so I actually don't mind unless they annul or heal.  

DA'n/gating cleric for CR, throwing pets to block and running to zout also works fairly well most of the time.  I've really enjoyed bst/clr/nec personally.  The nec brings snare/fd/back up rez just in case hehe.  Crazy personal mana regen, limited mez, etc.

Bulge

Your very problem is why I 5-box. :) BL, Necro for DPS and pet, Mage for DPS and pet, Druid for Evac/Heal/Snare, Cleric for Pacify/Heal/Rez. But that doesn't help you very much. Succor saved my ass so many times, I could not do without it.

I think you really need Pacify, so you simply need the cleric: good heals and making it all possible with Pac. Then you need some serious DPS and the Wizard with his succor suits fine. I notice that I nuke a lot too in my group especially when I have adds but I do not have much mana-problems due to PotC, kittycrack and my Necro mindwracking. With a Wizard and only 3 in the group I think you are pretty much obliged to take a Kei and PotN before an adventure, but then you have a group that is good to go:

Snare (wiz)
Succor (wiz)
Heal (Cleric)
DPS (BL and Wiz)
Tank/Slow (BL)
Rez(cleric)

EDIT: and I want to add that I respect anyone that manages to do a LDoN with only 3 chars. :)
Bulge, 66 Beastlord of Third Era, Antonius Bayle(formerly Kane Bayle), temporarily retired.
Sterk, 45 SK of Indigo Skies, 6-box on Rathe server, and progressing through TSS.

Axxe

My argument has to be for beastlord, enchanter, and druid based on the following:



Course I havn't done many ldon since then and the equipment has improved a little, so could prob do it a little faster now, who knows.  Been too busy lately

Tastian

hehe the thing I like most about that screenshot axxe is where your mana is at.  I loath people that finish LDoN's at like 90% mana.  Have wizards at 80% mana wondering why I'm out damaging them so badly.  I always try to finish somewhere between OOM and 5% just in case hehe.  I've actually finished two LDoNs with insufficent mana, insufficent mana, you cast nuke, mob dies.  8)  So efficent hehe.  Nicely done though, three box'n LDoN is fun imo.

Incite

I regularly 3 box LDoN with 61 beastie, 62 cleric and 63 necro.  I'm raising a mage to take the necro's place as the combo I have has no scouting ability, which can make pulling difficult in some places (Tak specifically).  I doubt I could run 4 toons much less 5 even remotely effectivey.
http://www.magelo.com/eq_view_profile.html?num=993776">http://www.border.plus.com/images/Incite1.jpg">

No bounce, no play.


Dakat

To help your cleric from getting agro off a resisted paci, give them cha buff from an enchie and wear the cups when you go to paci.  The higher the cha the least likely you will even get a resist at all.

I 3 box myself, 62 bard and 59 necro most often.

Incite

Yah, charisma buffs are handy.  That's not the problem ... the problem I'm having is targeting mobs behind walls to the left and right of doors.  I had my first fail in Tak because of this ... 6 mobs in a room and not able to target 3 of them.
http://www.magelo.com/eq_view_profile.html?num=993776">http://www.border.plus.com/images/Incite1.jpg">

No bounce, no play.


danaconda

To solve the targeting issue, just use the F9 key a few times. Pan the camera away from you, past the mobs at the doorway and target them that way.
Dedlee Beatdown retired
Troll Beastlord of Lanys T'Vyl
(moved onto WoW - Mannoroth server, same name)

Incite

Quote from: danacondaTo solve the targeting issue, just use the F9 key a few times. Pan the camera away from you, past the mobs at the doorway and target them that way.

:oops:  Didn't think of that.  I will take a crack at one tonight and see how effective it is.
http://www.magelo.com/eq_view_profile.html?num=993776">http://www.border.plus.com/images/Incite1.jpg">

No bounce, no play.


Utug

For a multi box you need the following components to be effective:

1. Healing
2. Tanking
3. Pulling
4. Damage
5. Snare
6. Invisibility / Invisibility to Undead
7. Transport

Assuming you get all 7 you can group effectively.


Combo 1:  beastlord/mage/cleric  (can use necro instead of mage)
1. Cleric
2. Pets (with Beastlord slow even better)
3. Cleric (pacify line) with mage eye of zomm
4. Beastlord and Mage with pets is insane dps
5. Cleric (if you chose a dark elf one)
6. Mage regular, cleric invis to undead
7. With invis


Combo 2: beastlord/enchanter/druid
1. Druid
2. Pet
3. Enchanter (lull line) or Druid (with harmony outdoors)
4. Beastlord and Druid
5. Druid
6. Druid, Enchanter invis to undead
7. Druid port


Combo 3: paladin/beastlord/druid
1. Paladin and Druid
2. Paladin (with bst slow)
3. Paladin (with lull-line)
4. Beastlord mainly, but all 3 really
5. Druid
6. Druid, Paladin invis to undead
7. Druid port



If you want to play the beastlord as a primary then combo 2 is for you, if you want to have a beastlord for dps then combo 3 and 1 will work.

Personally I went with combo 2. Let the pet tank, enc or I slow and druid/enc provide hp/mana regen, mez/lull, DS, SoW and ports.  Works out well.  With this combo provides a very wide range of abilities.

mezmoria

I was also concerned about targeting in Tak without an Eye or a Rogue to help. The Enc can bind sight but that took me several minutes per mob to target then pacify. I only tried this once so I am sure with practice I could improve this.

I was wondering how effective the F9 suggestion worked out and how    
Axxe, Incite and Utug pulled in LDON Tak without pulling entire rooms.

Thanks for your input..

Incite

Elder Holgresh Beads are teh win.  A snip at 250k pp!  Still owe a friend 80k however.

ETA:  

I was using Eye Stalker Probes for a while, and they're a pain but better than nothing.  They range around 20 to 25 plat in the bazaar.  

Using F9 helped a lot.
http://www.magelo.com/eq_view_profile.html?num=993776">http://www.border.plus.com/images/Incite1.jpg">

No bounce, no play.


Incite

Quote from: UtugIf you want to play the beastlord as a primary then combo 2 is for you, if you want to have a beastlord for dps then combo 3 and 1 will work.

Excellent overview, but disagree with the comment above.  I play Incite as my main, the cleric on 2nd box who runs herself for the the most part and the necro on 3rd box.  I tank, slow, DPS.  The cleric heals, lulls, buffs, and melees when she's feeling frisky.  The necro is a DPS machine (although lagging at the moment due to few level 63+ spells, but that will change with time).  Necro is also used for mana pumping when needed.

I like the idea of a chanter/druid combo along with the beastie, but having rez has really allowed me to try new things I'd otherwise be very wary about attempting.  I'm also very wary about trying a multiboxing with a chanter ... along with bards I feel you need to pay a lot of attention to get a decent performance from them.
http://www.magelo.com/eq_view_profile.html?num=993776">http://www.border.plus.com/images/Incite1.jpg">

No bounce, no play.


Katonis

Just a thought on lack of snare with a beast, mage, cleric combo.  Since you probably would not want to give up pet dps and stuns for Hobble, I would suggest makind a Innoruk DE or Human cleric and doing this quest:

http://everquest.allakhazam.com/db/item.html?item=1254

The snare will not last to long but with a mage and beastlord pet stunning it outta do the trick well enough.

Kat