The poor thing has improved a tad, merc can actualy land a few heals. But sheesh it's getting raped way more then it should be compared to my little mage who has 0 pet aa on her lv 81 air pet. The bst has max pet defensives, over 3k aa, and the poor warder is unable to offtank effectively in comparison. My test subject was an iksar ironfist. Granted they can hit hard, but slowed, my warder gets smooshed by a landslide compared to 0 slow with mage's pet encounter.
The warder is suposed to be able to offtank, it's our class defining roll, since day 1. With us being able to pet cleric. Now we can't do either :(
Not to mention his dps is pathetic.
Help. :(
those can do what? 12k in a round almost? come on you can't expect everything. saying that though you need to keep in mind rytan isn't done, he was just tryin to get the fixed to start with.
Yes, i know they can. But I'm talking about the pet comparasons. 3k aa, raid geared bst'swarder isn't tanking anywhere NEAR what the unlowed mob of my 0 pet aas on less than group geared mage is.
There's something still wrong with them.
I posted it was only a 7% increase in tanking vs the SoF pet.
That means its basically the SoF pet with maybe 100 more ac, and 3000hp .
See! I'm not delusional :P
It's because it's not wearing one of these.
(http://img81.imageshack.us/img81/6268/mgcluc5.jpg)
Oh, and uh...
Quote from: Panthur on December 10, 2008, 01:17:28 AM
The warder is suposed to be able to offtank, it's our class defining roll, since day 1.
Rofl.
Oh u shush mr 50k hp and 5k ac all dressed in sod raid gear. Some of us aren't at that stage so pft.
Be nice if the warder had that tho!
pet still sucks it cant even tank fos with a merc. Also to make things worse when i play pet healer i go oom befour the mob is killed . I find it hard to find a use for my pet anymore once they were useful not anymore, its just sad
Quote from: medoc on December 10, 2008, 07:06:46 PM
pet still sucks it cant even tank fos with a merc. Also to make things worse when i play pet healer i go oom befour the mob is killed . I find it hard to find a use for my pet anymore once they were useful not anymore, its just sad
What are you tanking in FoS that a merc can't keep him up??
And what are you healing him with to go OOM??
I can tank 2 alchemists in fos and merc will be 50% mana by the time im done, with me tanking BOTH. I try to pet off tank one, me AND merc go oom. And thats with void E merc, raid buffs and mobs slowed. Warder is just too dam squishy.
If i slow an alchemist, and leave petalone on the mob, my merc goes oom by the time mob is dead. And by that time i have taken pity on my pet and merc, and dded, swarm petted the mob to assist, with some pet heals thrown in.
Using Salve of Rishan rank 2, crit for 14k+ a lot
Quote from: Panthur on December 10, 2008, 03:02:59 PM
Oh u shush mr 50k hp and 5k ac all dressed in sod raid gear. Some of us aren't at that stage so pft.
My gear level has nothing to do with it. I just happened to disagree with your definition of our class.
The cloak that I put up is what Magician pets come presummoned with, which is why they're so good. They have maxed mod 2's.
From what I recall from Rytan's work on pets in TSS beta, there were a series of cloaks that all necro/mage/beastlord pets were equipped with on summoning, based upon focus level. Do you have links for any of the others Inph? Or is my recollection flawed?
From my understanding, it was mage pets only. I could be wrong though, I wasn't too into the subject at the time.
The one I put up was something that was linked in serverwide chat a day or two ago. I have no idea what any of the others are called, but I do know that the cloak has been hidden from both magicians and all players alike, because it was "super powerful."
I have no doubt that that's it, and I have to say, I'm pretty disgusted. That is amazing for a pet.
Wish i could summon those for my pet....
That cloak you linked enhancement IV...seems like in correlation to VI pet focus item/aug, perhapse?
Not in the slightest. It comes preequipped on all magician summoned pets to boost their power.
Easy way to tell - do mage pets take innately less damage from nukes/dots than a bst, or player w/ 0 spell shielding? Do they have an innate 46pt boost to their DS?
<<Looks at Panthur>>
Iceflame Tenement rank 2, lv 79 spell i'm using atm. Has a 46 ds componant and slight pet proc to it. Thats the only ds aside from my targeted ones the pet gets. He has no innate ds as air elemental or earth or water.
From: Rytan_the_Wyrmlord
To: Obsessedwith
Date: 12/11/2008 15:46:40
Subject: Re:83 Beastlord warder
Ok that makes sense then. The pet changes didn't go out with the patch as we didn't have time to QA the changes. We're still planning on putting the changes out soon, which will probably be sometime in January. I should have some time to make some further adjustments before then.
So sad =/
Moan. January...... Monthly patches just suck.
Meanwhile server came down twice today for something "important" rofl. Naturaly in the middle of our raiding. Grumble.
Quote from: Khauruk on December 11, 2008, 04:44:50 AM
Easy way to tell - do mage pets take innately less damage from nukes/dots than a bst, or player w/ 0 spell shielding? Do they have an innate 46pt boost to their DS?
<<Looks at Panthur>>
As focused mage pets come equipped with Pet items they also have those items shielding stats yes.
Maybe this issue, among others, will be fixed before next expansion!
With the SoD pet still being messed up is it better to play with the SoF pet than the SoD one? Having read all the previous posts about the issues with the new pet it has made me hesistant to level to 85 for that shear fact alone. Since I can do all the things I like with low grade pet focus and the SoF pet in the zones I play in. Just wondering what the general consensus might be.
This situation is why monthly patches are frustrating. Something didn't get in the pathc, now we have towait another month before it MIGHT get in that patch. And if it does, and has issues, its ANOTHER few months before its looked into. By then, most ppl have quit in frustration.
The SoD pet on test is equal~ish to the SoF pet in tanking, and better DPS by a little.
Whether that pet made it to live servers, I haven't had time to confirm yet.
There was I'm sure mention in the patch message that the pets defensive capabilities were "corrected" .. nothing said about its offensive or longevity capabilities.
Quote from: Inphared on December 11, 2008, 02:32:26 AM
From my understanding, it was mage pets only. I could be wrong though, I wasn't too into the subject at the time.
The one I put up was something that was linked in serverwide chat a day or two ago. I have no idea what any of the others are called, but I do know that the cloak has been hidden from both magicians and all players alike, because it was "super powerful."
I have no doubt that that's it, and I have to say, I'm pretty disgusted. That is amazing for a pet.
Pulling from memory since SoF beta was longer ago then yesterday but he added cloaks to all 3 main pet classes. That's when the pet went from a speed bump to a decent tank. Never did say what was on each cloak though.
Quote from: Grbage on December 12, 2008, 09:05:50 PM
Pulling from memory since SoF beta was longer ago then yesterday but he added cloaks to all 3 main pet classes. That's when the pet went from a speed bump to a decent tank. Never did say what was on each cloak though.
I do remember them saying they added varied cloaks (decided by the focus you have) to pets for all 3 pet classes. Maybe they just forgot to add it to SoD pets (well not Mage pets :P)
Just imagine the uproar in the mage community if they were handed a pet which was a weaker tank than its predecessor.
Edit: Saw that change didn't actually go live.
The warder DPS stil probly sucks regardless. I wish things got fixed correctly the first time and not 10x patches later.
does anyone know if the pet has been upgraded on the test server as of yet?.I do hope its dps does get sorted and its tanking ability as it still is very gimp atm. If not hopefully it will be fixed in the next patch i hope we wont have to wait on a long line of patches to get him sorted. ps thanks to all you guys doing your best to get our companion upgraded to where he should be
Haven't heard from rytan in a bit but i do know some mages have pm'd him about our plight as wel,l actually on our side about it.
Quote from: Obsessedwith on December 19, 2008, 03:39:42 PM
Haven't heard from rytan in a bit but i do know some mages have pm'd him about our plight as wel,l actually on our side about it.
Sure they are they do not want there 450dps pet to be nerf!
I sure hope dps of our pet up to at least 350dps at the same time
edited: As far as i can tellmy pet still doing 230 dps tanking he is not tanking often just do not want to risk it
I have focus enhance minion VII....on octava fight in Fort Mech.....
Warder = 256 dps....total damage 68k
Jonoken (magi pet) focus enhance minion III from memory: dps455 total 124k
magician died around 20 second before me
was last tuesday
Quote from: Xennova on December 19, 2008, 04:00:32 PM
Quote from: Obsessedwith on December 19, 2008, 03:39:42 PM
Haven't heard from rytan in a bit but i do know some mages have pm'd him about our plight as wel,l actually on our side about it.
Sure they are they do not want there 450dps pet to be nerf!
I sure hope dps of our pet up to at least 350dps at the same time
edited: As far as i can tellmy pet still doing 230 dps tanking he is not tanking often just do not want to risk it
I have focus enhance minion VII....on octava fight in Fort Mech.....
Warder = 256 dps....total damage 68k
Jonoken (magi pet) focus enhance minion III from memory: dps455 total 124k
magician died around 20 second before me
was last tuesday
What level is this mage? cause their SoD pets do WAY more then 450 DPS, have seen burst mage parses of their pets doing 2kdps, and one hitting 1.5kdps over 7 min fight (their pet not the mage)
Quote from: Camikazi on December 19, 2008, 04:51:21 PM
Quote from: Xennova on December 19, 2008, 04:00:32 PM
Quote from: Obsessedwith on December 19, 2008, 03:39:42 PM
Haven't heard from rytan in a bit but i do know some mages have pm'd him about our plight as wel,l actually on our side about it.
Sure they are they do not want there 450dps pet to be nerf!
I sure hope dps of our pet up to at least 350dps at the same time
edited: As far as i can tellmy pet still doing 230 dps tanking he is not tanking often just do not want to risk it
I have focus enhance minion VII....on octava fight in Fort Mech.....
Warder = 256 dps....total damage 68k
Jonoken (magi pet) focus enhance minion III from memory: dps455 total 124k
magician died around 20 second before me
was last tuesday
What level is this mage? cause their SoD pets do WAY more then 450 DPS, have seen burst mage parses of their pets doing 2kdps, and one hitting 1.5kdps over 7 min fight (their pet not the mage)
My thoughts exactly, on MB the other day we had a mage pet at 1.6k for a 6 min fight. 350dps is too low, it can do that now easily.
Thats a mage using Burnout AA, with a pet in the back of the mob and maybe a water pet, possibly with Pet Affinity.
Quote from: Brane on December 20, 2008, 08:00:29 AM
Thats a mage using Burnout AA, with a pet in the back of the mob and maybe a water pet, possibly with Pet Affinity.
Burnout doesn't last 7 min, yet there are parses of over 1.5kdps from pet alone in 7 min parses.
full burnout with extension is 2min 24sec if I'm figuring it right.
This gives mages the ability to use burnout for 4minutes 48sec of a fight minus a tick or two.
Quote from: Vidyne on December 20, 2008, 05:57:02 PM
full burnout with extension is 2min 24sec if I'm figuring it right.
This gives mages the ability to use burnout for 4minutes 48sec of a fight minus a tick or two.
So what you're saying is they are exploiting pet suspend to double their pets disc time, and it should be fixed
We can do the same thing with our disc, its just not nearly as powerful in regards to our pet.
Quote from: Camikazi on December 20, 2008, 07:22:02 PM
Quote from: Vidyne on December 20, 2008, 05:57:02 PM
full burnout with extension is 2min 24sec if I'm figuring it right.
This gives mages the ability to use burnout for 4minutes 48sec of a fight minus a tick or two.
So what you're saying is they are exploiting pet suspend to double their pets disc time, and it should be fixed
I'd rather see coding time (since it would take coding) go towards fixing more important things - like giving me test dummies! :)
Seriously though, while this is a verry nice thing for them, to me it falls under a mage being smart with their discs/abilities rather than an exploit.
? so if you have one pet out and one pet suspended, you can use emp fury...then kill pet....then unsuspend and be able to use emp fury again?
Make a pet an hour before or so... (for mage), use Burnout on it
suspend it(prefer in hall/lobby so timer don't tick)
Now wait an hour for burnout to pop again..
Now either start fighting something and pop out suspended pet, wait for burnout to fall, and use burnout that has now repopped)
or
Make a new pet, Burnout it, kill it when burnout fades
unsuspend old pet with burnout on it
2nd version will not be kind to parsers as name changes
First kind will allow one pet to show huge dps on a 5min kill(mage)
insert our disc in place of burnout, but realize its only 30sec, not 2min 30sec.
pet was using level 81 air pet, no idea of his aa
No info on pet still? This is frustrating...
more than frustrating, while some"nice to have" quests have gone in this morning(UK) theres still no mention of poor fluffies ability to beat on anything other than heaven's door.
On the up side though i am seeing 200-280dps from attack of the warders level 3 on xp groups. Yes they have their problems, can use them rarely, die if breathed on. But are consistant dps.
Doesn't help our warder any, sadly. We are falling behide so bady, even with max aa regarding pet dmg.
Quote from: jitathab on December 23, 2008, 02:13:18 PM
On the up side though i am seeing 200-280dps from attack of the warders level 3 on xp groups. Yes they have their problems, can use them rarely, die if breathed on. But are consistant dps.
I was wondering about that. I have warders 2 and I noticed they vanished quickly sometimes. I thought it was a fluke but now I see differently. I was taking down Icekrack in FC for the aug and popped my warders and watched some of them die fast while others lived.
Quote from: nedoirah on December 24, 2008, 01:35:07 AM
I was wondering about that. I have warders 2 and I noticed they vanished quickly sometimes. I thought it was a fluke but now I see differently. I was taking down Icekrack in FC for the aug and popped my warders and watched some of them die fast while others lived.
I think, they have very low HPs. So if they eat one riposte, they are gone. Not sure about if DS kills them aswell.
-Raz
all i want for Christmas is a good pet lol . Merry Christmas guys
Quote from: Razimir on December 24, 2008, 10:55:56 AM
Quote from: nedoirah on December 24, 2008, 01:35:07 AM
I was wondering about that. I have warders 2 and I noticed they vanished quickly sometimes. I thought it was a fluke but now I see differently. I was taking down Icekrack in FC for the aug and popped my warders and watched some of them die fast while others lived.
I haven't parsed it but I think our lvl 80 rage pet (spell: Howl at the moon) has a lot more hp than our AA swarm pet.
I think, they have very low HPs. So if they eat one riposte, they are gone. Not sure about if DS kills them aswell.
-Raz
So is the pet "fixed" yet or no? I am leveling now and just recently made level 83 and I am just wondering if I should continue using the 78 pet since based on what I am reading it off tanks much better or can I go ahead and use the 83 pet now? I realize there is a difference between the DPS output of the two but I don't have alot of the pet AA's and my best pet focii is Servitor of Scale that I got from void C. So I need the more educated of you Beastlords opinions as to what is best for me to use. Typically I am a mostly solo'ing/ sometime grouping BST.
Thanks for any help
Padani
To me it seems that hoshkar is "fixed" for now.
The latest parse I did, showed that silverwing tanked 4% better to 1% worse than hoshkar. This is much better than silverwing tanking 30% better than hoshkar.
Hoshkar should tank almost/as well as silverwing, and has more dps.
You guys who aren't happy with the pet won't get to much sympathy or support from people here it seems. Most of the higher levels here just make fun of you or call you a whiner for wanting to bring the "pet" back into pet class. The pet can't tank and it's DPS is comparable to the SK pet, but I guess if you are decked out with super high end gear, who cares right?
ok so tuned in right direction now, back to status quo of a year ago for tanking. Now they need to give it a tanking boost so its actually an upgrade.
Quote from: Ravenlock on January 27, 2009, 12:11:32 PM
You guys who aren't happy with the pet won't get to much sympathy or support from people here it seems. Most of the higher levels here just make fun of you or call you a whiner for wanting to bring the "pet" back into pet class. The pet can't tank and it's DPS is comparable to the SK pet, but I guess if you are decked out with super high end gear, who cares right?
Our personal DPS plus pet DPS is excellent. Those who want the pet to be an increased part of that equation should work on getting that changed next expansion. They're not going to increase pet DPS much now, because pet+BST is about where they want it, it would seem.
I think we all agree it needs a tanking boost.
Quote from: Ravenlock on January 27, 2009, 12:11:32 PM
You guys who aren't happy with the pet won't get to much sympathy or support from people here it seems. Most of the higher levels here just make fun of you or call you a whiner for wanting to bring the "pet" back into pet class. The pet can't tank and it's DPS is comparable to the SK pet, but I guess if you are decked out with super high end gear, who cares right?
I'm not decked out in super high end gear, yet I do find the pet to be acceptable. I wish it were more, but that would probably make us lose ground elsewhere.
Quote from: Ravenlock on January 27, 2009, 12:11:32 PM
You guys who aren't happy with the pet won't get to much sympathy or support from people here it seems. Most of the higher levels here just make fun of you or call you a whiner for wanting to bring the "pet" back into pet class. The pet can't tank and it's DPS is comparable to the SK pet, but I guess if you are decked out with super high end gear, who cares right?
It's a balancing act the devs do. They figure out where they want our class to be and get us there. Currently we are where the devs want the class to be, it's just that most of us are not happy about the way they did it. If the pet is given a big boost right now in DPS then BST will be "overpowered" unless they take DPS away via melee/spells at the same time. Best we can hope for is a DPS fix next expansion. What we can realistically try for is a tanking upgrade for the pet since it wont change our DPS balance.
Hey guys!
I'm Scrat from the necro community over at necrotalk dot com - and I wanted to make sure this community was aware of information you folks may find useful, since our pets "look" very similar from a hard data viewpoint. Specifically, our warrior pet AC tables seem to be identical to your warders...though for some reason we get slightly more HP. And I admit ignorance on your AA pathing, so differences may result from that.
I use /testcopy and arena test dummies as parse targets since they are the only reliable, replicative method I know of. You can access my public parse results by surfing necrotalk bonechips section - where you can find last expansion pet parses also. I've not yet completed parsing, but enough data is available currently to go public. Here is a direct link for those not wanting to peer into the dark side..
http://www.editgrid.com/user/imoloch/SoD_pets
I'm a big fan of making pet information public - to keep things straight. I prefer to combat issues with facts! I appreciate some of the warder parses available - if we can only get the magician community to respond in kind!
I'd also be happy to parse logs & do side-by-side compare charts...which I think would be very cool.
Hey scrat, darkside my tail, I <3 the necro forums >.<
Your pet's max hit with EM1 is 217, scrat?
What level of pet flurry/crit aa do you have?
210dps is right around what a beastlord warder is with EM1 and no flurry/crit.
Clearly you have flurry/crit however.
That puts necro pets even weaker than warders in dps, which i'm not sure if time has held that true for previous pets.
That would mean that necros did not get the boost in SoF that mag/enc/sk received. That just leaves shamans to confirm their pets, which I've seen a shaman comment that their max hit I think is 156, so I would assume they also were overlooked.
So I'll add them into my list
Gives us a breakdown of (with no AA, only focuses):
SoD SS mage air pet - 510dps
SoF SS mage air pet - 415dps
SoD EM1 bst pet with flurry17 and crit20 - 290dps + 55 proc dps
SoD Sk pet - believe it was 275dps
SoD rk 2 Enc pet with flurry3/crit3 - 275dps
SoD rk 2 Enc pet - 265dps
SoD EM1 bst pet - 210dps + 40 proc dps
SoF rk 2 Enc pet - 224dps
SoD EM1 Nec 82 pet - 210dps + 10 proc dps(flurry and crit maxed)
SoF EM1 bst pet - 169dps + 35 proc dps
TSS SS Mage Air pet - 162dps
SoD rk 2 Shm pet - 157dps
OoW SS Mage Air pet - 140dps
TSS EM1 Bst pet - 136dps
SoF rk 2 Shm pet - 120dps
OoW SoChaos 70 Bst pet - 96dps
TSS Enc rk 1 pet - 72dps
TSS Shm rk 1 pet - 71dps
Pet DPSwise,
1. Magician by a huge margin
2. SK by a slight margin
3. Enc by a slight/decent margin
4. Bst by a slight/decent margin
5. Necro by unknown margin
6. Shaman
Pet tanking,
1. Magician
2. Nec/Bst(still trying to compare my parses to nec)
4. Sk
5. Enc(close to SK tho)
?. Shaman
Back on topic, redoing tanking parses on test atm, Sof pets are still slightly outtanking SoD pets, for both mage and beast. The difference is only 1-3 % or so though.
Beastlord - EM1 focus/sturdy companion 3
54.6% accuracy
27.27% misses
7.7% blocks
5.1% dodges
5.2% ripostes
444 avg hit
Magician - SS focus
46.8% accuracy
23.08% misses
12.7% blocks
5.1% dodges
5.6% parries
6.5% ripostes
465 avg hit
Necro - EM1 focus/sturdy companion 3
47.62% accuracy
23.18% misses
12.21% blocks
5.83% parries
5.28% dodge
5.88% ripostes
506 avg hit
Enchanter 81 pet rk2, no AA
48.79% accuracy
21.35% misses
13.03% blocks
4.6% dodges
6.05% parries
6.05% ripostes
I'm noticing a pattern?
That is interesting, I seriously can't believe necro's aren't more upset that the SK pet does more DPS then the necro pet. I wonder how many necro's out there know about this.
Two major pet classes pet should never be outdone by a SK pet. So it sounds like out of the three major pet classes, only one actually has a pet that can tank and put out good DPS. This is not good, but should help our cause.
A couple things to note-
All my parses for necro pets (unless specifically stated as on some of the SoF parses) are using a naked pet with zero buffs. We can haste our pet 70%, giving it +10% dmg mod and +122 str and 36 ac (rk2 Sigil of the Aberrant). An example of what this buff does can be found on this parse using the rogue pet http://www.editgrid.com/user/imoloch/Necro_80_rogue_pet_parse where it increases DPS by around 80%. I don't think I've done hasted parses for the warrior pet, because it's what we use to tank summoners i.e. DPS is not a concern.
On my parses, unless otherwise explicitly stated - all parses are done from a maximum pet AA perspective. For necro's we get aprox:
30% flurry rate (SoD)
23% critical hit rate (SoD)
On the whole who's pet dps > who's...our community at large considers our pets to be on the bottom of our priority list when it comes to seeking class improvements or code stuff. For most players, the necro pet is only 10-20% of our total DPS package - so we have a hard time justifying efforts spent on such a small part of what we do.
These parses show the pets are closer then we thought but there is two glaring differences. Our pet blocks ~5% less then the other pets and doesn't parry at all when the others do. If we can get the devs to fix these two points we'll pick up some ground vs mobs.
As I posted in that thread, if pet defensive abilities are closer then we thought then either mages have more tools to keep a pet alive or actually use those tools while we don't. I'm in the category of keeping one pet heal up and us aa heal. If that doesn't do it the pet dies. Which is back to the point that the pet doesn't put out enough dps to make it worth keeping it alive.
Quote from: scrat on January 28, 2009, 02:29:03 PM
A couple things to note-
All my parses for necro pets (unless specifically stated as on some of the SoF parses) are using a naked pet with zero buffs. We can haste our pet 70%, giving it +10% dmg mod and +122 str and 36 ac (rk2 Sigil of the Aberrant). An example of what this buff does can be found on this parse using the rogue pet http://www.editgrid.com/user/imoloch/Necro_80_rogue_pet_parse where it increases DPS by around 80%. I don't think I've done hasted parses for the warrior pet, because it's what we use to tank summoners i.e. DPS is not a concern.
So you're warrior pet is doing 210dps without haste?
Unhasted EM1 hoshkar
83,087dmg in 9:45
142.03dps
207/323 max(crit)
54 min
164.20 avg
Defensive Parses : All done with no buffs/discs
close to 35 min(2050sec) duration each.
Done vs Test 85 dummy.
Pet attacking at the same time. done 30/1 early AM CET
All pet AA's. (did not use activated ones)
Silverwing EM4 focus: (2050)
NPC Swings : 2380
avg hit: 639
Defended 17,7%
Hit 54,5%
Missed 27,7%
Accuracy 66,3%
Dodged 5,4%
Blocked 8,1%
Riposted 5,4%
Hoshkar No Focus: (2048sec)
NPC Swings : 2438
avg hit: 842
Defended 18,4%
Hit 59,4%
Missed 22,2%
Accuracy 72,8%
Dodged 6,7%
Blocked 7,7%
Riposted 5,2%
Hoshkar EM4 focus: (2051sec)
NPC Swings : 2395
avg hit: 603
Defended 19,6%
Hit 54,4%
Missed 26%
Accuracy 67,6
Dodged 7%
Blocked 7,9%
Riposted 6,1%
OFFENSIVE parses (No buffs off any kind, from same fights as above) :
Silverwing EM4
dmg : 232387
DPS 113
Non-crit rate 76,2%
Crit rate 23,8%
Attempts 2964
Accuracy 61,4%
avg hit 78
Max hit 276
Hoshkar Unfocused
dmg : 226421
DPS 111
Non-crit rate 75,4%
Crit rate 24,6%
Attempts 2942
Accuracy 60,4%
avg hit 76
Max hit 285
Hoshkar EM4
dmg : 298888
DPS 146
Non-crit rate 77,6%
Crit rate 22,4%
Attempts 2994
Accuracy 62,9%
avg hit 99
Max hit 339