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Issue with Spirit of Hoshkar (Dev info)

Started by Sushe, November 20, 2008, 12:41:26 AM

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Vidyne

Because we've never had a pet equal to the mage pet? 
/shrugs

I'd be happy with a 30% dps increase instead of 11%, and 25% tanking increase instead of 30% loss.

Latang

Quote from: Panthur on December 04, 2008, 04:41:07 AM
Why?

Also, because mages are SUPPOSED to have the toughest pet. Well, that was always my understanding of the power heirarchy in pet casters. TBH I thought necro's were number 2, we were number 3, and the rest I didn't care about. Maybe I'm out of touch.

Train Engineer, Chief Hermit of <Mystic Nobles>

Denti

Mages have pets with specific roles, and in those roles they should by all means excel and actually do so. Beastlords on the other hand have only one pet which should cover all roles good enough making it a pretty well rounded general purpose pet. And by all means it should be equal to a general purpose i mage pet, the latter will still have an advantage as it comes allready fully equipped with plate gear, jewelry and haste mask, only add weapons and its all set. Beastlords don't even have the ability to generate said equipment so without a lengthy equipment search (or levelling your own summon stuff twink) it cant be taken into consideration. Especially for tanking the difference is quite big.

jitathab

our warder should tank much better than mages dps pet and worse than their tank pet, and do much more dps than their tank pet and less than their dps pet.


Xacer

any idea on when this will hit test server?

Vidyne

#50
I'll do a new silverwing test, and get some dps when i can

Hoshkar EM1
195,938 damage in 10:01
326.02 dps taken
1964 max hit
612 avg hit
344 minimum hit
Accuracy 59.93%
Evasion 23.36%
Defense 9.36%
320 hits
164 Misses
18 blocks
9 Dodges
14 Parries
9 Ripostes


Silverwing EM1
148,227 damage in 10:02
246.22 dps in 10:02
1924 max hit
572.31 average hit
304 minimum hit
47.70% accuracy
33.80% evasion
17.68% defense
259 hits
188 misses
48 blocks
20 dodges
28 ripostes

Hoshkar EM1 12/4/2008 Test
139475 damage in 10:02
231dps in 10:02
1834 max hit
304 min hit
583.58 avg hit
45.7% accuracy
33.5% evasion
18.20% defense
239 hits
188 misses
37 blocks
32 dodges
26 ripostes


Karve


Professional Mad Bastard.

Vidyne

Those were defensive parses...  incoming damage on the pet.

1st parse is hoshkar when SoD launched
2nd parse is silverwing when SoD launched
3rd parse is hoshkar today on test.

Khauruk

That's almost a wash.  246 vs. 231 dps on the pet is very minimal upgrade to prior pet.  Much boosted over the one that went live, but still pretty darn small.
TURNCOAT!!!!!

Vidyne

#54
I'll get some dps numbers up after I take mom out to her appointment.

But old dps parse was
Hoshkar EM1 SoD launch
186,238 damage over 10:32
294.68 dps
294.68 claw dps
0 Bash dps
207 max hit(non crit)
Accuracy 67.14%
954 hits
333 misses
195 Average Hit

Hoshkar EM1 Test 12/04/2008
194,699 dmg in 10:00
8.26 bash dps
316 claw dps
207 max non-crit
194 average hit
55 average bash
63 max bash
69.46% accuarcy
26.08% evasion
8.03% defense
978 hits
317 misses
38 dodges
75 parries

This is on a grey con, but apples to apples, its an improvement.
more coming.

Silverwing parsed about the same as my post in SOD pet sucks, A little higher at 272dps

I'll go do silverwing unfocused/focused, and hoshkar unfocused tanking when I can.

Panthur

#55
They still suck big time. At this kind of trend, in next expansion shaman pets will be out dpsing ours instead of just sks. We are a major pet class, its time our pets started ACTING like one and not a subpar piece of garbage where our heals no longer work effectively to keep it alive.

Jhakar

Our warder on raids have gotten so bad that I got rid of all pet heal spells and just keep him alive by having bulwark on him for 10 hits and use the AA heals for emergency. One would think EM6 would help a bit but it just seems to increase the con of the warder some.  I used that Heal over Time with a miraculous heal at the end... the HoT barely moved his life and then the heal at the end was one bub of health.  The cast time for the regular heal needs to be reduced to 1 second.  The delayed healing was great until it was linked with magi.  If we are supposed to be a cleric for our warder and are given all these heals, make them "cleric worthy" and have them do something so they are worth getting/memming.

On a side note, long ago when we first were able to click off buffs on our warder, I had sent in a feedback message saying it would be nice to have pet procs and haste be perma instead of timed and having to rebuff.  And now that we were given so many buffs/auras that are perma, for a majority of classes, I know it is possible.  I know with extended buff aa and gear effects the buffs themselves stay quite awhile like an hour and half or such. But maybe make it a benefit to those that can actually keep their warder alive, that we don't have to buff them unless we click it off and want a different proc for resist reasons.  They could even make it a class AA in a future expansion.  Call it Companions Perfected Alliance or something in that nature. I am not talking about growl or a buff from another class.  Just the pet proc and haste spell we are given each expansion.  Something for them and the rest of us to think about.

Also, just popped into my head while typing.  Make another rank or two of suspend minion.  If you die but your warder does not in the process, he is suspended if you do not already have a warder suspended.  Another rank could be you can have one suspended and still have another warder be suspended or if you die you do not lose the suspended warders.  Just rambling on now, trying to solve the Beastlord's problems one AA at a time!

Vidyne

#57
Silverwing actually parsed a 222dps taken this time, so I may have to find out whats going on.

Hoshkar old EM1
195,938 damage in 10:01
326.02 dps taken
1964 max hit
612 avg hit
344 minimum hit
Accuracy 59.93%
Evasion 23.36%
Defense 9.36%
320 hits
164 Misses
18 blocks
9 Dodges
14 Parries
9 Ripostes

Hoshkar Unfocused Test 12/04/2008
189,756 damage in 11:11
282.38 dps taken
1964 max hit
624 avg hit
344 minimum hit
Accuracy 52.93%
Evasion 38.36%
Defense 18.36%
304 hits
171 Misses
46 blocks
36 Dodges
0 parries
23 Ripostes

Hoshkar EM1 12/4/2008 Test
139475 damage in 10:02
231dps in 10:02
1834 max hit
304 min hit
583.58 avg hit
45.7% accuracy
33.5% evasion
18.20% defense
239 hits
188 misses
37 blocks
32 dodges
26 ripostes

Not sure again why yalp's percents are wrong but..
When SoD went live, we had a -30% tanking increase and a 11% dps increase
We now have a 7% tanking increase(or less if that silverwing is right) and a 22% dps increase.

Comparing Silverwing to Hoshkar.
I need to level a mage to compare :(

Tanking tests done against a level 66 mob
DPS tests against a level 30 mob

Would use parsing dummies....  but we have no parsing dummies.  Not sure of any other test subject higher level with a controlled 10min parsing environment.

Panthur

#58
My mage is too much of a youngling to compare straight up with my evolved, 3k aa, raid geared bst. But even so, i can still tell the difference straight away that something is seriously wrong.

What is going on with bst warders? Why are they so WEAK? Why are our heals so..retardedly inefficient. Combined with weak warder, keeping them up is just imposible.

A mage has 4 pets to accomodate them in the 4 diferent situations they find themselves in. Mostly they use group pet when grouping with a tank, or a tank pet when solo or pet group, or just have no tank available. Or depending on content, use the air pet as tank cus its just so dam good (pet envy lol).

Ours should be balanced within the middle of all these with a toucvh of closer tanking to their earth pet as we just get one and we often are pet clericing an add with warder. I don't want my warder doing 900 dps (would be nice but i can live with it not that fabulous so long as it TANKS!!). But 300ish dps? Come on! That is not a beastlord partner anywhere near on par with content at lv 85.

The poor warder has gone downhill drastically and needs some serious loving.

PS: Would be nice if our promised sod spell did 20k heal or something. Its waaay too weak.

Vidyne

If i recall correctly:
Rk 1 heals and unfocused warders

73 pet heal - 8500hp
73 pet - 8500hp unbuffed

78 pet heal  - 10,000hp
78 pet - 13,300hp unbuffed(pet HP AA, so I'm off)

83 pet heal - 11,500
83 pet - 16,500hp unbuffed(pet HP AA, so I'm off)

/shrugs.   I don't see the pet as horrible,  just sluggish in progression...  a bit much sluggish.
improve 7% over SoF to 20%
improve 22% dps to 35% dps(I'd want 50% more dps over the SoF warder but /shrugs)