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Better claim those group task rewards now....

Started by Khauruk, November 01, 2011, 10:50:46 PM

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Khauruk

tl;dr

Solo task rewards for HoT having xp cut in half.
Group task rewards for HoT having xp cut entirely (presumably xp in the instance being bumped, but I can't say for sure).

Take the 10 banked group tasks before the VoA release patch, otherwise they'll be useless to you.  If you're looking to bank new rewards, they'll need to be from UF to have any impact on your xp once the servers come back up.

QuoteOriginally Posted by Eqplayers
As many of you are aware, Tasks and Missions represent one of the most rewarding ways of obtaining experience in EverQuest. As of November 15, there will be some changes to these systems that we feel you should be aware of.

Currently Tasks and Missions in House of Thule reward extremely large amounts of experience with very little restriction. These Tasks and Missions had their experience calculated based on a formula that used the amount of experience required to gain a level, not the amount of experience earned from defeating a mob. Unfortunately with the amount of experience required to gain levels continually increasing this led to a situation in which Tasks and Missions gave experience significantly more than they should have.

Group Missions also had an issue, in that they gave full rewards to anyone who was added to the task, regardless of whether or not that person participated at all in the mission.

On November 15th, with the launch of Veil of Alaris, we will be addressing both of these issues. We wanted to make sure to give all of you plenty of notice so that you can take appropriate action and receive the rewards you have already earned. These changes will affect tasks in House of Thule and Veil of Alaris and are as follows:

Experience Rewards
For group tasks not in instanced zones, experience will be awarded to all group members within 300' of the final step in the Task. This is usually a Hail or Delivery, and in the few cases where a Task ended on killing a NPC these tasks will receive an additional step.
For group Tasks in an instanced mission, Task experience will be handed out upon opening of the chest. Experience will be shared with group members within 300' of the chest.
Characters will need to be living at the time experience is awarded, please make sure to resurrect anyone in the party who may have met an untimely end before you trigger the experience award.
Other Rewards
All rewards other than experience including progression flags, coin, and any items will be shared as they always have been. No changes to rewards other than experience are being implemented.
House of Thule Experience Changes
As stated above, House of Thule Tasks (solo and group) are currently awarding too much experience. Experience for House of Thule Tasks will be reduced by approximately 50%.

Given these changes we highly recommend claiming any unclaimed Task rewards before November 15. If you claim previously completed Tasks after November 15, your awards will be affected in the following ways:

Previously completed Solo Tasks will receive the modified experience rewards.
Previously completed Group Tasks will receive no experience reward, as the Task Rewards will have been significantly modified.

These changes are being made for the long term health of the game. Please understand that we did not make these changes lightly, but only after significant consideration including a variety of methods to address these issues. Ultimately we picked this method of restricted experience rewards as it was the least invasive and exploitable of all possible options. For most players this should provide very little difference in day to day play of EverQuest, and we appreciate your understanding in the matter.
TURNCOAT!!!!!

Nusa

#1
Luckily, I already had UF tasks saved up, since I'd been flagging people for Convorteum.

Of course, if you do have HoT tasks, you can likely convert them into corpse experience just before the patch. Die a few times, turn in tasks to re-max, log and rez corpses after expansion patch.

Khauruk

I heard something about them limiting corpse numbers now, though that may be rumor only.  I wouldn't be too surprised if they send out something about wiping them out w/ the patch, to be honest.
TURNCOAT!!!!!

nedoirah

I heard that they were planning to destroy corpses on launch.

Blarp

they have removed corpses for a few Xpacks now.. my self and otheres gained max lvls/exp in the 1st 30 sec's of an Xpack and soe got mad.....

Vidyne

I thought corpses can not be rezzed for exp after 3 hours and disappear(shadowrest) after 7 days?

How could you get so much exp in 2 hours and change, then not log in until the expansion.

nedoirah

Quote from: Vidyne on November 04, 2011, 10:28:39 AM
I thought corpses can not be rezzed for exp after 3 hours and disappear(shadowrest) after 7 days?

How could you get so much exp in 2 hours and change, then not log in until the expansion.

You have 3 hours of logged in time to get your corpses rezzed for exp return.

Vidyne

That is what I'm saying.   He would have to die multiple times, then go get 4 levels worth of exp in less than 3 hours, then not log on again until the expansion.

Blarp

what we all did was WHILe exping, max your lvl die X2,  max exp again die X3 rez 1st 2  max exp die X4 rez the 3 max exp die X5 rez the 4. so on so 4th. it would take alot of work. time but it was very very easy to do. and with Vet aa BIgno insta lvl soon as u zone in and click it for 100% exp rez's. THIS is y Corpses POOF on Xpack releases.

kharthai

For those still saving tasks etc, Abazzagorath posted this list on eqlive for UF tasks:
http://forums.station.sony.com/eq/posts/list.m?start=800&topic_id=180755#2734012


Bonfire of the Adherent's is 4.4 aa base reward (group)

Of Utmost Importants is 3.15 aa base reward (solo)

Scrolls of Faith and Devotion is 3.15 aa base reward (solo)

Operation: Whizzlebang is 3.15 aa base reward (solo)

A Proper Burial is 3.15 aa base reward (solo)

Arms of Brell is 5.77 aa base reward (solo)

Brell's Will Be Done is 5.77 aa base reward (solo)

Searching for A Cure is 2.62 aa base reward (solo)

The Grand Experiment is 3.15 aa base reward (group)

The Experiment Begins is 3.15 aa base reward (group)

What Could Go Wrong? is 3.15 aa base reward (group)

The Seeding Frenzy is 3.3 aa base reward (group)


Hzath

Brell's Will Be Done is a huge pain in the ass.  I applaud anyone who attempts to bank that one, I tried for HoT and finished 3 times and gave up.
Beastlord Community Round Table representative.  Feel free to PM me or contact me in game (Drinal.Hzathz) about anything you think needs attention.

Nusa

http://forums.station.sony.com/eq/posts/list.m?topic_id=180906
QuoteAs part of the launch of EverQuest Veil of Alaris we will be wiping corpse experience on Tuesday, November 15, 2011. This is something we have done a number of times with previous content launches and should be expected with future content releases.

Please make sure to ressurect all corpses with experience that you would like to retrieve before the downtime on November 15, so that you have full credit for any experience you have earned.

Mazame

When doing
Arms of Brell is 5.77 aa base reward (solo)

Brell's Will Be Done is 5.77 aa base reward (solo)

make sure you do them both at the same time  use raspers and get all the hails of Gihbra. done in both quest before you get to the last step in eith of them so you don't complete one  trying to do the other.

in Brells will .. when you hail to spawn the robots Invis before they rome in and they wont attack you. you can then go around and let them kill the 5 for you.  on the last 3  if you box pasify work to get named solo .

btw drop rate suck on both of these 2 quest