The Beastlords' Den

Everquest 1 => Library => AA Discussions => Topic started by: Soriab on January 05, 2004, 09:09:05 PM

Title: Beastlord AA Table (Updated 12-27-2006)
Post by: Soriab on January 05, 2004, 09:09:05 PM
NEW TABLE ONLINE

-------> Beastlord AA Table <------- (http://www.dallasgoths.com/beastlord/AA/)

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To Do: Finish DoD and TSS AA's and CPL

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Update: 2006-12-27 - Moved to web to new server, Worked in to PHP./i]
Update: 2005-01-21 - Corrected all AA Cost Per Level.
Update: 2005-01-19 - Moved to web page layout.
Title: Beastlord AA Table
Post by: DiosT on January 28, 2004, 05:23:14 AM
Nice work on the AA table Soriab :-)
Title: Beastlord AA Table
Post by: Kylaz on March 10, 2004, 12:22:57 PM
Warder Fury cost seem to be 3/3/3/3/3
Title: Beastlord AA Table
Post by: Tastian on March 10, 2004, 12:46:48 PM
Yeah fury is 3 for each level, alacrity is 3*N for each level.
Title: Beastlord AA Table
Post by: Soriab on March 12, 2004, 01:27:16 PM
Ok, I am taking care of it.
Title: Beastlord AA Table
Post by: Tytallia on March 12, 2004, 03:59:43 PM
/alt activate numbers

Bestial Alignment - 245
Feral Swipe - 247
Title: Beastlord AA Table
Post by: Bananea on May 27, 2004, 02:57:16 AM
Critical Affliction is 5/10/15
Title: Beastlord AA Table
Post by: Soriab on May 27, 2004, 02:39:26 PM
Updated
Title: Beastlord AA Table
Post by: Kylaz on June 23, 2004, 03:02:34 PM
Slight corrections on the table:
Take a look at http://beastlords.org/forums/viewtopic.php?t=2491 about convalescence.

It also seems the cost for Advance Healing Gift is 2/3/4 and not 2/4/6

Edit: Oops, I said "seems" ...

NOT THE HEAD COPROLITH, NOT THE HEAD  :wink:

I checked that using magelo and will soon verify ongame.
Title: Beastlord AA Table
Post by: kukana on July 04, 2004, 08:22:00 PM
Lightning Relfexes lists the prerequisite as "Prerequisite: 5 skill levels of Combat Agility. This ability further increases your chance of completely avoiding incoming melee damage."  As near as I can tell, Combat Agility is 3 levels only.  Typo?
Title: Beastlord AA Table
Post by: Bearne on July 16, 2004, 10:47:46 PM
Correct, kukana.  LR requires CA 3 (there are only three levels of CA).
Title: Beastlord AA Table
Post by: Soriab on July 23, 2004, 03:40:13 PM
Quote from: KylazSlight corrections on the table:
Take a look at http://beastlords.org/forums/viewtopic.php?t=2491 about convalescence.

It also seems the cost for Advance Healing Gift is 2/3/4 and not 2/4/6

Edit: Oops, I said "seems" ...

NOT THE HEAD COPROLITH, NOT THE HEAD  :wink:

I checked that using magelo and will soon verify ongame.
It states that it requires Body and Mind Rejuivination. BMR is the top of the HP and Mana regen prior to GoD's release. But it only gives HP regen not Mana.
Title: Beastlord AA Table
Post by: Soriab on July 23, 2004, 03:42:14 PM
Quote from: kukanaLightning Relfexes lists the prerequisite as "Prerequisite: 5 skill levels of Combat Agility. This ability further increases your chance of completely avoiding incoming melee damage."  As near as I can tell, Combat Agility is 3 levels only.  Typo?
Yes its a type-o I will get it fixed. Thanks for pointing it out.
Title: Beastlord AA Table
Post by: Dakat on August 30, 2004, 12:55:31 PM
Advanced Healing Gift is 3 / 3 / 3.

and not 2 / 4 / 6.
Title: Beastlord AA Table
Post by: Tastian on August 30, 2004, 04:27:02 PM
First rank of advanced healing gift is defnitely 2.  I don't remember what I paid for other ranks atm, but on the silly beta bot I'm using well waiting on a recopy advanced healing gift rank 1 shows 2 points.
Title: Beastlord AA Table
Post by: Liga on August 30, 2004, 08:08:22 PM
AHG is 2/3/4
AHA is 2/4/6
Title: Beastlord AA Table
Post by: Soriab on September 14, 2004, 02:25:20 PM
I will get the healing AA updates done when I post the OoW Updates.
Title: Beastlord AA Table
Post by: Dakat on September 16, 2004, 08:10:27 AM
Update with OOW aas please
Title: Beastlord AA Table
Post by: Trixzie on October 11, 2004, 10:42:13 PM
Great job Soriab! Thanks for all the updates. I don't know what I'd do without this. Being an AA challenged toon, this has helped more than anything on my ability path  :D
Title: Beastlord AA Table
Post by: Soriab on October 12, 2004, 03:27:37 PM
Well, unfortunatly I noticed that much of the data that was captured for me was good its not consistent with whats actually in game.

Its going to take me a while to get all the "In Game" Descriptions and Requirements and Pre-Requements sorted out.

Unfortunatly theres no easy way to do this at all.

I have to log into the game and open GVIM (Yea Yea Yea Im a Unix junkie) and litterally type each one out.

I am going to do this for ALL AA's so that I have all the accurate ingame descriptions.

I will still need help with Cost Per Level though seeing how I dont have much time to do this at the moment. But I did make 70 and have started working on AA once again. so at 323AA and climbing I will be able to find some but I will have to find a solo spot or something to do it with cause I cant exactly ask my group to stop what its doing while I edit this data.

Im thinking that if I can start tonight and work about a hour a night on it I will have it done by the beginning of next week.
Title: Slight Mistake
Post by: jorfa on October 14, 2004, 06:33:53 PM
Mystical Attuning has 5 levels at 3 per level.  Right now the table is 3 levels at 5 per level.

Great work by the way.
Title: Re: Beastlord AA Table
Post by: Doomringer on December 16, 2004, 11:41:46 PM
The AA table is cut off and I cannot read it : (
Title: Re: Beastlord AA Table
Post by: sunkash on December 20, 2004, 10:13:21 PM
AA Chart still unreadable after website update, also same for pet chart!
Title: Re: Beastlord AA Table
Post by: Bellogato on December 21, 2004, 04:00:36 AM
The right half of the table is missing.  :cry:
Title: Re: Beastlord AA Table
Post by: Soriab on December 21, 2004, 09:25:29 PM
OMG,.......
Umm......

Talk about Table fubar...

Give me a couple days to finger this out and repost the data please.
Title: Re: Beastlord AA Table (Updated 01-19-2005)
Post by: Soriab on January 21, 2005, 06:21:27 PM
UPDATED Check it out!!
[/size][/u][/i][/b]

:evil:
Title: Re: Beastlord AA Table (Updated 01-21-2005)
Post by: sunkash on January 21, 2005, 08:17:29 PM
Great work on the AA Table!

one thing needs update from last patch:
Hobble of Spirits:Note: this ability does not stack with other warder procs.

definately stacks now.

Title: Re: Beastlord AA Table (Updated 01-21-2005)
Post by: Soriab on January 21, 2005, 08:36:26 PM
Quote from: Soriab on January 05, 2004, 09:09:05 PM
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To Do: Verify all ingame AA Deescriptions

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Update: 2005-01-21 - Corrected all AA Cost Per Level.
Update: 2005-01-19 - Moved to web page layout.
Title: Re: Beastlord AA Table (Updated 01-21-2005)
Post by: rdahl on May 19, 2005, 05:12:14 PM
Nicely done, can see the work you've put into it and makes planning AA much easier.

Change

Expansive mind says 5 more mana regen per level, it's really 1.

Title: Re: Beastlord AA Table (Updated 01-21-2005)
Post by: Knodey on May 20, 2005, 01:38:05 PM
no prereq on Mind and body rejuvenation btw
Title: Re: Beastlord AA Table (Updated 01-21-2005)
Post by: Soriab on June 03, 2005, 05:13:31 PM
Quote from: rdahl on May 19, 2005, 05:12:14 PM
Nicely done, can see the work you've put into it and makes planning AA much easier.

Change

Expansive mind says 5 more mana regen per level, it's really 1.


Updated
Title: Re: Beastlord AA Table (Updated 01-21-2005)
Post by: Soriab on June 03, 2005, 05:13:50 PM
Quote from: Knodey on May 20, 2005, 01:38:05 PM
no prereq on Mind and body rejuvenation btw
Updated
Title: Re: Beastlord AA Table (Updated 01-21-2005)
Post by: Krinviscious on December 12, 2005, 05:43:08 PM
I love this table....huge Kudos to you for making and up-keeping it.... :-D :-D

A small request...as I have most information I need to play different classes printed out, is there a way you could provide a way to print out the chart?  :-)

TIA and keep up the wonderful job.  :-D


Edited for spelling.. :oops:
Title: Re: Beastlord AA Table (Updated 01-21-2005)
Post by: Goradana on December 12, 2005, 06:30:27 PM
Just hitting the preveiw buttin in firefox and it looks rdy to print.... U can alos right click and save web page as...
Save to disk and open it in MS Words or other program
Title: Re: Beastlord AA Table (Updated 01-21-2005)
Post by: hakaaba on December 12, 2005, 11:09:47 PM
Healthy Aura:
QuoteThis ability raises the maximum that your regeneration can be increased with items and spells by 5 points per rank.

The ability (as per the in game description) raises your natural regeneration by 1.  It doesnt do anything about the cap on regen and it actually does increase your regen (like the previous abilities)

Origin:

Technically origin doesn't send you to a "friendly city", it sends you to your "home city"  Which means if i went crazy one day and started killing shar vahl guards, it wouldn't be such a friendly city anymore, but origin would still send me there :p
Title: Re: Beastlord AA Table (Updated 01-21-2005)
Post by: Soriab on September 26, 2006, 11:57:01 PM
Ok, Yes I am still alive and working on updating the AA Table again. Its going to move when I do and I am going to use some PHP to make it easier to update and deal with. Currently its one MASSIVE chunck of HTML. It was made that way to fit on the board untill it just got way too big to fit.
Title: Re: Beastlord AA Table (Updated 12-27-2006)
Post by: Icekracker on October 13, 2007, 02:48:28 AM
Hey Soriab, have a question for you regarding the AA site. PM me over the forums or email me at [email protected]
Title: Re: Beastlord AA Table (Updated 12-27-2006)
Post by: Tigrah on October 13, 2007, 07:57:34 PM
are you going to ask if he's going to update it since the AA consolidation?
Title: Re: Beastlord AA Table (Updated 12-27-2006)
Post by: Icekracker on October 13, 2007, 08:54:04 PM
nah, just need to know if im allowed to use some of his descriptions for the allakhazam wiki page for beastlords. ;)