The Beastlords' Den

Everquest 1 => Hunting Grounds => Levels 60-64 => Topic started by: Zeek Noblesquire on March 03, 2005, 12:38:11 PM

Title: Level 61 and Solo and Homeless.. Now What??
Post by: Zeek Noblesquire on March 03, 2005, 12:38:11 PM
I have read, and re-read many of the posts here and am still not sure where to go to grind out a couple levels  :|

I hit Velks from 58-61 and Loved it, i could take 20 mobs and never med and I did not have KEI or Virt... very fast and easy exp...

Call me spoiled, but I am looking for more of the same at level 61.. Velks slowed way down now that most of the spiders are Lt. Blue..  :x

Was thinking mainly of Greig's... I like the zone, but I have to get Virt at least, and the hours I play (Night mainly) there are not as many Virt casters available.... Ho Hum... And I have to med much more here than in Velks...

I can live with GE, but if anyone has a better idea, I am all ears  :-D

I know... Zeek is a spoiled rotten little bratt that wants his exp handed to him on a silver platter! Lol.... Nah, I just have to start back to School soon and was hoping to make 65 as soon as I can...   :wink:

So anyone know of a place that may be similar to Velks at level 61-65ish?? Naddox mabye?

Thanks in advance fer yer help!

----Zeek Noblesquire
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Hereki on March 03, 2005, 02:08:18 PM
Forgive me if I am wrong, but I am sure you have asked this question before (a couple of levels ago) and are going to get the same answer:

Fungus Grove is an option.  Mushrooms, buff with DR (I think it's DR, if not it's PR), and Savagery.

Nadox is ok, but it's slow.  Mobs hit relatively hard, and have a lot of hps.

Grieg's End is ok, you should be able to handle it.

Nurga is ideal.  You want tier 3 or 4.  You may get some short duration fears, usually from the necros (death caller, etc), sometimes from the sks (blood knight, etc).  Make sure that you have some MR gear and keep the buffs on you.    You will resist most casts simple through level.  Nurga is the fastest solo exp from 62-65, and possibly at lower levels as well.

Anywhere you go, the ideal for the fastest experience is to get a few light blues in the mix - you want the lowest dark blue mobs around, and getting a couple of light blues just proves their level.
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Terrya Anuuazz on March 03, 2005, 02:15:37 PM
If you read over the areas to hunt, you'll see that there are some common re-occurrances of suggestions.  Nurga, Droga, and GE are perhaps zones that were simply designed for the soloing beastlord.  For Droga, I'd most definately advise gettting hobble of spirits, but GE does not give you any runners.  I have time and time again suggested GE to beastlord friends and just about any class that wants a place to solo.  What I've found is that GE is very easy for beasts because of our slow.  I've been soloing in GE since I first learned about it at 65, but I think if you use caution, you could easily solo it at 61 if you use caution.  Even now that GE is not a hotspot zone, I can still solo an AA faster there (about 1 hour, 20 min) than I can in UP (about 1 hour 45 min) simply due to the fact that I can kill 3 or 4 GE mobs in the time it takes me to kill one UP mob.  There is a reason you hear beastlords speak so highly of GE; simply put, it's most likely the best investment of your time if you are going to solo.  Anywhere there are Dark Blue mobs you can get experience, so there are tons of viable places to hunt.  But don't beastlords serverwide will always find a good time in GE.  

Will it be slow at 61? a bit I'm sure, but if you are careful, you'll do well.  I would suggest if you plan to hang out in GE to at least get 62 for the new pet though, since it will most likely be tough going at 61.  If you do find GE too rough to be efficient, then try out Nurga... Deep Nurga is viable up to 65.  

I personally spent large volumes of time in Droga once I picked up Hobble of Spirit.  Regardless of where you go though, find somewhere you enjoy going, and learn it well.  Any place you pick with experience giving mobs will do just fine, and there is nothing wrong with exploring the world to find that new secret spot.
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Nekokirei on March 03, 2005, 06:24:40 PM
Quote from: Hereki on March 03, 2005, 02:08:18 PM
Forgive me if I am wrong, but I am sure you have asked this question before (a couple of levels ago) and are going to get the same answer:

Fungus Grove is an option.  Mushrooms, buff with DR (I think it's DR, if not it's PR), and Savagery.


MR and DR.  To be honest, with the barzar gear and LDoN--or other--augs,  that's available, you can almost forgo MR and DR and stick w/Savagery.  I've let all three wear off while in FG and resisted everything other than the occasional turn into the giant mushroom spell--can't recall name but you take 200 pt non-melee and have to fight as a giant pizzatopper for anywhere from 1-20 second.

Shadel Bandits otoh, are a different story--I've had no luck single pulling them and usually take a bit of a tail whippin'.  Stick with smackin' shrooms. =)

Benefits are merchants, banker, and you're not off in yonfarcountry.

QuoteNurga is ideal.  You want tier 3 or 4.  You may get some short duration fears, usually from the necros (death caller, etc), sometimes from the sks (blood knight, etc).  Make sure that you have some MR gear and keep the buffs on you.    You will resist most casts simple through level.  Nurga is the fastest solo exp from 62-65, and possibly at lower levels as well.

/nod
Went back and stuck with Tier 3--from stabber remmy room, found I could continue killing past Rebellious Goblin into Angry Goblin room.  Was really nice AA  and not so-bad regular XP--both at level 60.

QuoteAnywhere you go, the ideal for the fastest experience is to get a few light blues in the mix - you want the lowest dark blue mobs around, and getting a couple of light blues just proves their level.

That bit of advice from you Hereki has *never* failed me.  It's amazing how hard headed folks are about it though--you practically have to drag them kicking and screaming and show them.

On a side note, since dinging 50ish, I don't look too  close at xp per kill prefering per hour as a metric, however, my first time in PoV, I checked the ol'AAxp bar and nearly....well, let's just say it was a pleasurable thing to see that one kill was more blue than I'd seen in a long time.  After a couple of hours, I was like a freakin' meth addict. =)
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Oneiromancer on March 03, 2005, 07:55:45 PM
Torgiran Mines should be decent for you.  The best place to start is the big cavern area with the bridge over the lava.  These mobs are pretty much all single pulls, although running to the other end of the bridge is tough because of targeting issues.  But now that your pet survives Invis, it's not an issue anymore.  Anyway, if you can survive there fine, you might want to move North into the fortress, where there are some pretty good drops from the named there.  There are a few camps that drop good items, and one is a FT1 necklace.  There's a post on the boards somewhere detailing the camps.  I only went there at 65, but even with very low AAs at the time, the place was a piece of cake; I never ever came close to dying.  I am sure there are some good places for a 61 Beastlord to go (although it will be much better when you hit 62 and get that new pet).

Game on,
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Zeek Noblesquire on March 03, 2005, 10:41:47 PM
Quote from: Hereki on March 03, 2005, 02:08:18 PM
Forgive me if I am wrong, but I am sure you have asked this question before (a couple of levels ago) and are going to get the same answer:
:oops:

Yah, its true. But Different people sometimes have different answers...

And There are a bunch of great ones in this post, thanks.  Really liked the post on GE, mayhaps I am in the right place after all... Cant wait to get to 62 though, have the pet spell in the bank atm... I have heard tell that it is a really nice new pet, A great upgrade indeed...

I appreiciate all the replys  :-D

----Zeek Noblesquire
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Grbage on March 04, 2005, 11:55:34 PM
Veksar is another good zone. Start witht he gobbies at zi and as you level you work in deeper. As a whole the mobs are single pullable with a little practice. This zone has a mix of live and undead mobs so pick up some ITU potions in the bazaar then switch back and forth between ITU and invis for exploration.
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Zeek Noblesquire on March 05, 2005, 04:18:21 AM
Quote from: Hereki on March 03, 2005, 02:08:18 PM
Nurga is ideal.  You want tier 3 or 4.  You may get some short duration fears, usually from the necros (death caller, etc), sometimes from the sks (blood knight, etc).  Make sure that you have some MR gear and keep the buffs on you.    You will resist most casts simple through level.  Nurga is the fastest solo exp from 62-65, and possibly at lower levels as well.

Went to Nurga last night and wow, talk about a great place to grind out some decent exp...  I saw all the posts about this place, but hesitated to go because I took such a whooping in my low 50's there.

When I went in, I shrunk myself and my pet, turned to the right and swam up the water fall.. the first 20 or so mobs were light blue to me at 61.  Then as I started to get deeper in, they all turned Dk Blue.

All in all, very easy kills, they cast alot and I have fairly good resists so I was just whooping on them as they were casting spells and doing literally no damage to me... even the Sneaks and other Melee mobs were not real tough...  Had to watch them when they would flee at the end... One or two dd ice spells handled that...

I highley reccomend this zone to anyone who is grinding, or even looking for a new and decent zone to adventure in... very easy solo... I even quit slowing to save mana for dd spells and buffs...

If the exp stays good till 65, I plan to stay here till 65 and explore the whole cavern...

One word of advice to anyone who plans to go there,  Bring either a gate potion, or a Worker's Sledgemallet to zone out unless you just plan on logging right there.  I like to play the bazaar, so it is a long run back!  But my Worker's Sledgemallet gets me to the Overthere so it is not so bad...  :-D

Well thanks for the great suggestion as always  :mrgreen:

----Zeek Noblesquire
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Nekokirei on May 03, 2005, 09:46:11 PM
Hafta admit, returned to Nurga meself.  After hitting 62 and AA'ing, bought CA2 and figured that with gear and new warder  I'd be the shizznit  and just make the Scaret Desert side of GE my home.

Wrong.  The only way that worked was having Virt/Vict and KEI--which inevitably a Mangled Clarevoyant would dispell.  Said the hell with it, stocked up on Fuzzcutter and Misty Thickets and moved back into Nurga.  Working the Tier 4 (?) mobs--the yellow D's on the Nurgolpedia map.  Good mix of DB and LB.  Completely doable with my mix of gear+ AA+self buffs.  Pretty much live with Boil Blood(might be ignite not positive) in my buff box but resist most everything else--though there are some DDs that get through and of course the HTs.  Did a couple of EF adventures and bought the aug that procs Mirror I, not incredibly useful but it's pretty cool when that 5% chance to reflect works and a mob ends up dotted with its own dot.  :evil:

Haven't been there long enough to get a good handle on the time/AA ratio, but it seems a lot better than what I was doing in GE w/the downtime from the poundings or OOM.  Also, have gotten some ok gear from named--pretty handy as I've got a baby SHD and thusfar, everything that's dropped is twinkage for her.  Granted, not uber gear, but it's free.   :mrgreen:

I still can't get over how much milage Nurga has in it for beasts.

Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Grbage on May 04, 2005, 07:00:00 PM
Easy way to deal with mobs that HT. Send in pet first. When a chunk of their HP's disappear with one shot it is safe to start meleeing.
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Nekokirei on May 05, 2005, 11:25:05 PM
Thanks Grbage! That's been working really well.  It's also helped with the DoTs--granted, Fuzzbutt grumbles a tad, but he gets over it. =D
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Sorien on May 10, 2005, 02:14:58 AM
I might go back in and try Nurga again.  I tried it at the lower 50'S and was just disgusted at myself.  It took me too long to get any decent xp.  I think w/62 pet and my new equipment, I might be able to crush these guys. :)  Let ya know how it goes. :)
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Nekokirei on May 10, 2005, 06:39:49 AM
Sarinth,

I'm usually down there for an hour or so on weekday mornings anywhere between 5:30ish-7:15ish.  Weekday evenings--except Mondays as I have class--anytime after 6:00 up to 11:30 but it's really a gamble as to when I'll be on.  If you add to friends list and see me down there, send a tell and I'll show you the area I'm camping.   There's actually quite a bit of room for two lvl 62 soloing beastlords--Tiroon and I never stepped on each other's paws over the weekend. =D  OH! All times are PST.

Hereki is right about Tier 4 being optimal for a 62 Bst to solo AAs--in a couple of days went from CA2 to CA3 and have 2 AA banked.

Not bad plat down there either.  I'm not averaging anything insane like 5k an hour,, more like a couple hundred--gems and plat, no idea about  named drops as it's all either  going to an alt, guild bank, or tribute.
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Sorien on May 10, 2005, 11:09:46 PM
Nice!  Thanks for the offer.  I might have to take you up on it in the next few days. :) 

FYI, I went over to GE last night and today just to check it out since it is recommended as well.  I can semi chain solo them at times, but it is not as efficient as I want it to be.  I get interruptions in between with the Dress wearing guys because I have to sit and BW up to 95% for a bit longer from their spell casting damage.  I guess if I had better resists it wouldn't be so bad, but I do not like to waste a peridot every five minutes...  Looks like I might go back there in a few more lvls or AA'S and try it out. 


Oh well, I will probably be on tomorrow looking around in Nurga, so expect a tell from me :)

Thanks again for the offer!
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Nekokirei on May 11, 2005, 01:36:56 PM
Cool!  Didn't get a chance to log on last night, and guess they're patching this AM.=(

I think Hereki or Oneri pointed out that Luclin mobs have insane regen and high AC--making GE not so optimal for our level, but, if you can hang in GE, more power to ya.  I loved the AA I was getting at the SD side, but it was so slow due to down time.  If I could chain or even moderately keep a steady flow I'd be back.  Damned dispelling mobs! =)

Yesterday morning, I went though and timed Nurga and watched AA bar--in an hour and 45 minutes got 70% of an AA with steady slaughtering of gobos.  Had KEI and Virt andlogged when they faded.  Figure the AA/time ratio wil go down some w/o them but can't imagine it'll be such a huge difference as to be frustrating like GE.
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Oneiromancer on May 11, 2005, 04:34:43 PM
GE mobs were really best back when 65 was the max, and you had a good number of AAs, and some nice dps.  Beastlords are best when soloing mobs that they can just mow through; for GE to be good experience, you need to be quite a bit more powerful than the mobs but still have them be dark blue.  Now that the level cap is 70, GE mobs are still good for those who had lots of AAs before the cap raised, but if you are just rising through the levels now you'll have to figure it out for yourself.  In general I usually avoided the guys in the robes and instead killed the lunatic and alien mobs.  I had a nice loop that started about halfway to the center on the Dawnshroud side, looped past the gate to the center and back around...I think at the time I quit I could finish about 3/4 of the loop before I got repops where I had started.

I was going to extol the virtues of Torgiran Mines again, but then I realized that I already did so earlier in this thread.  :)  I don't know how good it is at 62...I really didn't solo much until 65+ a few AAs, since I was lucky enough to get PoV and BoT groups during my grind to 65, and only when I got sick of that did I solo when LFG for LDoN (and later I just preferred soloing rather than bother waiting around in WoS for a group).  But I think TM should work out okay for a 62, even without the 65 slow.

Game on,
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Nekokirei on May 11, 2005, 05:31:30 PM
Tried Torg Mines--it was ok at 62, but the camp spots were pretty much taken and I kept stepping folks toes.  Tried it again, found different groups there.  On Stromm, your secret is out Oneri. =D
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Sorien on May 11, 2005, 05:44:24 PM
Yeah, if I could find a good spot where there are only those lunatics, I would be there permenantly since I can mow through them pretty easily.  hehe  When I solo, I do not like to get outside buffs, so it's just all my buffs & such which is probably why I am having problems with the robe guys.  The only fact that I think I can semi solo the robe caster guys is because I invested in the First Aid 3 AA & got myself an Embalmers Skinning Knife.  This let's me sit and med and BW up when the robe caster guy is down to 40 - 45 %, but I usually have to wait for a good 1 - 4 minutes after killing one of them.  The other guys are easy & I get up right after MOB dies to go get the next.

I went to Nurga last night.  I think I found a pretty good spot.  that let's me kill non-stop.  I went up the Waterfall to the Stabber Remmy fountain and fought my way through all the LB'S until I found DB'S.  From there, I went north into a place that had two Taskmaster Named on the map.  One in a little alcove off to the North, and the other with a bunch of gobbies off to the east.  I went north and found myself in a rotation of killing maybe 10 - 13 Gobbies where the Taskmaster Named should pop (Did three rotations & never seen him).  It was good because I had a few LB'S scattered through the rotation which let me med while pet was killing the LB.  I will probably add a few more mob's in the rotation hopefully which will allow me to kill without waiting for the next pop.

Spent maybe an hour & some minutes in that spot which gave me a net of around 200pp and two or three gems.  The XP was pretty nice.  I entered Nurga with 20% AA & in about three hours got to ~82% AA.  The first two hours though were spent exploring and killing LB'S.  Can't wait for this patch to be over with so I can get back in and see what more I can do.  :)
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Sorien on May 11, 2005, 05:54:49 PM
Yup, just looked at the Nuralopedia.  I was in section D in Taskmaster Crizz's camp :)
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Nekokirei on May 11, 2005, 08:53:26 PM
There ya go Sarinth!  I run the hall that leads to Taskmaster Hufflan.  I start at the Droga zoneline and clear to  tunnel,  cross the cavern and work down the wall to Hufflan, clear the alcove,  work up the other wall back to the Droga line.

Try that if Crizz gets dull--he's only popped for me once but Hufflan pops a lot.   Like I said, Tiroon and I never even bumped tails down there.  Tir was working the Jopela section and I was working the Hufflan section.

Place is fantastic for beasts.  I'm freakin' loved in Chardok--"your standing with Brood of Di'zok could not possibly get any better" =)

FYI, If you're looking for Di'zok faction, keep the Mt Death Mineral Salts and Green Goblin skins to turn into to the Herald just inside Chardok.  I say that b/c I sold the stuff off as vendor trash before realising it was worth faction--handy for those Cleric Epic Chardok raids not worry aobut angry aggro. =D
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Oneiromancer on May 12, 2005, 01:17:11 AM
Quote from: Nekokirei on May 11, 2005, 05:31:30 PM
Tried Torg Mines--it was ok at 62, but the camp spots were pretty much taken and I kept stepping folks toes.  Tried it again, found different groups there.  On Stromm, your secret is out Oneri. =D

Ah, well...I was on Kane Bayle, where highly populated meant 200 people in the Bazaar and 75 in PoK.../mourn KB.  Well, maybe not /mourn, because near the end it was just getting silly...too underpopulated.  Anyway...that's definitely too bad, I don't really have any other suggestions.  :P

Game on,
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Tiroon on May 12, 2005, 09:27:48 AM
What? Torgiran crowded? *sigh*. I spent quite a bit of time there at 60/61 when there was a nice mix of dark and light blue mobs in the big area around the Dulak zone in. At 62 I had to find different mobs and found the dark blues now to be very hard hitters. I promised myself to come back later after getting a few AA's. Ahh well, I hope the fashion fades and I'll be able to go there sometime i the future. 


Quote from: Nekokirei on May 11, 2005, 08:53:26 PM
Like I said, Tiroon and I never even bumped tails down there.  Tir was working the Jopela section and I was working the Hufflan section.

Yes I usually work Thabis/Joepla and pull the bloodthirsty rat's placeholder out of rebellious goblin's room to Joe's area. Nice mix of casters and melees with the chance of getting at least 1 of the 3 nameds. 

All the nameds pop pretty regularly. On two occasions I even manged to get the full tier 4 collection: Thabis, Joepla, Bloodthirsty Rat, Crizz and Huflam  8-)


Quote from: Nekokirei on May 11, 2005, 08:53:26 PM
Place is fantastic for beasts.  I'm freakin' loved in Chardok--"your standing with Brood of Di'zok could not possibly get any better" =)

FYI, If you're looking for Di'zok faction, keep the Mt Death Mineral Salts and Green Goblin skins to turn into to the Herald just inside Chardok.  I say that b/c I sold the stuff off as vendor trash before realizing it was worth faction--handy for those Cleric Epic Chardok raids not worry about angry aggro. =D


Salts and skins are at a premium in bazaar after Chardok B became a hot zone and people discovered just how big a pain it is to get to Chardok B while kos in Chardok. Nice thing about salts/skins is that they improve Sarnak Collective faction as well. I'm back to amiable with the Sarnaks in The Overthere even though i killed so many of them for the gate hammer that I became non-kos to the Cabilis guards. :lol:

And don't forget to go for the damage shield ring as soon as you get the necessary faction. The quest is very doable solo at 62 and I love the insta-click damage shield for fighting unslowables. Sure I have to make a run to Chardok every so often for a recharge but ususlly I need some drink as well and can combine the two things.
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Nekokirei on May 12, 2005, 05:19:36 PM
Ti,

Little off topic--have you ever noticed Boil or Ignite Blood overwritng and blocking Chlroplast?  I noticed last night when I'd get hit with one ofthem, Chlro would "dispell" as it were, and I when I'd try to recast I'd get "You spell would not ahve taken on your target" (paraphrasing there).  Once Boil or Ignite wore off, I could recast.

I've never known that to happen prior to the patch and sorta puts a crimp in my style!
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Prelgor on May 12, 2005, 09:40:52 PM
Quote from: Nekokirei on May 12, 2005, 05:19:36 PM
Ti,

Little off topic--have you ever noticed Boil or Ignite Blood overwritng and blocking Chlroplast?  I noticed last night when I'd get hit with one ofthem, Chlro would "dispell" as it were, and I when I'd try to recast I'd get "You spell would not ahve taken on your target" (paraphrasing there).  Once Boil or Ignite wore off, I could recast.

I've never known that to happen prior to the patch and sorta puts a crimp in my style!

I can confirm that at least part of this is not new after this patch.  I had been having it happen a lot lately from the necro mobs in Acrylia Caverns.  According to Lucy, Chloroplast gives HP regen in slot 1, while Ignite/Boil Blood do their DOT thing in slot 1 also.  I haven't tried this since the patch, but what used to happen to me often was this:  Chloro up, get hit with BB/IB, Chloro icon is still up.  I did NOT used to notice the spell icon go away.  I never looked closely enough to see if I was still getting the HP regen from Chloro.  If Chloroplast wore off just before or during the fight with the necro, I was unable to renew Chloro until after the DOT had faded, just as you mentioned.  From what you say, it sounds like now, the DOT is dispelling the buff instead of temporarily overriding it.  Bug or feature? 

My first thought for a workaround was to start putting Chloroplast at the top of my stack of buffs.  That way, I could dispell the BB/IB, rebuff, and move on.  Sadly, I have a hazy recollection of all dispells being changed to random rather than from the top.  "Random" is of course defined as (60% chance, KEI; 30% chance, Virtue; 10% chance, any of the rest). :)  Can anyone confirm this?  The DOT not being poison or disease makes it hard to remove.  Are there any other ways to get rid of it selectively? 

Of course, my usual, practical workaround was simpler.  Go single-pull a caster mob while the DOT wears off.  The mobs casts (or tries to) while Binky and I interrupt it (thank you, warder stun procs!).  I have decent Magic Resistance.  Very few blue-con mobs have high BFS resistance (Big ... Stick).  I take nearly no damage and end up with a dead mob.  Renew regen buff, pop Greater Healing as needed, and look for something else to kill. :) 

Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: Tiroon on May 13, 2005, 08:49:30 AM
I never had the necro dot dispel anything unless you count the one time where I had KEI on top and no buff slot free. (/kick self)

My experience is pretty much matches what Prelgor writes. Chloroplast does not land if one of those dots is running and Chloroplast is not already up, i.e. I can refresh Chloroplast without problem. Last time I looked, the dots killed most regen but not all of it (standing regen was down to something like 3 HP/tick) so I put it into the "minor nuisance basket" and forgot about it. I just live with them landing and keep working on fire resist.

I was in Nurga last night too and I cannot recall having had to recast Chloroplast unless when it was dieing of old age. Then again I was there with a cleric and a pally so looking at my health bar and casting heals were not foremost on my mind. 8-)


Quote from: Prelgor on May 12, 2005, 09:40:52 PM

My first thought for a workaround was to start putting Chloroplast at the top of my stack of buffs.  That way, I could dispel the BB/IB, rebuff, and move on.  Sadly, I have a hazy recollection of all dispels being changed to random rather than from the top.  "Random" is of course defined as (60% chance, KEI; 30% chance, Virtue; 10% chance, any of the rest). :)  Can anyone confirm this?  The DOT not being poison or disease makes it hard to remove.  Are there any other ways to get rid of it selectively? 

I thought if we dispelled ourselfs it would be top to bottom.

Mobs' dispels work depending on how the dev felt. They have different dispels like oldest first, random etc. in their tool kit. All in all the dispels in Nurga are not too bad given that the mobs cast it on themselves half the time and it seems completely random what buff they hit when cast on a player.

It will be interesting to see what the changes made with the last two patches brought. The changes regarding fear made with the April patch seems to have pretty much stopped the Nurga mobs casting it. I've seen a necro do it last week but the days of them chaining it seem a thing of the past. Of course not casting fear gives them more of a chance to cast Annul Magic.....

Does anyone know what changes were made to Ingite/Boil Blood with the last patch? I hope they did not give it much more power lol, it just lands too often on me.
Title: Re: Level 61 and Solo and Homeless.. Now What??
Post by: DontPetBear on May 13, 2005, 11:03:21 PM
I was fighting in Torg Mines right after patch and Boil Blood was overwriting Chloro.  Usually gone a minute or so after fight was over, so not a big deal.  But i don't remember ever resisting it either.  My buff was in various spots when overwritten, none of them the 1st spot.

I remember fighting in AC a long time ago, and i was unable to click my fungi stick if boil was up.  It didn't overwrite it then though.  While this isn't a big deal to me at 68 with a bunch of worn regen, I bet it will slow down many others there.

Also, I was bored and killing the Dread/Deathguards down in the lower areas.  They gave really good exp., like 3 kills=1 blue bubble of AA.  Nice exp. just really boring i think.