The Beastlords' Den

Everquest 1 => Spells => Topic started by: brontes on October 31, 2004, 05:12:04 PM

Title: The fall of balance.
Post by: brontes on October 31, 2004, 05:12:04 PM
Beastlords should have slow changed from 65% to 45%. Thanks!



Friendly necro troll.
Title: The fall of balance.
Post by: JillieMT on October 31, 2004, 05:13:35 PM
Welcome to the boards!  :D
Title: The fall of balance.
Post by: Oneiromancer on October 31, 2004, 05:14:13 PM
:lol:

Game on,
Title: The fall of balance.
Post by: Liga on October 31, 2004, 06:06:22 PM
/sigh

Necros do nothing but make trouble.
Title: The fall of balance.
Post by: Deiadrox on October 31, 2004, 06:16:21 PM
That dreary little undead hole in Veksar is calling your name.
Title: The fall of balance.
Post by: Lorathir on October 31, 2004, 08:24:03 PM
leave brontes alone he's my special friend we go skipping together and eat ham
Title: The fall of balance.
Post by: Eatbugs on November 01, 2004, 01:05:44 AM
Well, gruntle him, quick.
Title: The fall of balance.
Post by: Zeezrum on November 01, 2004, 01:19:17 AM
Whats so bad about having a 65% slow?
Title: The fall of balance.
Post by: Tiggre on November 01, 2004, 04:13:34 AM
Well, with alot of the mitigation in oow it sure seems like we are at 45% slow.

Shaman=75%
Enchanters=70%
Necros=70% vs. undead
Beastlords=65%
Bards=60%
Rangers=55% with old epic (and it does work)
Warriors=60% with Trunc of Doom (and it does work)
Rogues=??% slow with poisons (I know they have it although it isn't much)

Mages have already received alot of bonuses to their class when they complained of bst pets and slow (which wasn't justified) but hey.

Beastlord slows are pretty much in the middle of the pack and as for their ranking with the prime slowers the beastlord comes in 3rd.

I know there's imbalance in the game but it isn't with the beastlord vs the mage or vs. any other class.  It is the holy trinity, especially in the oow zones.  With mez being good, the tank with huge AC and HP, with healers with awesome heals that leaves alot of classes vying for the same positions.  As the game seem to progress through the expansions sony seems to have forgotten that we all want to play there and we don't all want to play clerics, enchanters, warriors and shaman.
Title: The fall of balance.
Post by: Shieara on November 01, 2004, 02:42:38 PM
Necros should have feign death removed so they can take full responsibilty for their actions.  Thanks!

/rolls eyes
Title: The fall of balance.
Post by: Dhantes on November 01, 2004, 04:03:56 PM
in theory my sk/cleric side likes the slow mitigation in OoW but the beastlord side of me hates it heh. I mean honestly there isn't much difference between me tanking a bst slowed mob or unslowed mob in oow zones up to WoS (that is as far as i can speak so far though will try mpg soon).
Title: The fall of balance.
Post by: Tiroon on November 01, 2004, 10:53:40 PM
I have to admit this one had me puzzled until I saw Tankchanter's Answer to Seriusluclin's Question  :lol:

http://www.therunes.net/forums/viewtopic.php?t=6195&postdays=0&postorder=asc&start=0
Title: The fall of balance.
Post by: negrismorte on November 02, 2004, 12:32:56 AM
Funny site.  Much better than the mage's whining - this guy seems to have a sense of humor about the chanter situation:

Quote from: tankchanterExample 2:

The slow-mitigation bug which resulted in net HASTE to mobs was responsible for an additional 32.6 kilos of donut-induced obesity in the Dev Staff.