The Beastlords' Den

Everquest 1 => Epic Discussions => Beastlord Epic 1.5 => Topic started by: Tastian on September 30, 2004, 01:54:20 PM

Title: About beast in ME spawn rate...
Post by: Tastian on September 30, 2004, 01:54:20 PM
Here's what I was told...

"It is intended to be a rather frequent drop but not drop every time, just as the text states.  The beastie may need to do it over and over again to get what he needs."

Now I've already followed up on that and pointed out that the drop rates we are seeing don't really classify as "rather frequent" as far as I can tell and if they could look into the drop rate and consider boosting it up some, even if they don't wish for it to be a 100% drop.  As soon as I know more I'll let ya's know, but for now keep posting your horror stories lol.
Title: About beast in ME spawn rate...
Post by: TheOriginalGronker on September 30, 2004, 02:56:02 PM
I definitely can't believe how much whining there is regarding this rare spawn.  Compare this to any of the other epics.  Look at the rest of the BST "1.5" epic and compare it to any of old epics (including the BST one).  I've seen people claim 20+ hours camping it... anyone remember raster?  Do you see any of the people bragging that they got it right after server reset because the named was up and dropped the item?  Do you read about the people that got it within a couple of hours?

I spent ~8 hours looking for that acrylia thing in The Grey ... required me to spent 10+ hours TRYING to kill those shrooms in the The Deep before they were wussified, and probably 4 hours in ME getting the gems.  Then factor in all the waiting for scouts and getting raids set up to take them down (back when I raided and you actually needed a small raid force) the new epic is a cakewalk.  The issue now is that there are bottlenecks and all those 66+ bsts are trying to get it at the same time - but hopefully noone is going to change this epic to be more of a gimme than it already is.  Is the problem that the race to 70 should't be interrupted for more than a couple of hours to get the new stepping-stone-epic?   :roll:
Title: About beast in ME spawn rate...
Post by: Ttony on September 30, 2004, 03:26:18 PM
I am going on 16 hours 6 kills and none have dropped anything. Not even a pelt. This is beyond ridiculous!!
Title: About beast in ME spawn rate...
Post by: Eatbugs on September 30, 2004, 03:37:25 PM
QuoteIt is intended to be a rather frequent drop but not drop every time, just as the text states.

Well then, they goofed.  From what I can see of the reports on camping it, it's not a rather frequent drop - it's a very rare drop.
Title: About beast in ME spawn rate...
Post by: Nonposter on September 30, 2004, 03:43:11 PM
This is not about bottlenecks from too many peeps camping the same spawn, it is about a rare named with a rare drop. I did this camp for 12 hours, got 1 named, thankfully it dropped the essence. That is what makes for a bottleneck.

12 hrs / 12 min respawn x 3 spawns = 180 PH kills before I got named. If you look at the threads, most are taking 3-4 spawns before they get the drop. That would mean they killed 540+ mobs to get one drop. I don't care how hard any other class' epic is, and I don't care how hard epic1 was. We are talking about the Beastlord Epic 1.5 and this is just stupid. If this is meant to be as hard as it is, then they need to adjust the path. I expected the drogmar camp to be harder than this part. Having this part linked with the PoN part (1 kill 1 drop, maybe too easy) is wrong.

I had issues with several epic1 drops as well, over 20 hours in the grey, and I killed alot of mobs during that time, even had 3 VT shards drop before I got epic drop there. I at least had more than 3 spawns to kill, and they were not lt blue mobs in the middle of Add-city.

Imo ME zone needs to be adjusted. Names are just too rare there, and drops from said names are rare to boot. My VT shard camp in ME was over 30 hours, and I saw 4 names during that time, clearing 3 camps. By comparason, I had to kill the drogmar PH's over 15 times (30 spawns) before I got named to spawn, but at least when it spawned I got the drop.

ME is the LAST zone I hoped we would have an epic drop in, there is a reason it is practly empty on all servers. I guess since I made 3% normal xp at 68 it was worth the 12 hour camp  :roll:
Title: About beast in ME spawn rate...
Post by: Aeshmal on September 30, 2004, 04:20:36 PM
I camped this spawn for 27 hours.

I didn't spend 27 hours on my entire first epic quest.
Title: About beast in ME spawn rate...
Post by: Urim on September 30, 2004, 05:45:28 PM
QuoteIf this is meant to be as hard as it is, then they need to adjust the path.
This quest is by no means hard, i would say it is FAR too easy just like our first epic was FAR too easy. Having this be a rare drop from a rare named is fine, sure its a bitch when you have to camp it but what isn't a bitch when your having to camp it.

However, with that said i think ME drop rate is a bit too low and what they should do is make ME drop it more often and change the Drogmor so that it doesn't drop it every time. Our epic can be completed in one day with luck on spawns and drops and can be soloed for 95% of it. Compare that to any other classes epics (minus shammy, they got it pretty easy too) and come back here and tell me our epic is too hard.
Title: About beast in ME spawn rate...
Post by: flush on September 30, 2004, 05:53:58 PM
Back when I was doing my Vex Thal key, I camped for 10 hours a day for 4 days straight, I had a 1 week vacation where I spent the first 4 days of a 7 day break in EQ.

After that, I swore I wouldn't do that to myself ever again.

I read all about this epic ME spawn / drop rate and realize, this is going to be the same ridiculous task all over again.

Understanding that SOE is trying to improve things, having devs saying it is working as intended when you have many reports to the contrary.

If they are coming off saying it is working as intended, how about some statistics to prove it? i.e. number of kills ph, named, drop rate

As I understand it, these quest stages were designed to take 2 hours on average, right? I spent 3 hours in Siren's Grotto to get the Ailing Walrus, clearing 7 spawn locations. I'm already above the average.

A game that requires too much time investment, performing repetitive menial tasks, has no place in today's environment.
Title: About beast in ME spawn rate...
Post by: malkor wolfestorm on September 30, 2004, 05:58:00 PM
So far I guess I have been pretty lucky.  3 hours ( 2 spawns ) for ME , 1 hour for SG ( and 28k for the Felspine belt ) , logged on before work killed one dog and got PoN drop.  

I haven't camped Nadox , but I guess if I have to camp it long I wont complain since I got off fairly easy with my others.  

Yes I would scream if I spent 12 hours let alone 20 hours but I guess in the end it all "averages"  out.
Title: About beast in ME spawn rate...
Post by: Armanthuzz on September 30, 2004, 06:21:22 PM
17 hours in 2 days, 3 nameds popped , one had pelt, others had nothing... still campin... but screw rather frequently...
Title: About beast in ME spawn rate...
Post by: Tastian on September 30, 2004, 06:52:19 PM
The point here is that we started off wondering what was intended for this drop rate.  Personally I think the lore of the quest makes it not being a 100% drop rather silly, but if it's intended to a rare(ish) drop I'm ok with that.  The problem now is that they admitt it's not supposed to be 100%, but that it's supposed to be "rather frequent" that brings up another issue in that the drops we are seeing aren't rather frequent.  I'm tallying up the data I've got, but it appears that what is happening isn't what they intended by their own admission.  That makes it broken.  Even once fixed some might still find it too hard, some find it too easy, that's just how it goes, but atm it doesn't appear to be what they think it is and that's why we need to keep posting data and passing it along and hopefully see the drop rate bumped up a bit.
Title: About beast in ME spawn rate...
Post by: Tastian on September 30, 2004, 09:04:06 PM
I'm just full of news today lol...

"I received some information about this issue and I wanted to let you know that the drop rate as been increased significantly.  I am not sure when this change will go live but I will let you know what I find out."

Now the question is...How many will actually wait for the change to go live before camping the mob? lol
Title: This just ain't right
Post by: Syphis on September 30, 2004, 09:08:53 PM
I am camping him right now and its still going on. I have not seen him in 8 hours now. Last long haul for no named was 7 hours. I have killed 12 named no drop. My camp for this mob has now reached its 38th hour. This is an extremely rare spawn, and rare drop on the Torvon server. Maybe its different on your guys server, but this is BS home here.

Syphis Sathir
Title: About beast in ME spawn rate...
Post by: flush on September 30, 2004, 10:02:03 PM
Quote from: TastianI'm just full of news today lol...

"I received some information about this issue and I wanted to let you know that the drop rate as been increased significantly.  I am not sure when this change will go live but I will let you know what I find out."

Now the question is...How many will actually wait for the change to go live before camping the mob? lol

I'll wait till you confirm it has gone live, Tastian 8)
Title: About beast in ME spawn rate...
Post by: Oneiromancer on September 30, 2004, 10:03:56 PM
Here's the link: http://eqforums.station.sony.com/eq/board/message?board.id=beastlordbalance&message.id=1747#M1747

Game on,
Title: About beast in ME spawn rate...
Post by: Giledorm on October 01, 2004, 03:36:41 AM
Just past my 17 hour mark tonite... 3 named over that time... no drops...

/sigh...   :roll:  back at it tomorrow i guess...

P.S. Oh, and Urim, if you actually had to sit there with a group because you didn't have 8k hp unfreakingbuffed, you wouldn't think it's so easy.  I've had to waste alot of my friend's time to help with this.
Title: About beast in ME spawn rate...
Post by: Xyrys on October 01, 2004, 04:43:52 AM
Btw.. there are 3 wolves at the firepot.  Only the rear one can spawn named..

Also..  Am up to final battle.  NON EP guild.  6k hps raid buffed 1300ac..  Did all the fights duo with my druid..  Had about 5500hps for each fight total.  Only 150aa..

These fights are simple as..

The 2nd last fight is easier than people believe..  Just wait till the adds start to despawn..  Chain agro named to a point where he warps so he always has agro..  They will despawn after about 20mins..  Harm/pac the last few and then pull and kill..
Title: About beast in ME spawn rate...
Post by: Fionnah on October 01, 2004, 08:38:44 AM
Hard?  That's not EVEN the issue.

Where you have to camp this mob most times, there are enough mobs that come by to make it dangerous to stand up.  This is a 4+ hour camp with frequent, if not nearly constant combat.

Making people sit there non-stop isn't difficult, it's INHUMAN.  There is no fucking reason why we have the sleep camp that spawns in less than 2 hours (never heard much longer) in Gunthak and this nightmare spawn (4 hours, no spawn here) in the middle of traffic central with mobs that can nuke for 1k.  They should have reversed the 2 spawns, the ME spawn should be 1-2 hours with 100% drop, the Gunthak should have been the nightmare so that if you have to go to the bathroom (hello... does SoE really want their gamers to be complete social rejects?!?!), you can easily move to a safe spot without having to potentially fight 14 mobs on the way (even with invis).

I swear, SoE just has a hard on for fucking people over with ME... first the nightmare of the VT shard, now this fucked up camp?  They haven't made a decent expansion since Vellious.  Faction has become nothing more than a joke, not worth even thinking about any more, whereas it used to be a choice of how you would play the game.
Title: About beast in ME spawn rate...
Post by: Jaldak Lakota on October 01, 2004, 10:12:10 AM
It took me 40 hours and 45 minutes in that  time i saw  13 spawns  and finaly got a drop off the 13th one.
Title: About beast in ME spawn rate...
Post by: Sethos on October 01, 2004, 06:47:55 PM
I have killed 13 named so far and no drop, I hate this camp.
Title: About beast in ME spawn rate...
Post by: Lekani on October 02, 2004, 11:35:56 AM
Quote from: TheOriginalGronkerI definitely can't believe how much whining there is regarding this rare spawn.

I don't mind having to camp a spawn, but 22 hours and 11 named kills with no drop is a little to much.
Title: About beast in ME spawn rate...
Post by: Ttony on October 02, 2004, 01:57:36 PM
5 or 6 Beastlords killing this spawn and PH nonstop for 5 days now and not one single drop. The back log will be going on  forever and I see this as a wedge driven in between the Beastlords having to do this camp. Something better change and soon.

I see they have been bring certain zones down for updates the last few days but ME has not been one of them. They did bring down Ferott for an update which I can only assume must be because of the Druid Epic which has the same problem there that we have in ME>

FIX this ASAP Please!
Title: About beast in ME spawn rate...
Post by: Dummkopf on October 02, 2004, 02:15:42 PM
Ran up to camp today, the beast was up and dropped the essence. Total camping time for me was around 10 hours stretched over several days. One thing is that the zone is nearly always uncamped on bristle. Never had to wait for that camp.
Title: About beast in ME spawn rate...
Post by: Lekani on October 02, 2004, 05:13:00 PM
Quote from: DummkopfRan up to camp today, the beast was up and dropped the essence. Total camping time for me was around 10 hours stretched over several days. One thing is that the zone is nearly always uncamped on bristle. Never had to wait for that camp.

Had to wait or try another time on a few occasions.  Me, Luxroar and a couple of other beastlords been there on euro time quite a lot
Title: About beast in ME spawn rate...
Post by: Logan on October 02, 2004, 05:17:20 PM
I had a little more success, 5 spawns in 9 hours and no drop, i gave up, i felt like i was working an overtime shift.  I'll be back when somthin changes.
Title: About beast in ME spawn rate...
Post by: rahjaten on October 03, 2004, 12:55:57 AM
working on 22 hrs with 9 spawns and not one single drop on the plus side got 3 wolf pelts *sarcasm off*  i hope they change this fast cause ME is bad enough if u had to do shard camps add this epic peice and shard camp just irritates someone beyond belief.
Title: About beast in ME spawn rate...
Post by: Jagarr on October 03, 2004, 03:06:42 PM
Woot finally after 14 hours combined over a few days I have finally got that essence. The Frantic Raveous Beast was up when I checked it last night. Which was great, that meant I didnt have to do the ph cycle. Now off to finish this thing. GL to you all who hasnt gotten it yet.
Title: About beast in ME spawn rate...
Post by: Shrouded on October 03, 2004, 05:32:54 PM
First I'm going to say this:  Yes, this camp does suck.  Personally, I spent 2 days of 6 hours each, 2 days of 3 hours each, 3 days of 2 hours each, and, finally, I got my drop on a day where I spent 11 hours at the camp.  So, I spent roughly 35 hours on this camp, but am I pissed?  Not a bit.  I don't understand why people whine about our epic 1.5 because, simply, ours is an issue of finding time to camp or running through a zone to see if a mob is up and logging if it is not.  Want to complain?  Check out ANY OTHER CLASSES EPIC and then complain to them that we have it hard.  We have camps, they have battles that require them to raise mini-raid forces -- so who got the better deal?  We can solo / duo ours up to the last fight (thanks to SOE for making the second to last fight mobs able to be harmonied) which allows us to, pretty much, do our epic at our leisure.  If only other classes could be so lucky.

Now, to add in something constructive:

Quote from: FionnahHard?  That's not EVEN the issue.

Where you have to camp this mob most times, there are enough mobs that come by to make it dangerous to stand up.  This is a 4+ hour camp with frequent, if not nearly constant combat.

Making people sit there non-stop isn't difficult, it's INHUMAN.  There is no fucking reason why we have the sleep camp that spawns in less than 2 hours (never heard much longer) in Gunthak and this nightmare spawn (4 hours, no spawn here) in the middle of traffic central with mobs that can nuke for 1k.  They should have reversed the 2 spawns, the ME spawn should be 1-2 hours with 100% drop, the Gunthak should have been the nightmare so that if you have to go to the bathroom (hello... does SoE really want their gamers to be complete social rejects?!?!), you can easily move to a safe spot without having to potentially fight 14 mobs on the way (even with invis).

I swear, SoE just has a hard on for fucking people over with ME... first the nightmare of the VT shard, now this fucked up camp?  They haven't made a decent expansion since Vellious.  Faction has become nothing more than a joke, not worth even thinking about any more, whereas it used to be a choice of how you would play the game.

You do not get adds at this camp if you sit close to the pot (ie a little behind where the frantic spawns).  Sure it sucks that you can only afk for like 10 minutes at a time, but it lets you do other things.  This camp is not nearly as bad as everyone thinks when you really think about it.
Title: About beast in ME spawn rate...
Post by: Gerini on October 04, 2004, 02:12:47 AM
ME camp does stink.


1. Rare spawn
2. Uber rare Drop
3. Twinks and alts camping it also


I swore after Doing ME drop for 1.0 I would never enter that zone again. :( lol
Title: About beast in ME spawn rate...
Post by: Lekani on October 04, 2004, 11:46:59 AM
Quote from: Shrouded
You do not get adds at this camp if you sit close to the pot (ie a little behind where the frantic spawns).  Sure it sucks that you can only afk for like 10 minutes at a time, but it lets you do other things.  This camp is not nearly as bad as everyone thinks when you really think about it.

I would agree with you, if you can solo the Frantic, otherwise I disagree, you need to drag a healer or other help and that makes it a pain.

As for the mini-raids, our guild is supporting the new epics all the way, getting a raid force together is the least of our worries, so I am lucky in that respect, some I am sure are not.  

In general, as far as my guild are concerned we have 2 shaman and 2 warriors with completed 1.5s, at least 1 shaman ready for last fight, several rangers and more warriors fairly close.  None of the beastlords are past ME yet.
Title: About beast in ME spawn rate...
Post by: Giledorm on October 04, 2004, 12:48:56 PM
31 hourse camped.... 4 named spawns...  1 drop.  Woot!
Title: About beast in ME spawn rate...
Post by: garios on October 04, 2004, 12:51:37 PM
45+ hours (lost count was there for 3 weeks)  11 kills got it on the 11th
Title: About beast in ME spawn rate...
Post by: Vahaus Warder on October 04, 2004, 01:09:23 PM
The drop rate for this guy is aweful. I can stand rare spawns, rare spawns with ultra rare drop rates is stupid. I finally got mine after a lot of frustration. I was tired of getting nothing, or leaving an 11 hour camp with only a wolf pelt.
Title: spawn rate
Post by: Aeatan on October 05, 2004, 08:40:22 PM
I'm at 16 hours over the past 2 days.. Have seen 5 named pop, killed 4 that had no loot.. The 5th one I killed while LD, I'm not sure if he was empty and poofed after a few seconds or if he poofed because I killed him while LD..
Title: About beast in ME spawn rate...
Post by: Stromgaard on October 06, 2004, 09:20:13 AM
Spent 9 hours at camp yesterday... Only 1 friggin' named popped and no drop! I am up to 19 hours of camping this crap sofar, and I've only seen 2 nameds... DIE SOE, DIE !

They could atleast have given us something fun and challenging to do... Any idiot can camp 24-7...  I'm am a tad bitter atm hehe
Title: About beast in ME spawn rate...
Post by: Vohrgan on October 06, 2004, 03:59:16 PM
A few hours here and there for a week .. then determined camp last night .. 3 1/2 hours to pop first named... hour later for second... 18 minutes later the 3rd.. and the essence dropped.

/shwew ...
Title: About beast in ME spawn rate...
Post by: Maraketha on October 06, 2004, 05:01:08 PM
I'm on my third day of camping this spawn.  

Day One - 10 hours - 4 named - no essence

Day Two - 8 hours - 1 named - no essence

I'm heading back today for more.  A friend got it within 2 hours  :evil:

I sure don't mind a rare spawn, but at least when the thing does pop, it should have the item that we need.
Title: About beast in ME spawn rate...
Post by: Taiglin on October 06, 2004, 06:06:41 PM
Dunno if this has been answered elsewhere but can it be confirmed that you do not have to have all of the 1.5 epic steps up to this point done to get the drop? Based on what the devs said about upping the drop rate it doesn't sound like that would be the case but /shrug. Personally I got the walrus and drog drop prior to buying OOW so my guess is the two aren't tied (ME drop to epic steps).
Title: About beast in ME spawn rate...
Post by: Tastian on October 07, 2004, 12:59:46 PM
No they aren't tied.  I know several beastlords that have done all of their "farming" first and then started donig the running around and turn-ins.
Title: About beast in ME spawn rate...
Post by: Maraketha on October 07, 2004, 09:56:51 PM
22 hours over 3 days...

6 named...

finally got this drop last night.

My goodness   :roll:
Title: About beast in ME spawn rate...
Post by: Maylian on October 07, 2004, 11:50:20 PM
Now I haven't been as unlucky as some but I've been at the camp for about 14 hours now and now drop. When I first got here the named was up and spawned each cycle for 3 cycles, that got my hopes up but since then have gone about 8 hours without one.

I have heard rumours that killing the roaming wolfs helps spawn the named but I'm not sure, anyone had any experience doing that. What did annoy me is that I logged for dinner tonight and when I got back the BL I left the camp to had killed named and got the essence. Makes me wish I had starved myself
Title: About beast in ME spawn rate...
Post by: agama on October 08, 2004, 05:07:13 AM
Quote from: MaylianNow I haven't been as unlucky as some but I've been at the camp for about 14 hours now and now drop. When I first got here the named was up and spawned each cycle for 3 cycles, that got my hopes up but since then have gone about 8 hours without one.

I have heard rumours that killing the roaming wolfs helps spawn the named but I'm not sure, anyone had any experience doing that. What did annoy me is that I logged for dinner tonight and when I got back the BL I left the camp to had killed named and got the essence. Makes me wish I had starved myself

i brought a coupla of my ranger/druid friends to kill every single wolf in the zone. after 2 hours of no named. they gave up.

this is starting to remind me of the time i camped quillimane for my mages epic. damn thing took nearly 2 weeks in south karana plowing greens.
Title: About beast in ME spawn rate...
Post by: Kashmiir Battlekat on October 08, 2004, 07:30:52 AM
I have about 15 hours invested with about 15 named in total. Not 1 drop.

Nope, Im done. Im not gonna waste my time camping this $hitty mob until they fix the rare drop off the rare mob and make it always drop off the rare mob.

/finger Sony.
Title: About beast in ME spawn rate...
Post by: Maylian on October 09, 2004, 08:29:03 PM
Well about 25 hours in the camp now and only 1 more spawn, so 4. It didn't drop it but it did seem more beefy, can't remember the other 3 tripling but this one did  :roll:
Title: About beast in ME spawn rate...
Post by: Maylian on October 09, 2004, 09:10:15 PM
Just had another named pop and it is noticably harder than all the others I've solo'd. Actually had to kite it around letting my pet hit it and letting my dots do the work =( I really hate this camp but want my epic that much that I'm willing to waste my life trying to get this drop  :cry:
Title: About beast in ME spawn rate...
Post by: Maylian on October 09, 2004, 10:48:30 PM
Ok final stats are 27 hours and 7 nameds before I got the drop, had to kite it in the end since it seems to be beefed up so much.
Title: About beast in ME spawn rate...
Post by: Fionnah on October 10, 2004, 08:12:14 AM
Just so that people realize... 1 in 6 or even 1 in 8 isn't "ultra rare".  It's uncommon.  Rare would be 1 in 20, ultra rare would be 1 in 100.

Unfortunately it's a rare spawn with an uncommon drop.  The real problem is that it only has 1 ph.

For those that are complaining: Try re-doing the Cleric epic 1.0 again... *that* was a pain.  Begurgle: 36 hours, Gimblebrox: 19 hours, Pearlescent Shards: 9 hours, waiting for that guy in Sol B: 18 hours.

Yes, this camp is a pain, but it's better than what many have been in the past.

Any 'epic' that you can do easily in less than a week (mine has taken 5 days actual work, counting days with raiding and not counting days where I didn't login or work on it) is not too much of a pain to get.

Risk/time vs. reward for many on this item is unbelievable.  I'm using Battle Fist and Fist of Glowing Acrylia.  This would be a huge upgrade for me and cost me less than 1/2 the amount of time it will have taken me to get the raid points I'm going to spend on the Xegony fist.

If you want to have it bad... go get one of those epics that you can't solo/duo.  I've solo'd or duo'd all but 2 fights so far.  It took 3 of us to get the PoD part and I used 5 to do the Dranik's Scar part done.  I've helped a Rogue that has needed 12 for one part and 6 for another.

We've got it easy.  I'll camp for 12 hours (this part took me 11.5 hours... SG took me 12 hours) something I can duo.

The only part I don't like about this being a long camp is the fact that it's not something you can go afk on unless you want to die.  The other ones (Siren's Grotto, Gunthak) I could afk without much worry.
Title: About beast in ME spawn rate...
Post by: CillianFV on October 10, 2004, 09:33:26 PM
Well, as has been stated many times, this camp is getting fixed in the next patch.  I won't be surprised though if our Girplan Spiritleecher fight gets tuned up a bit.  People are duoing this fight (I used 4 because we did it without a healer!) and that is just not what I think SOE had intended.  Hopefully they will leave the final fight alone now that it has be tuned up a bit already.  If they make it any harder, the will risk making it impossible for smaller sized guilds.
Title: don't hate me but....
Post by: Elder Griksh on October 11, 2004, 03:19:07 PM
er.. ran to ME, named was up, killed him, dropped the essence... total time, about 30 mins tops...  :D
Title: About beast in ME spawn rate...
Post by: Zyvox. on October 11, 2004, 04:33:45 PM
I've spent little over a week camping this.  In the entire time I've spent there, I saw one named.  As I was fighting him.  A guild trying to go to VT trained half the zone on me. ( no names, doesnt matter) After I zoned off the train and returned, the named was gone.  As mostof you know, camping there is a mix of blue and light blue mobs.  To get an idea of how long I've been there, I've made over 33% real exp in 68 on this infernal camp.  Completeing the epic would be nice, but at this rate, its burning any desire to play out of the game.
Title: About beast in ME spawn rate...
Post by: Bheran on October 11, 2004, 07:22:38 PM
Did 26 hours and 4 nameds before I saw my drop.
Title: About beast in ME spawn rate...
Post by: negrismorte on October 12, 2004, 07:22:02 AM
Very lucky.  Camped this for about 4 hours, 3 named with one pelt.  Came back next day, camped one hour, one named, one essence.
Title: About beast in ME spawn rate...
Post by: Durew on October 13, 2004, 02:23:29 PM
Damn retarded, the patch didnt specify anything reguarding the bst epic, specifically this camp. Been at it like 20 hours with 2 nameds only

People need to /bug this more please
Title: About beast in ME spawn rate...
Post by: Tastian on October 13, 2004, 04:26:44 PM
Patch message lacked many beastlord related changes (good/bad).  I left brenlo a message trying to get him to update the message so people would know some of the changes that went in.  Even a dev stated directly that the fix to drop rate would go in with this patch, so I'm hopeful it made it in.
Title: ...
Post by: Mhordel on October 13, 2004, 09:58:49 PM
No way.  No how.  Was this fixed in this Patch.

That is all.
Title: About beast in ME spawn rate...
Post by: Warderr on October 13, 2004, 10:00:06 PM
One of the Dev's posted on the official boards that many "convenience changes" to epics were made that weren't listed in the patch notes. The official boards are slammed right now and I can't do a search for the exact message.


Warderr N'Wolfie
61 BST of The Nameless
<The Fools Republic>
Title: About beast in ME spawn rate...
Post by: Zyvox. on October 15, 2004, 04:47:34 PM
44+ hours spent on this spawn, 2 named seen in that time.  The night following the patch, I saw 3 named in 2 hours, 3rd had the drop.  Incidentally, ones without the drop ran at 20%, one with ran at 11%
Title: About beast in ME spawn rate...
Post by: Tukash on October 15, 2004, 08:43:13 PM
YAY, got mine..  Total of about 14hrs, 12 before the patch with 2 spawns, then 2 hrs last night.  First spawn last night had the drop, I'm not saying the rate has changed based on some others comments since the patch.  I just got lucky I guess.
Title: About beast in ME spawn rate...
Post by: Ooklak on October 22, 2004, 09:27:51 PM
Maybe totally lucky here but I spent about 45 minutes on this camp. Went in, killed 2 rounds of PH's which seemed to pop about every 10 minutes or so, maybe longer, but it was fast.

Named popped, took me down to 50% health before i noticed what was going on, trained to UP, called in some friends, pulled and killed him, dropped epic piece.

Da ook