The Beastlords' Den

Everquest 1 => Sony Beastlord Correspondent Information => Old Correspondent Information => Topic started by: Bananea on September 24, 2004, 11:42:04 PM

Title: Epic 1.5 - Tastian
Post by: Bananea on September 24, 2004, 11:42:04 PM
The clicky doesn't seem to be granting our pets the 250dd proc.

I have yet to see a "savage poison" message with NPC Spells on.


This makes me wonder if the rest of the clickie is working....Any ideas Tastian?
Title: Epic 1.5 - Tastian
Post by: Gospodar on September 25, 2004, 12:30:57 AM
I have seen pet proc it ONCE when I used it and that was really chain-like proc... Other than that never.... Figure its bugged i think relic blocks it....

*edit*

Ok just tried it with no relic on pet procs like friggin uzi but relic seems to block procs COMPLETELY. Needs to be fixed....
Title: Epic 1.5 - Tastian
Post by: Bananea on September 25, 2004, 01:05:03 AM
Very odd, thank you for figuring this out.
Title: Epic 1.5 - Tastian
Post by: Gospodar on September 25, 2004, 01:08:23 AM
Same thing happens when you use, for instance, Symbol of the planemasters and NDT.... You get both icons like both spells sticked but latter one wont work  :?  Needs to be looked into otherwise itll make epic almost unusable....  :(
Title: Epic 1.5 - Tastian
Post by: Yzak on September 25, 2004, 03:11:42 AM
I don't recall the exact message but the one on lucy is incorrect.  It had something with Rujarkian in it.  Made sure it wasn't my proc either.  It either doesn't go off alot or gets resisted.
Title: Epic 1.5 - Tastian
Post by: Gospodar on September 25, 2004, 11:47:58 AM
Yzak try dispelling relic and casting epic clickie on pet. He will flip out and proc like damn uzi for 250... And yes... Wracked by savage poison or sumthin is correct text its just that he doesnt do it at all unless relic is down....
Title: Epic 1.5 - Tastian
Post by: Yzak on September 25, 2004, 02:37:15 PM
Well thats pretty useless!
Title: Epic 1.5 - Tastian
Post by: Gospodar on September 25, 2004, 02:47:00 PM
Thats pretty bugged is what im thinking. Its known old bug they didnt think of when they made it. I would be perfectly happy if they made it so epic overwrote relic/new oow proc and i had to recast it after its gone. Burst in dps would be worth it, however that is just part time solution real fix would be to make them stack but that would require coding and we all know how that usually goes.... They will put it into consideration then think a lot about it then I dunno...

Epic clickie is broken as hell atm for bsts and needs fixing, hope they work on it as quick as they did with necro one  :cry:
Title: Epic 1.5 - Tastian
Post by: Deiadrox on September 26, 2004, 12:44:21 AM
Yea the poison procs like a muther.. to bad you loose the dps from rellic just to be able to use it once every 10mins.  

DIE SOE.
Title: Epic 1.5 - Tastian
Post by: Shieara on September 26, 2004, 03:17:50 PM
Lol, well I am glad we got such a great epic!  I was actually arguing with a fellow beastlord (good friend) earlier about how I didn't like the effects they gave us and thought they were gimp.  More fuel for the fire!
Title: Epic 1.5 - Tastian
Post by: Gospodar on September 26, 2004, 04:41:29 PM
Clickie on epic would kick ass if it stacked. Think of it like another aggro-free dps disc every 10 mins... Just make it work now...
Title: Epic 1.5 - Tastian
Post by: Deiadrox on September 26, 2004, 08:39:36 PM
one more annoyign thing is that it targets your pet when you cast.. certain items(shrunken goblin skull, wild lords tunic etc) dont have to target you to cast ...   I wish they wouold change this so its not such a hassle.  It's not a big deal but I think  it would make a difference.
Title: Epic 1.5 - Tastian
Post by: Grymlok on September 26, 2004, 10:01:01 PM
Well, the items you are mentioning are Self-Buffs.  Any spell that can only target you doesn't need to be targeted.  Everything else does.
Title: Epic 1.5 - Tastian
Post by: Deiadrox on September 26, 2004, 10:08:33 PM
Yea, but I'm sure it's not out of SOEs power to do so.. it's such a short term buff that its annoyign to have to change targets.
Title: Epic 1.5 - Tastian
Post by: Eatbugs on September 27, 2004, 01:31:45 AM
I wouldn't mind it switching targets if the proc stacked.  The proc not stacking (or at least taking precedence over Rellic) makes it fairly useless.
Title: Epic 1.5 - Tastian
Post by: Deiadrox on September 27, 2004, 01:52:37 AM
rofl the effect working is a whole nother story.  like i said switchign targets isnt a big issue, but it makes a difference to me.  

Having the effect work is what's really on my mind.
Title: Epic 1.5 - Tastian
Post by: Qwawn on September 27, 2004, 04:55:56 PM
Is there a reason why this can't be a full on replacement for Rellic (IE full Rellic type duration)?  Maybe I'm missing something but for pete's sake it *IS* off of an EXTREMELY high end weapon....
Title: Epic 1.5 - Tastian
Post by: Bananea on September 27, 2004, 05:34:35 PM
Epic 1.5 is not extremely high end at all...

The dps increase from the proc alone over 1 minute is ~66 dps from what I have parsed. That's a nice upgrade...having this on pet all the time would be a bad idea imo.
Title: Epic 1.5 - Tastian
Post by: Bengali on September 27, 2004, 05:47:21 PM
It can't be like Rellic because it procs so much, and the weapon isn't *that* high end, really, especially considering the difficulty in getting it.  Unless the players are naked, 3-4 groups of the right levels can complete the final fight.  It can be done with much less if you have really great gear, but a small family guild could do it no problems (they just might need 24 people where others would need 12).

Anyway, as to the proc rate:

[Mon Sep 27 01:52:28 2004] You begin casting Savage Wildcaller's Blessing.
[Mon Sep 27 01:52:28 2004] Your Savage Lord's Totem begins to glow.
[Mon Sep 27 01:52:29 2004] Bengali`s warder is filled with the savage wildcaller's blessing.
[Mon Sep 27 01:52:33 2004] Bengali`s warder begins to cast a spell. <Savage Blessing Strike>
[Mon Sep 27 01:52:33 2004] A discordling taskfiend is shocked by savage poison.
[Mon Sep 27 01:52:34 2004] Bengali`s warder begins to cast a spell. <Savage Blessing Strike>
[Mon Sep 27 01:52:34 2004] A discordling taskfiend is shocked by savage poison.
[Mon Sep 27 01:52:37 2004] Bengali`s warder begins to cast a spell. <Savage Blessing Strike>
[Mon Sep 27 01:52:37 2004] A discordling taskfiend is shocked by savage poison.
[Mon Sep 27 01:52:39 2004] Bengali`s warder begins to cast a spell. <Savage Blessing Strike>
[Mon Sep 27 01:52:39 2004] A discordling taskfiend is shocked by savage poison.
[Mon Sep 27 01:52:43 2004] Bengali`s warder begins to cast a spell. <Savage Blessing Strike>
[Mon Sep 27 01:52:43 2004] A discordling taskfiend is shocked by savage poison.
[Mon Sep 27 01:52:44 2004] Jonarn begins to cast a spell. <Air Elemental Strike>
[Mon Sep 27 01:52:44 2004] A discordling taskfiend is stunned by a gust of air.
[Mon Sep 27 01:52:45 2004] Bengali`s warder begins to cast a spell. <Savage Blessing Strike>
[Mon Sep 27 01:52:45 2004] A discordling taskfiend is shocked by savage poison.
[Mon Sep 27 01:52:49 2004] Bengali`s warder begins to cast a spell. <Savage Blessing Strike>
[Mon Sep 27 01:52:49 2004] A discordling taskfiend is shocked by savage poison.
[Mon Sep 27 01:52:51 2004] Bengali`s warder begins to cast a spell. <Savage Blessing Strike>
[Mon Sep 27 01:52:51 2004] A discordling taskfiend is shocked by savage poison.
[Mon Sep 27 01:52:52 2004] Bengali`s warder begins to cast a spell. <Savage Blessing Strike>
[Mon Sep 27 01:52:52 2004] A discordling taskfiend is shocked by savage poison.
[Mon Sep 27 01:52:53 2004] You tell your party, 'lol pet is insane'
[Mon Sep 27 01:52:54 2004] Bengali`s warder begins to cast a spell. <Savage Blessing Strike>
[Mon Sep 27 01:52:54 2004] A discordling taskfiend is shocked by savage poison.
[Mon Sep 27 01:52:55 2004] Bengali`s warder begins to cast a spell. <Savage Blessing Strike>
[Mon Sep 27 01:52:55 2004] A discordling taskfiend is shocked by savage poison.
[Mon Sep 27 01:52:57 2004] Jonarn begins to cast a spell. <Air Elemental Strike>
[Mon Sep 27 01:52:57 2004] A discordling taskfiend is stunned by a gust of air.
[Mon Sep 27 01:52:57 2004] Bengali`s warder begins to cast a spell. <Savage Blessing Strike>
[Mon Sep 27 01:52:57 2004] A discordling taskfiend is shocked by savage poison.
[Mon Sep 27 01:52:58 2004] Bengali`s warder begins to cast a spell. <Savage Blessing Strike>
[Mon Sep 27 01:52:58 2004] A discordling taskfiend is shocked by savage poison.
[Mon Sep 27 01:53:00 2004] Bengali`s warder begins to cast a spell. <Savage Blessing Strike>
[Mon Sep 27 01:53:00 2004] A discordling taskfiend is shocked by savage poison.
[Mon Sep 27 01:53:01 2004] Bengali`s warder begins to cast a spell. <Savage Blessing Strike>
[Mon Sep 27 01:53:01 2004] A discordling taskfiend is shocked by savage poison.
[Mon Sep 27 01:53:04 2004] You have slain a discordling taskfiend!
[Mon Sep 27 01:53:04 2004] Your faction standing with Denizens of Discord got worse.

I left in the messages from the mage pet so you can get an idea of how much this procs more than a "normal" rate (yes, I know mage pets don't proc their innate abilities so much as they cast them every few seconds, but it's in the same ballpark).

There is no way this could last as long as Rellic does (48 mins).  It's supposed to be a "burst damage" proc for the pet.  3k in total damage every 10 mins is reasonable, particularly since we've lacked any burst damage for our pets for a while, but if it could proc like that all the time then it would be totally crazy.
Title: Epic 1.5 - Tastian
Post by: Eatbugs on September 27, 2004, 07:44:42 PM
I'm looking at it as a damage disc for the pet - and it's quite nice for that.  If they fix the stacking issues, I'll be more than happy with it.
Title: Epic 1.5 - Tastian
Post by: Dummkopf on September 27, 2004, 09:00:48 PM
About the targetting, pet mend doesnt target our pet as well and is a pet spell so it is possible to cast on your pet without targetting it. Would be nice if they could change the clicky to that too but imo its not as big an issue as the stacking problem.
Title: Epic 1.5 - Tastian
Post by: Hzark on September 28, 2004, 01:27:04 PM
Quote from: DummkopfAbout the targetting, pet mend doesnt target our pet as well and is a pet spell so it is possible to cast on your pet without targetting it. Would be nice if they could change the clicky to that too but imo its not as big an issue as the stacking problem.

Hobble of Spirits does not retarget on pet either.
Title: Epic 1.5 - Tastian
Post by: Choppin on September 28, 2004, 10:55:02 PM
This is probably a bit early to complan but humm, the epic 2.0 will have a similar buff but it will be 500 dmg proc instead of 250, yet with only a resist adjust of -10 instead of the -50 of  epic 1.5 proc imbue... (maybe a typo and -100 was intended ?)

Anyhow I also wonder if you keep epic 1.5 if you get epic 2.0, having 2 clicky would allow for a burst every 5 minutes. If you have to give up Epic 1.5 for Epic 2.0 I am curious if you could just get a new epic 1.5 by talking another cloak out of Muada =).
Title: Epic clicky conflict
Post by: Gourgeous George on October 05, 2004, 12:16:13 PM
Having just got my Epic this morning at about 6.30am and not slept, I have yet to look at it or test. I had to jump in the shower and burn rubber to catch my train to work, which I still missed due to lack of parking hehe.

Personal story aside though I will be trying this baby out when I get home tonight. What I don't understand though about coding, is why can't they just alter it the same way we get more than one proc on our weapons with augs?

I mean even on same weapon, it has a type 4 and a type 8 aug slot. My 1st instinct is to stick 2 proc augs on epic and be proccing 2 things myself, so why can't they fix it simply by allowing pet the same luxury?
Title: Epic 1.5 - Tastian
Post by: Tastian on October 05, 2004, 03:01:09 PM
It's completely different code.  One is an issue of weapon procs and the other is a spell relation issue.  Like I said code was already done and the multi-spell type procs are fixed for PCs and this will be fixed for pets most likely on the 13th as well.
Title: Epic 1.5 - Tastian
Post by: Gakania on October 07, 2004, 07:12:08 AM
Btw rellic doesnt completely block the epic proc. they do stack on buffbar but whichever is more on top of buffbar will be used...

Well some use for that extra spell slot... now keeping cancel magic memmed all the time /shrug
Title: Epic 1.5 - Tastian
Post by: Fionnah on October 08, 2004, 05:10:49 PM
I'd have no problem with this overwriting Rellic if it would make it easier for them.  Or course, making all pet procs overwrite each-other would make them all much more effective, since we could start using the procs as they were initially intended... as a way of adapting our warders to the situation instead of just sticking the highest level one on and letting it go at that.
Title: Epic 1.5 - Tastian
Post by: Grymlok on October 08, 2004, 06:26:13 PM
No.  We shouldn't have to sacrifice or do some workaround to get our epic to work as it is intended to.
Title: Epic 1.5 - Tastian
Post by: Tastian on October 09, 2004, 02:16:21 PM
Yeah the proc would lose a ton of worth and I'd hardly click the thing if it overwrote irionu and then had to spend mana to refresh after.  I was told the stacking should be fixed in the patch on the 13th, but last I knew it wasn't fixed on test yet, so I'm honestly not sure at this point.
Title: Epic 1.5 - Tastian
Post by: Wenian on October 13, 2004, 12:25:25 PM
nothing in patch message hinted at fact it was fixed so doubt it was, well see in game though.
Title: Epic 1.5 - Tastian
Post by: Tastian on October 13, 2004, 12:27:23 PM
Patch message was missing a lot of information though.  Had a dev confirm just the other day that ME spawn rate was getting boosted, but wasn't mentioned.  They nerfed the weapon damage and I'd hope they'd atleast mention it so some didn't cry phantom nerf.  The effects should be useable from inventory now, but I'm not certain.  I don't think the proc is stacking right, but will have to see.  I'm waiting on word back atm.
Title: Epic 1.5 - Tastian
Post by: Shirrkarn Ayge on October 13, 2004, 03:42:12 PM
Confirmed.. Clicky is still not stacking correctly, but on the bright side, we can now use it from inventory!..
Title: Epic 1.5 - Tastian
Post by: Tastian on October 13, 2004, 04:24:36 PM
Thanks for the information, I was afraid that was the only change that made it to the clicky.
Title: Epic 1.5 - Tastian
Post by: psycattik on October 13, 2004, 05:20:40 PM
What good is using a worthless proc from inventory, sorry but i don't get all teh excitement about that?

psycattik
Title: Epic 1.5 - Tastian
Post by: Grymlok on October 13, 2004, 05:57:02 PM
What pisses me off is that they can modify the ratio of the weapon due to other classes (that have NO clue about us) whining, but they can't fix something that is obviously not working.  Go SOE.
Title: Epic 1.5 - Tastian
Post by: Shirrkarn Ayge on October 13, 2004, 06:20:32 PM
Sarcasm is the lowest form of wit.. Unfortunately it was the only thing I could come up with
Title: Epic 1.5 - Tastian
Post by: Tastian on October 13, 2004, 07:05:56 PM
It was originally said way back that if our epic was 1hb it'd be built to compensate for our lower skill caps.  Even if no one said anything it's possible the point of ele damage would have been dropped anyway.  Yes some classes definition complain without having a clue, but that wasn't the only issue here.  I'm still waiting on a response atm to when we will see this fixed on test and pushed to live.  I honestly don't even bother trying to juggle buffs and dispell and blah blah blah to get the effect to stick.  Other day I was fighting a mob, clicked epic for the boost and lucky me the buff went ahead of irionu so mob got a free minute to CH itself well I couldn't stun /boggle.  Not even worth risking losing irionu or rellic at this point.  It should be fixed, they know it and although I feel impatient I really don't think it's asking too much since we were told it was basically an oversight and would be fixed on the 13th.
Title: Epic 1.5 - Tastian
Post by: Zurash Kittenclaws on October 13, 2004, 08:06:57 PM
Yep very annoying. They can nerf the damage, expected or not, but they cant fix the broken and useless proc? I don't use the dispel trick either, it's simply too much trouble trying to keep slots clear when most of the time I'm raiding and have pet affinity. Also as Tast said, losing the Irionu proc is too high a price to pay for a little pet burst dps each 10 minutes.
Title: Epic 1.5 - Tastian
Post by: Larku on October 17, 2004, 11:34:58 AM
Tastian. Have you read this post http://www.beastlords.org/forums/viewtopic.php?t=4195

And could you possible maybe bring this up when you correspond with SOE next time..

I know the event was easy for elemental guilds but this is just way to much of a upgrade on a event.. SOE did say that is was tuff but also that epic 1.5 was realistic for casul players. but there is no way i could ever get this done now.. I was planning on trying to go for this but now it is out of my range. I had given up on epic 2.0 already but given up on this to breaks my heart.
Title: Epic 1.5 - Tastian
Post by: Tastian on October 17, 2004, 12:17:32 PM
hehe I read every post just about and I've been following that one.  It's obvious that this was an intended change.  Beastlord epic was a lot easier than most.  I'll try to see if it's tuned about where they want it atm, but if you look at almost every other epic the fight isn't that over the top.
Title: Epic 1.5 - Tastian
Post by: Larku on October 17, 2004, 12:26:05 PM
Ok for first i aint playing any other class i am playing a beastlord. But i do know what you meen. I still say that is change have made it imposiple for me to finish epic 1.0 and i think i isn't the only one. I do understand that it shoudnt be easy. But there is the 2.0 for those who wants it diffecult.

I did read in a dev response  awhile ago that this epic should be done with 2-3 groups so i had expected that. but not that it required 2-3 groups of time or similer equipted groups.

And if the other epic have fights there is the same of this there most be alot of players there have given up on epic 1.5.
Title: Epic 1.5 - Tastian
Post by: Larku on October 17, 2004, 12:27:17 PM
doh i meen it have made it imposiple to finish epic 1.5 not 1.0

sorry about that
Title: Epic 1.5 - Tastian
Post by: Tastian on October 17, 2004, 01:03:36 PM
Yes there are a lot of other people/classes that have given up on the epic 1.5s.  I've said it was going to be a problem long before they were put into the game lol.  The epics were either going to be really poor, or they were going to be harder to get than most expected.  

Lemme dig up the thread on the other epics real fast...

Ok here's the thread...

http://www.beastlords.org/forums/viewtopic.php?t=4043

Some of the fights have seen tweaks and some of the quests or the NPCs have as well.  The bard epic has a couple "raid" type fights.  The final fight for pallys is rough.  I've wiped several times on final necro fight.  The ber/sk/shm epics were probably closest in terms of ease to ours before.

I've asked them if the increase is as much as they've intended it to be and asked them exactly how many of what they feel the fight should be geared for.  ex. 18 time, 24 ep? 36 VT?  18 LDoN? just whatever.  It's the weekend so there won't be a response for a bit.  Also asked them that if they are going to make the fight this much more difficult are they planning on adjusting the trigger mob.
Title: Epic 1.5 - Tastian
Post by: Larku on October 17, 2004, 01:18:13 PM
Thanks Tast.

Those questions will give us a idea..
Title: Epic 1.5 - Tastian
Post by: negrismorte on October 17, 2004, 06:38:16 PM
Quote from: TastianI've asked them if the increase is as much as they've intended it to be and asked them exactly how many of what they feel the fight should be geared for.  ex. 18 time, 24 ep? 36 VT?  18 LDoN? just whatever.  It's the weekend so there won't be a response for a bit.  Also asked them that if they are going to make the fight this much more difficult are they planning on adjusting the trigger mob.

I will dig for the post, but one of the dev team said than epic 1.5 was supposed to be doable by 5-6 groups of pre-elemental.

I think the problem lies in the apparant lack of understanding classes/levels at SOE.  There is a HUGE power change between pre-ele toons and GoD+ toons.  They are mad because groups where every one has time+ gear with 10K hp/mana pools were doing events with small numbers.  When in fact this event is only a stepping stone for them to 2.0.

The 1.5 post shows this new event in NOT for pre-elemental and maybe not even for elemental.  All the mobs are only partially slowable, ramp or flurry, hit for 900+, and have a mana drain effect.  Any one of these tuned the event a level up but all combined was down right uncalled for.

Are they going to "tune" kunark dragons because some people can solo them - they are required for epics?

I have grouped in hard LDoNs with pre-ele friends.  It was always for fun because even there they could not handle it.  The 7-8K tanks can't handle partially slowed 900 hitters - even with a druid and cleric.  Oh yeah, the in these groups, the healers are nearly OOM after every two to three fight.  The chanters are paste from a single resist.

This is turning into a rant, i will stop for now.
Title: Epic 1.5 - Tastian
Post by: Hereki on October 18, 2004, 09:19:33 AM
Most players don't really understand or allow for the different power levels of gear, either, so it isn't surprising that SOE don't understand what they have done.

It might make some sense to collate information that defines the relative power of different gear levels.

Like:

Level 65, ornate/Bazaar: 5k hp/120 dps self buffed, 6.5k/180 dps raid buffed.

Level 65, OoW/Bazaar

Level 65, Elemental

Level 65, Time

Level 70 Elemental

Level 70 Time

Level 70 GoD (possibly different levels in GoD)

Level 70 OoW
Title: Epic 1.5 - Tastian
Post by: Jataan on October 22, 2004, 03:17:23 PM
i have a few friends who cannot manage to pull off the final fight as well. very distressing.  they are in moderate raid guilds dressed in EP gear and can usually field around 35 people.  I would really like to know exactly what SoE tuned this fight for.