The Beastlords' Den

Everquest 1 => Spells => Topic started by: Birdienumnum on May 03, 2006, 06:47:59 PM

Title: Debuff spells
Post by: Birdienumnum on May 03, 2006, 06:47:59 PM
I see that the Incapacitate spells reduces AC on a mob.
Are there other beastlord spells that reduce AC or ATK of a mob?
Title: Re: Debuff spells
Post by: Nimbin on May 03, 2006, 06:59:35 PM
Flash of Light reduces attack by......5!!  :-o
Title: Re: Debuff spells
Post by: Kanan on May 03, 2006, 08:06:00 PM
mem'able spells... hmm.. nope.. that's it.

RoT has a debuff as a part of it, hence why it can't crit.
Title: Re: Debuff spells
Post by: Nusa on May 04, 2006, 07:44:51 AM
Well, the entire slow line. That's the best debuff we have, for sure!
Title: Re: Debuff spells
Post by: Birdienumnum on May 04, 2006, 02:39:16 PM
The problem I have with my slow, sha's advantage at this level, is that it is resisted most times by mobs above my level (62)
Title: Re: Debuff spells
Post by: Grbage on May 04, 2006, 06:19:11 PM
Other then slow our debuff line was dropped via SOE never upgrading the spells. Never did figure out why they let them die out for beast.

Everyone has trouble landing spells on mobs that are higher level then them. Only thing you can do about it is hunt lower level mobs or be prepared for the consequence of multiple resists.
Title: Re: Debuff spells
Post by: Taiglin on May 05, 2006, 04:55:38 PM
Birdie - make sure you Druids (if you have any) are casting their debuff spells. Think hand of ro + corona are like 200 off attack. Makes a difference.