The Beastlords' Den

Everquest 1 => Hunting Grounds => Levels 60-64 => Topic started by: KungFool on March 06, 2004, 08:46:55 AM

Title: Droga, Great Loot, good xp, easy
Post by: KungFool on March 06, 2004, 08:46:55 AM
Hey all, i am not a writer, but i just wanted to let you all know a few things about Droga, since i was asked tonight in the beastlord channel (/join serverwide.beastlords:beastlords, for the few of you that don't know).

First, i did this with some fairly crappy gear, the only things that i have that are any good are Golden wraps of the compact and Fungi vest, neither of them even close to nessesary.

Ok, Droga is simple to get to, take the Overthere Book, run south to Frontier mountains (watch out for the huge chasm in the middle of Overthere).  once zoning into Frontier mountains, just use your ingame map to get to Droga. Simple.

Ok, second, i would Highly suggest bringing some kind of gate potions, any kind at all, preferably Thurg potions for the short casting time. i never had to use one, because a nice enchanter led me out, but they come in handy.  Also, i don't THINK that you can zone out at the same spot you came in, i think you have to run about 1/4 of the way  across the zone to get to the zone out.  please, if anyone knows, correct me if i am wrong on this, as i really don't know.


Ok, on to the goods.  Tonight was my first night here, i did not got any drops, since i was mainly just getting the feel for the zone, mobs, etc. The zone is very worth it, even without the drops. (copper hammer of striking drops here.) Each of the mobs drops 14-18pp.  out of around 25 that i killed, only 2 of them dropped below 14pp.  They are fairly easy at 64, i never stopped killing at that level, until C3 wore off, but even then with SD i hardly had to med. the mobs hit for around 70-168, with 130 seeming to be the average.  there are rogues, wizzies, necros, shamans, warriors, and SKs, and i think that is it.  Wizzies cast Ice commet, and  commonly cast a 800dmg fire nuke. Sks HT for about 850ish dmg, just let your pet eat that. Shamans slow, and try to cast root, scourge, etc on you, overall, shammies are easy. Rogues, warriors, and SKs all hit hard, especially rogues.  The casters hit just as hard as the other classes, only difference seems to be their HPs.

Spawn time i believe is Around 20 minutes. i usually had time to kill about 7 in that time. when you first in, there is a tunnel that leads down to a medium sized cavern.  the tunnel has i believe 3 mobs in it, Dkblue to 64.(never saw anything other than Dkblue).  I killed all of these, then when i got to the tunnel i got discouraged because of the mob placement.  there was one around a corner to the right, one straight out and to the left, and 2 at the other side, close together, with a wanderer that stands right between them. i risked a pull on the mob on the right, and got it single.  Killed it, pulled the other one straight out and to the left Np.  i Crossed my fingers, and pulled the right on on the far end of the cavern (when the wanderer was not there, of course) and got him single, even though he was standing very close to the other Goblin. Between the regular XP here, the coin, and especially the very very low aggro radius of the mobs here, this is my new favorite zone. i know this is not a very good guide, but i am just posting to give you an idea of what is in there, Also, i worked a 12 hour shift today, and have been awake for about 22 hours, with 3 hours of sleep the nite before, so i'm tired.  =P  If you have any questions, comments, corrections, please do not hesitate to post them.  
Also, if you play on the Cazic-Thule server, send me a tell sometime, i would be more than happy to group with you down there.


P.S. Can't believe i forgot to mention this, but i very strongly advise you to have some form of snare/stun for you or your warder unless your warder has Spirit of rellic.  even though the aggro radius on the mobs is small, and it is tough to pick up a wanderer, better safe than sorry.  Rellic Chain stuns, and is fuggin great for this dungeon, i love spirit of rellic.

Have a good night,

Taksh Thunderpaw, 64th Beastlord of Cazic Thule
Tacsh Squirreltamer, 51st Beastlord of Cazic-Thule
Twiglestik Squirreltamer, 55th Rogue of Cazic-Thule
Title: Re: Droga, Great Loot, good xp, easy
Post by: Riveni on March 16, 2004, 04:57:00 PM
Quote from: KungFoolAlso, i don't THINK that you can zone out at the same spot you came in, i think you have to run about 1/4 of the way  across the zone to get to the zone out.  please, if anyone knows, correct me if i am wrong on this, as i really don't know.

Actually, way out is same as way in.  HOWEVER, you cannot backtrack to get there once you drop down.  You need to run to the area that looks like a small town center, then head north thru the gate.  This will lead you along a tunnel that will eventually drop down to the entrance area.... just don't drop down like you did in the beginning or you will be running around again.

Alternately, there is an entrance to Nurga in the south part of the zone.  This is pretty much one way as well.... you can zone into Nurga, but once you drop down, you need to find your way out from there (or find the zone in to return to Droga).
Title: Droga, Great Loot, good xp, easy
Post by: Eclispe on April 22, 2004, 02:20:44 PM
Could a level 62 fight in this zone I was wanting to get a different haste item could I handle that camp?   My equipment is not all the awsome so I am sure this will play a big factor on doing the camp.
Title: Droga, Great Loot, good xp, easy
Post by: Kirinicus on April 22, 2004, 08:20:56 PM
You can solo the camp with the Enchanted Sash of Wonder, yeah. The guy spawns all alone in a little room. You can kill him and maybe two or three other monsters outside that you could get single. The XP would suck, but you could do it.

As an aside, I have found that that named mob spawns once every five, maybe six spawns. All 5 times I've killed him he has had the dagger  :(
Title: Droga, Great Loot, good xp, easy
Post by: ShaitynAB on May 21, 2004, 09:41:45 AM
Of note on the Runri camp, yeah, you can prolly handly it at 62 easy enough.  The named and the pholer are both SK's with a 900ish HT and hit for 220ish iirc.  However, if you are really going there JUST for the sash, I wouldn't recomment pulling the mobs outside the door.  Not that they are any harder to kill but from my personal experiences the casters there seem to have the best channeling skills in the game and like to gate while flipping my pet the bird.  IF a mob gates successfully, click your potion or be prepared to fight 2-5 more.  For me, when I was camping the sash the little bit of xp I was getting by pulling a mob or two here and there just didn't make up for the times I had a mob gate on me.
Title: Droga, Great Loot, good xp, easy
Post by: Flippee on July 12, 2004, 12:13:19 AM
Is it possible to solo Jailor Maufan with average gear at lvl 63???  I can handle Runri without any real difficulty self buffed, real easy with C3 and Temp.
Title: Droga, Great Loot, good xp, easy
Post by: Dakat on July 13, 2004, 07:01:48 AM
I went here the other day. A friend Rogue invited me just for fun sake.

We zoned in. I buffed up pet. Suspend 2 it and then invised us.  We moved around to the "town" area. We were going to the ledge (before you drop down to get back to the entrance) and work our way inward.

We get to the first set of buildings where the guy you were referring to spawns. He was alone in his room.  I got behind him and unsuspended pet and we killed him. Dropped the dagger.  

Anyways, I just wanted to mention that if you have suspend minion 2, you can invis up and move around this place real easily.  Least I didn't have any problems.
Title: Droga, Great Loot, good xp, easy
Post by: JillieMT on July 13, 2004, 02:11:45 PM
I tried this too over the weekend. Went to the Runri room and just killed his placeholders for 2 hours. He finally popped, and dropped dagger.

I am 63, but this is doable at 62 (I don't have any of my spectral spells yet, so I pretty much count as 62 :p). I mainly pet tanked them. Slows and DoT, heal the pet, occasional frost spear... it still took about 75% of my mana per fight. In between spawns I could be back to full mana and pull a wanderer from outside, and back to FM again for the respawn.

Critters will run out the door at low health. I gave Cody a Kunzar Kujuch for the evening to keep 'em in the room, worked out perfectly.
Title: Droga, Great Loot, good xp, easy
Post by: Sasraix on August 20, 2004, 05:50:49 AM
If you fight runri in his room he will run, if you fight him in the other room, in the northmost corner away from the door he will not run, because he is close to some spawns in the room "next door" so to speak.
Be careful with the wanderer though, if it's a caster he will try to gate, and that means gating back to the area close to king, it will create a train of proportions.
Title: Droga, Great Loot, good xp, easy
Post by: Sasraix on August 20, 2004, 06:09:16 AM
I was just wondering, I remembered seeing a nice Droga guide on eqbeastlord, and I also saw it posted here, but right now Search reveals nothing, does anyone have a link to it, since it might be useful for the people who never hunted in Droga?

Edit found it :)

http://www.beastlords.org/forums/viewtopic.php?t=85
Title: Droga, Great Loot, good xp, easy
Post by: Flippee on August 20, 2004, 10:57:20 PM
So does anyone here ever solo Jailor Maufan, I was curious if there are any pull tricks or a safe spot to pull him too.
Title: Droga, Great Loot, good xp, easy
Post by: Oneiromancer on August 20, 2004, 11:50:21 PM
Heh, I trio'd his area a while back with a druid and an enchanter...we were perfectly fine until an unexpected repop started a horribly sitcom-ish chain of events that ended in us wiping.  The mobs are closer together there than in other parts of Droga, there are several 2-pulls (3 if you're not careful and don't notice a closer mob) that would dictate the use of pet pulling if you can't handle it (or they're both nasty caster mobs, or SKs, etc).  They're on the "hard" Droga mob list, levels 59-61 or so, not the easier ones which are much less stress.

Game on,
Title: Droga, Great Loot, good xp, easy
Post by: Sasraix on August 24, 2004, 05:52:02 AM
I've been there once, with my shaman and Sk duo, and the spear dropped 3 times, good thing my brothers lowlevel rogue had 30 minutes to hide/sneak down there :)
Title: .
Post by: Promdi on September 26, 2004, 08:32:01 PM
My favorite place down there is Flame master/fizzik camp.  Set up in the hallway between master and fizzik, no wanderers there. Start with the flame master room. pull the one infront of the flame pot. then the left one, and last the PH which is to the right of pot. This guy drops pretty nice bazaar loot, and the common one is the best imo. From here you can continue to pull the flame room or pull from fizzik room. This is more dangerous, ive never managed to single pull all of them(could pet pull, but that just slows down the exping). If you can handle double's this shouldn't be a problem, theres 6 goblins in there, 2 singles and 2 double pulls. The named drops a pretty nice necklace commonly.  I usually pull 2-3 more gobs before the flame room repops, then i start over, but with all singles :).  Exp per cycle is 25% AA at 65, lots of cash, and if ur lucky 1-2 pieces of loot :).

If u have pet suspend II and the zone is empty, You could run and kill Runri PH after yer done with both rooms.

I have no magelo but 4800 hp self buffed and regen tunic. However i usually go down there with Virtue and Kei but i guess most people do that :)
Title: Droga, Great Loot, good xp, easy
Post by: Oneiromancer on September 27, 2004, 04:35:36 PM
I did that camp when doing the Filth of Goblins task.  Had a druid join me looking for his epic drops, but was doing okay on doubles regardless.  However, we got the Flame Master to pop once (doesn't count for the task!   :evil: ) and the other guy (Fizzik I guess) to pop twice.  I think they all dropped the common items, sold them for a decent amount of money.

Game on,
Title: Droga, Great Loot, good xp, easy
Post by: Hussar on October 26, 2004, 08:22:17 AM
It all depends on your gear really.

Personally I solo a little ways in from the nurga ZL (the lowest one on the map), mobs only hit for 149 ish, but i'v seen as high as 160.

Been doing it since the start of lv 59, nearly 62 now.  It gets *much* easier with the lv 60 slow and pet, but is do-able before then.


Mobs in order of difficulty --

Stone Seer - Very easy mobs overall, hp isnt overly big, and they spend an aweful lot of time casting weak cold DD's.

Enraged Spider - Tend to have the same hp as stone seer's, and also seem to miss more than most.

Sneak (or something) - rogue type mob, their dps is slightly higher than the warrior mobs, but its compensated by their lower hp and lower ac.

Cave Guardian - Warrior type, have massive hp (comparativly), also can dish out a good bit of damage, but nothing major.

Ice Adept - Wizzy mob, dont let that fool you, they nuke like mad, everything from draughts (fast cast nukes), to lures (low resist), to ice comet.  

Edit : Changed, thx Burrix :)



One thing to note about ice adepts, they cast lots of fire spells, only real ice spell is Ice comet, which they do mabey 1 in every 4 casts or there about.

Theres no named that side of droga, but the exp is good, and you can happily run around in there with 99.99% single pulls as long as you pick the targets right.

I tend to tank 90% of the time.
Best thing to do is pet tank the stone seer's, their dps is so pathetic (slowed) you can just sit there and have a good old med while the pet bites its head off.  

I'd like to point out, the exp is slightly faster in nurga, at the first Droga ZL.   I can happily killl 5 - 10 gobo's in that bit before even having to heal. But droga is more fun than killing hordes of low blues. :)


Hope that helps.

Edit : Fixed spacing. :)
Title: Droga, Great Loot, good xp, easy
Post by: Burrix on October 26, 2004, 12:03:42 PM
Just a little comment on Hussar his post from an old wizard.

Draughts are not lures, they're fast casting DDs.
Lures are a different line of spells.
Title: Re: Droga, Great Loot, good xp, easy
Post by: Goldenpine on March 08, 2005, 07:51:47 PM

how is the exp down here? And would a 65druid+60Beastlord+60SK be able to take this place trio? Thanks
Title: Re: Droga, Great Loot, good xp, easy
Post by: Hereki on March 09, 2005, 08:09:17 AM
Exp always seemed about the same as Nurga (in the same level areas).  Mob levels range from low 50s to low 60s; the higher mobs have more hp, of course.  Your trio should be good in most places, but the higher end will still be tough - a very small aggro radius and few wanderers means that you shouldn't get swarmed at any point.
Title: Re: Droga, Great Loot, good xp, easy
Post by: Gorrill on January 05, 2006, 09:29:09 PM
Yes, I know I am bumping an old thread, but spending time in Droga, just wanted to realy my thoughts.

I XP'ed my whole lvl 62 at Ice Adept Amizok camp. Starting in his wing, having a KEI/Viction and self buffs, I was able to clear whole wing. When I went to pull the PH, I couldn't figure a way to split all three. So I melee'd one while pet took out two, with a couple heals and DD. I was getting 1% per 3 kills.

Now that I have dinged 63, XP slowed down to 5 or 6 kills for 1%. But AAXP seems to be 2 kills for 3%. Of course I have moved to Stone Seer Kaigek. Trying ot get to the point where I can clear his room and the room across form him. So far not keeping up with pops, but in due time.
Title: Re: Droga, Great Loot, good xp, easy
Post by: Bibble on January 13, 2006, 01:34:31 AM
Hunting around same places as Gorrill, AAxp at 65 is about 2% per kill. Not as good as the hole, but the dark blue mobs are way easier. Can chain kill about 4-5 before stopping to heal. Money is great, despite the fact there are no gems. Camps drop decent loot that sell for 1k-2k, or use as tribute.