The Beastlords' Den

Everquest 1 => Hunting Grounds => Levels 65-69 => Topic started by: Aubre on June 23, 2004, 03:01:52 PM

Title: BoT - Turkeybees
Post by: Aubre on June 23, 2004, 03:01:52 PM
Can the Turkeybees in the tower courtyard be single pulled by a 65?
Title: BoT - Turkeybees
Post by: Kylaz on June 23, 2004, 03:06:02 PM
I seem to remember having no problem (95% of the time) pulling these single to my group at 65.
Title: BoT - Turkeybees
Post by: Tastian on June 23, 2004, 04:19:07 PM
Turkeybees are extremely easy to single pull.  I used to just run around from spawn to spawn and fight where they stood.  They have very low assist range.
Title: BoT - Turkeybees
Post by: Toiler on June 23, 2004, 05:27:12 PM
Yep just fight them in place. There are only a few "pairs" that you can easily avoid. The caster ones can gate if you pull them too far, so it's just easier to kill them in place. Decent solo exp, I was getting 7%+ AA per kill.
Title: BoT - Turkeybees
Post by: Tastian on June 23, 2004, 05:43:18 PM
Yeah casters will gate if you pull too far, that's part of why I fought at spawn.  Also I enjoyed moving around because it let me choose cleric or warriors more easily.  8)

"I was getting 7%+ AA per kill."

I haven't been in awhile, but there after exp changes and I wouldn't get 7% a kill.  If it is at 7%+ AA per kill now though I'll definitely have to go do them some more.
Title: BoT - Turkeybees
Post by: Ukator Iceblood on June 23, 2004, 05:47:37 PM
5% the times I've done them.
Title: BoT - Turkeybees
Post by: Dakat on June 24, 2004, 08:10:01 AM
Most times now when I am looking for a BoT exp burn, I always try to get a CY group.

If you pull correctly, you will never get an add, regardless if your 59 or 65.  It's all about the pathing and the direction in which you pull from. I too move from area to area, but do not kill at spawn point.  I will usually cast slow initially and if its was resisted, ill back off some and reslow before it actually hits me.  For instance, the 2 bee's that are in a Tree, one on the ground and one up high, If you get on the left wall there near tree and pull the one in the air, you will always get it single. Once its dead, you can pull the other.

If the bee gates to spawn point, great ).  If you react fast enough and attack it right after it gates, it will not attack you. It will sit there and try to regen life.  If it sits there to long and regens back to 30% life it will attack again.

As far as Exp in BoT, the CY bees is the best spot.  They have a lot less hit points then any other mob in the zone.  Which allows for faster killing and more exp per hour spent.  If you get a group, mainly DSP and 1 healer, you can do this place for rather decent aa exp.  If your fast killing, you should be able to clear all the bee's and have to wait for one to spawn.  Killing the Gargoyles until one does ).  If you do it right, you can get an aa every 45 minutes.

For loot, these guys are one of the best camps in POP to make money.  Each piece that drops, skins, blood, wings, talons all sell to the vendor in PoT for 16pp each piece.  In 2 or 3 rounds of killing the CY bee's you can make 3 or 4k in platinum.  Not to mention all the high end jewels drop a lot more frequently then anywhere else in the zone. Also, these guys can and do drop Etherel and Spectral Parchments often.  At least 2 or 3 per round on average.  Those of coarse can be turned into spells, then sold for even more cash.

The exact amount of exp per kill is unknown to me since I have never actually watched my exp move per kill.  I have been able to get an aa every 45 minutes there.  It was a fast killing group, 4 pet classes a cleric and a druid.  3 beasts and a Mage.  I was tanking, but with 4 stunning pets, 3 meleeing beasts, we never had to heal anyone except after the initial pull if slow resisted.  So If you are able to clear the entire CY and keep it that way, you can make that aa too..
Title: BoT - Turkeybees
Post by: Aubre on June 24, 2004, 01:00:37 PM
Went up there and tried it solo waiting for guildies to come join me, soloing them were no problem. As long as I was pulling I always got singles. When my group  
got there we were able to kill them all and kill some storm watchers while waiting for respawn. Thanks all for the good word.
Title: BoT - Turkeybees
Post by: Giledorm on June 24, 2004, 02:27:46 PM
Are you fighting these toe to toe, or kiting?  Just curious.
Title: BoT - Turkeybees
Post by: Incite on June 24, 2004, 02:45:50 PM
Quote from: Dakat
For loot, these guys are one of the best camps in POP to make money.  Each piece that drops, skins, blood, wings, talons all sell to the vendor in PoT for 16pp each piece.  In 2 or 3 rounds of killing the CY bee's you can make 3 or 4k in platinum.  Not to mention all the high end jewels drop a lot more frequently then anywhere else in the zone. Also, these guys can and do drop Etherel and Spectral Parchments often.  At least 2 or 3 per round on average.

I don't get anywhere near that.  I see maybe 1 ethreal per 4 or 5 rounds of killing and have never seen a spec.  I'd have to be there 3 days solid to see a total of 3k or more PP.
Title: BoT - Turkeybees
Post by: Tastian on June 24, 2004, 03:03:39 PM
"I don't get anywhere near that. I see maybe 1 ethreal per 4 or 5 rounds of killing and have never seen a spec. I'd have to be there 3 days solid to see a total of 3k or more PP."

Hehe those were much closer to my results, I figured the game just hated me.  8P  In I can't count how many AAs I got 2 specs, and several eths.  I did get a lot of stormrider blood and skins and feathers.  Gems were so-so.  Thing is he is clearing most/all spawns he said so that'd help some, I used to do a rot of ~10-13 bees (give or take Chs lol), so my results wouldn't be quite as high even if the RNG didn't hate me.
Title: BoT - Turkeybees
Post by: Aubre on June 24, 2004, 03:33:46 PM
Fighting them toe to toe. The casters tend to do nothing but cast and most of their casts are interrupted either by pet bashing or rellic. If they try to nuke me ferocity tends to help me resist or partially resist most times.
Title: BoT - Turkeybees
Post by: Tastian on June 24, 2004, 03:49:27 PM
Yeah the healers I always try to lay off a bit at first so they burn some mana nuking.  It's the Ch that annoy me and cut into my exp rate.  Nukes get resisted mob of the time and even if they land it's better than eating double 544(ish been awhile hehe).  The thing I liked is you can pick your spawns.  I had a cycle that went: cleric, warrior, cleric, cleric, warrior, warrior, warrior, cleric, warrior, warrior, warrior.  I'd adjust based on if anyone was with me or how clerics got heals off.  You can't always have the whole CY to yourself hehe, but sometimes when I did I'd just bounce around and hit all warriors (yeah CH annoys me that much when it get's through).
Title: BoT - Turkeybees
Post by: rorith on June 24, 2004, 04:23:55 PM
Would I be able to solo these? Sounds like a fun challenge, but with only 27 AAs, would I be out of my depth? (See Magelo for my gear)
Title: BoT - Turkeybees
Post by: Tastian on June 24, 2004, 04:51:09 PM
I think you'd get worked hehe.  Mobs hit 544(ish) that's for the clerics and the warriors.  They can resist a slow or two, but not bad.  They don't mitigate it.  You are likely in a situation where even if you could kill them though you'd have a lot downtime.  I'd say next time you catch MGBs in PoK you run over.  There's not a huge chance of dieing as you can simply run (pet should take aggro from you) and click the stone/thingy near the gargs.  That ports you back down to the 4-way and you can just zone out.  Even if you didn't stay for exp'n I think you'd like to have done it and be something to talk about.  8)  Just watch out for their spike damage, heal early and don't rely on pet to tank lots, he can get spiked down pretty fast too hehe.
Title: BoT - Turkeybees
Post by: rorith on June 24, 2004, 04:57:44 PM
Ah. Well, I might give it a try sometime. Thank for the info. I'm always looking for interesting new places to die. ;) Ventured into Qinimi the other day, and got pwned by one of the dogs in a cage. (Blasted Chaos Claws proc...)
Title: BoT - Turkeybees
Post by: Dakat on June 25, 2004, 05:58:14 AM
I've had good days and bad days there as far as parchments are concerned. Most times though, its usually like I mentioned previously.

Not by soloing though. These guys are soloable, but its just more efficient to grab another beast or/and a necro or mage and then you can kill them faster. For the exp aspect anyways.
Title: BoT - Turkeybees
Post by: BlackSnyper on August 30, 2004, 03:57:06 AM
I prefer grouping bees..it's much nicer

It may just have been that by FAR the single best group i got in BoT was up there..but anyway..

I was getting an AA every half hour.  (Note, most of the people grouped minud myself was 200+ aa's; I checked after)
Title: BoT - Turkeybees
Post by: Toiler on August 30, 2004, 09:23:27 PM
There are far easier places to solo for exp. BoT Turkeybee's are good if you can avoid the damage they dish out. PoI is good for some easy, fairly fast exp. If you have a full group in BoT you're better off at one of the camps IMO, at least you'll get a chance at a named or two at a camp.
Title: BoT - Turkeybees
Post by: zaab on August 31, 2004, 12:17:32 PM
Never tried the bees, so figured I would give it a try.  Took my druid hydra there last nite.  Clerics are a pain, warriors go down quickly.  Too long a wait for respawn, and about 2-3% aa with my duo.  I find the SS camp in HoH  to be a lot better/faster.  Same duo (use the druid to split the 3 pairs at start), and I can get 6% aa per kill not grouped with druid.  I get 1AA every 45 minutes, when I stop and rebuff Fluffy.  I can clear the 12'th Valorian when the first pops, so it can be non-stop and about as safe as any high exp camp can be.
Title: BoT - Turkeybees
Post by: Tastian on August 31, 2004, 01:25:19 PM
It really depends if anyone else is up at turkeybees or not how many there are.  I used to run around and do 3 of the different sections hehe.  Also you get ~5% AA per kill on the bees if you aren't grouped which is about what you get off the guards.  The guardians are a 1 level higher as I recall and also you get the random sentry/named that can give you up to 7% solo so that helps the exp curve too.
Title: BoT - Turkeybees
Post by: Oneiromancer on August 31, 2004, 04:18:29 PM
Quote from: zaabToo long a wait for respawn

That is an odd statement...if you are sharing that courtyard with others, I suppose you'd have to wait, but if you have it all to yourself there are more stormriders than you will possibly be able to clear with a duo.

Game on,
Title: BoT - Turkeybees
Post by: a_moss_snake_001 on August 31, 2004, 06:14:00 PM
I have always rather liked Stormriders and if I can get the camp to myself here is what I do when soloing:-

0. Make sure you have KEI and PoT9. I just log in a friend's chanter or my druid whenever I need these.

1. Farm a snare wep (my fave is the shortsword in HS) and give it to your pet in primary, give it a mage fist/sword for its secondary slot. I usually have an entire bag of useful pet weapons at any given moment.

2. Buff the pet up fully, grab V/PoT9 for it if you can, a full set of mage jewelry and plate will also help. Use SoRellic as the proc buff (it can and will stun Stormriders). Turn pet taunt off.

3. Start by clearing a corner. For this first mob I advise just siccing pet then slowing and tanking it yourself in the corner. Depending on which section you are in you may have to clear at least one more bee in this way so you have some room to run around.

4. Load up an aggressive spell set. My spell line-up at this point is usually:-
- Chloroblast
- Turepta Blood
- Scorpion Venom
- Plague
- Trushars Frost
- Frost Shard
- Incapacitate
- Sha's Revenge

I have 2 DoT focuses (extra dmg + extra duration), a cold nuke focus, improved healing, spell haste and mana preservation (MP4 from tribute). The DoT critical AA I find also helps me immensely.

5. Pull a bee with slow, immediately sic pet, back off and start layering spells in this order.... Incapacitate (decent aggro) > Plague (long term damage) > Turepta Blood (major aggro) > Scorpion Venom (major aggro). After that little lot you should have total solid aggro and the mob WILL be chasing you around, it should also be snared by now (by the pet) and the pet stuns will be hindering it greatly. Don't cast any more spells, just kite it around as much as possible sitting down whenever you can to med and draw even more aggro.

6. Eventually the pet will gain aggro (usually happens around 40-50% to me). Run in at this point and tank for him, unload 2 nukes and then just finish it off with melee. Having a wep with a stun proc or slam helps at this point as the clerics will usually try to gate or get a CH off which can prolong the fight.

7. Rinse and repeat

If you have a good fast mount you can med back a lot of mana during the pull and the kite stage at the expense of losing a little aggro. I always prefer PoT9 because of the expense of the DoTs.

You can easily make an AA every 45-50 mins for as long as you want. Just run around the sections in a big circle. I tend to avoid one of the bees who is too close to a Stormwatcher but the 2 bees that are close together in the tree can easily be pulled as someone mentioned earlier in this thread.

I wouldnt recommend this camp solo until you have a good amount of AA and a decent level of gear.