These are changes on TEST atm. Of major note is BA AA working again for the OH and the MGB fix is nice as well.
Friday, July 30th Update
- If a quest requires you turn in money, now if you turn in more than required it works. Eg: Need to give 10 gold, you can give 20 and it counts (no change given ).
- Pets should no longer keep attacking the NPC they were told to attack after the owner has been successfully CoH'd
- The Paladin epic Fiery Defender's particle effects should no longer blink in and out repeatedly.
- The Mass Group Buff AA should now reset if you duck to cancel the spell.
- If a minor illusion failed to take hold, you should now be able to use another illusion spell on yourself without zoning.
- Fixed a bug where some item particles were going in the wrong direction (Warrior Epics, etc)
- The double attack AA should now work on secondary hand attacks.
[New Raid Functionality]
- The raid window contains a new row of buttons which the raid leader can use to organize the raid members into groups.
- Lock/Unlock: The raid must be locked before the raid leader may use any of the new buttons.
- RemLeader: Removes the 'Group Leader' flag from the selected player from the 'Players Not in a Group' list. (Only 12 players may be Group Leaders, so this may be necessary to allow creation of a new group with a new leader).
- NoGroup: Removes the selected player from their current group and put them into the 'Players Not in a Group' list.
- 1,2,3,4,5,6,7,8,9,10,11,12: Moves the selected player into the numbered group.
BF *IS* working for the OH on test atm. I parsed it out a bit and it was really nice to see the double attacks again with the OH. 8)
That's a lot of good news.
BF is back :D
Aye indeed good news to have BF back to normal...
It also pleases me to see that a group arranging option is going to be added to the raid commands... Will make moving people around from group to group for different encounters a hell of a lot less stressful for raid leaders