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visible armor

Started by nedoirah, October 24, 2010, 08:17:58 PM

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nedoirah

Ok I was doing some comparisions of our UF vs. HoT group armor. Did SoE just completely lose their collective minds? Take a look at our BP from UF compared to our BP from HoT.


Recondite Wildroar Tunic    
MAGIC ITEM LORE ITEM NO TRADE INFUSIBLE
Slot: CHEST
Charges: Unlimited
Purity: 50
AC: 147
STR: +29+5 DEX: +31+5 STA: +28+9 CHA: +30+5 WIS: +28+5 INT: +10+1 AGI: +27+9 HP: +1140 MANA: +1135 ENDUR: +1135
SV FIRE: +28 SV DISEASE: +29 SV COLD: +41 SV MAGIC: +26 SV POISON: +40
Combat Effects: +6 Shielding: +1% Spell Shield: +2% Avoidance: +2 Accuracy: +11 Stun Resist: +3% Strikethrough: +1% DoT Shielding: +1% Attack: +35 HP Regen +1 Mana Regeneration: +4 Damage Shield: +1 Clairvoyance: +25 Spell Damage: +10 Heal Amount: +8
Recommended level of 87. Required level of 82.
Effect: Icy Anger (Any Slot/Can Equip, Casting Time: 0.2)
Recast Delay: 600 seconds, Recast Type: 16
Focus: Frozen Venin Fury
WT: 2.3 Size: LARGE
Class: BST
Race: BAR TRL OGR IKS VAH
Slot 1, Type 7 (General: Group)
Slot 2, Type 13 (Energeiac: Group)
Slot 3, Type 15



Damascite Bestialcry Tunic    
MAGIC ITEM LORE ITEM NO TRADE INFUSIBLE
Slot: CHEST
Charges: Unlimited
Purity: 50
AC: 147
STR: +29+5 DEX: +31+5 STA: +28+9 CHA: +30+5 WIS: +28+5 INT: +10+1 AGI: +27+9 HP: +1055 MANA: +1050 ENDUR: +1050
SV FIRE: +28 SV DISEASE: +29 SV COLD: +41 SV MAGIC: +26 SV POISON: +40
Combat Effects: +6 Shielding: +1% Spell Shield: +2% Avoidance: +2 Accuracy: +11 Stun Resist: +3% Strikethrough: +1% DoT Shielding: +1% Attack: +35 HP Regen +1 Mana Regeneration: +4 Damage Shield: +1 Clairvoyance: +25 Spell Damage: +10 Heal Amount: +8
Required level of 85.
Effect: Bestial Coordination (Any Slot/Can Equip, Casting Time: 0.2)
Recast Delay: 600 seconds, Recast Type: 16
Focus: Empathic Fury Quickening
WT: 1.8 Size: LARGE
Class: BST
Race: BAR TRL OGR IKS VAH
Slot 1, Type 7 (General: Group)
Slot 2, Type 13 (Energeiac: Group)
Slot 3, Type 15


Am I the ONLY one who sees a mirror in stats? The only real difference I've seen is the HME. Oh and Focus and Effect. EVERYTHING else is cut and paste exactly the same. Ac, stats, heroics, Mod2s and Mod3s... all the same. I'm going to check and compare the rest of the armor shortly.

Vidyne


AC: 153
STR: +29+7 DEX: +32+5 STA: +29+10 CHA: +30+5 WIS: +28+5 INT: +10+1 AGI: +28+10 HP: +1315 MANA: +1310 ENDUR: +1310
SV FIRE: +31 SV DISEASE: +33 SV COLD: +43 SV MAGIC: +32 SV POISON: +43
Combat Effects: +6 Shielding: +1% Spell Shield: +2% Avoidance: +2 Accuracy: +11 Stun Resist: +3% Strikethrough: +1% DoT Shielding: +1% Attack: +35 HP Regen: +1 Mana Regeneration: +4 Damage Shield: +1 Clairvoyance: 27 Spell Dmg: 12 Heal Amount: 8

I think the T2 gear is supposed to be ~equal to convorteum.  The T3 BP has upgrades on stats, however most of the CE/etc is the same.

bradam

Most all HoT T4 gear is a copy/paste of Coverteum gear with a hme upgrade.  Few minor heriocs here and there but nothing spectacular. 

Guess they figure 5 more levels and spell/aa upgrades are enough of an upgrade.


nedoirah

So 12 ac and 300 or so hme is supposed to be a viable upgrade? I can deal with the 300 hme but not the 12 ac. Stats mean very little once you hit the cap but heroics is where the difference is. Focus effects have stagnated IMO.