Just got my 68 spell Spirit of Irionu and noticed the stun does not seem as long as my stun for Spirit of Rellic. Has anyone parsed the damage of these 2 spells?
Irionu:
1: Decrease Hitpoints by 190
2: Increase Hate by 50
3: Stun(1.50 sec/70)
Rellic:
1: Decrease Hitpoints by 155
2: Increase Hate by 50
3: Stun(2.75 sec/61)
Irionu saves againist cold, does more damage per proc and stuns much higher level mobs. The stun is shorter, but in most cases irionu is a solid upgrade. Only time I'd go back to rellic would be if MR was much lower than CR and irionu just wasn't landing.
I almost always use Irionu in groups, but if I find myself going back to farm/faction/xp/whatever in a lower level zone, I usually switch back to Rellic - Doesn't seem like much, but the extra second can add up.
Note: I am speaking mainly because I tend to faction in Sebilis and there are numerous casters there.