The Beastlords' Den

Everquest 1 => Epic Discussions => Beastlord Epic 1.5 => Topic started by: Bananea on September 24, 2004, 05:48:56 AM

Title: Epic Completed
Post by: Bananea on September 24, 2004, 05:48:56 AM
Completed it at 12:48  pm CST

http://lucy.allakhazam.com/item.html?id=52911

WOOT

A huge thank you to my guild, Aphelion, and all the great people there that helped me.

Also thank you to all the hard working Beastlords in this community that wracked their brains as much as I did to finish this epic.

SCREENSHOT EDIT

(http://www.chimeracollies.com/epic15.jpg)
Title: Epic Completed
Post by: Lemure on September 24, 2004, 05:54:46 AM
WOW nice but.... 1hb? wtf is that
Title: Epic Completed
Post by: Ukator Iceblood on September 24, 2004, 05:58:54 AM
grats!
Title: Epic Completed
Post by: Nusa on September 24, 2004, 06:06:08 AM
Grats...very nice.
Title: Epic Completed
Post by: Zeragon on September 24, 2004, 06:07:45 AM
GRAAAAAATS  :D
Title: Epic Completed
Post by: Zentrel on September 24, 2004, 06:14:33 AM
Grats.
Title: Epic Completed
Post by: Konji on September 24, 2004, 06:18:42 AM
Sweet!, i so want mine now.
/jealous  :)
Title: Epic Completed
Post by: Felpaw on September 24, 2004, 06:22:35 AM
Grats Ban  :)

Well done.
Title: Epic Completed
Post by: Garl on September 24, 2004, 06:26:27 AM
Grats!!!... So what's the new title you get?
Title: Epic Completed
Post by: Bananea on September 24, 2004, 06:29:09 AM
New title is "Wildcaller"
Title: Epic Completed
Post by: Sharrien on September 24, 2004, 06:33:36 AM
WTG!!!
Title: Epic Completed
Post by: Qwawn on September 24, 2004, 06:41:18 AM
Good lord she has it in her off hand!
Title: Epic Completed
Post by: Yzak on September 24, 2004, 06:44:48 AM
Grats, just got mine!
Title: Epic Completed
Post by: Gatito on September 24, 2004, 06:56:25 AM
Oh man, that looks tight.  Should have mine on Tuesday.  :)
Title: Epic Completed
Post by: Zurash Kittenclaws on September 24, 2004, 07:03:49 AM
Grats Bana, nice work. :)
Title: Questions...
Post by: Zagumm on September 24, 2004, 07:05:06 AM
Any idea if the warders are mezzable or possibly whether they could be kited ?
Title: Epic Completed
Post by: Shieara on September 24, 2004, 07:07:10 AM
Grats on the epic guys!

Although it looks kind of..uhh...well I don't like its graphic  :?
Title: Epic Completed
Post by: Drakh on September 24, 2004, 07:08:44 AM
Woot Grats! :)

Cant wait to get mine thats an awesome weapon!
Title: Epic Completed
Post by: Gatito on September 24, 2004, 07:10:13 AM
Oh quick question.  How does the clicky effect work?  Do you get the bonuses of double attack and the HP or does it all go to your warder?

I've been wondering about that since the effects made it onto lucy.

Again, congratulations!
Title: Epic Completed
Post by: xenaia on September 24, 2004, 07:12:09 AM
GRATSSSS BAN!! :D
Title: Epic Completed
Post by: CillianFV on September 24, 2004, 07:12:12 AM
The club looks a lot scarier than I expected.  I like it.  Very nice.  New title is not bad either. :D

Congratulations, and I hope to follow in your footsteps soon.
Title: Epic Completed
Post by: Coprolith on September 24, 2004, 07:38:36 AM
Congratulations and jubilations  :D

quick q:
The effect savage wildcaller's blessing adds a proc named savage blessing strike. Does this imbued proc also last for only 1 minute like the effect?

/hugs
Title: Epic Completed
Post by: Skals on September 24, 2004, 10:47:30 AM
According to Lucy's the effect is only on the pet and it stacks with our normal haste and pet proc (doesn't stack with nights dark terror).  And yes, the proc component will only last 1 min like the rest of the buff.

What doesn't seem to mesh much is the description of the effect on the epic.  It doesn't show it on Lucy but I had it linked to me while I was playing last night and took a screen shot.  It says:
"Savage Wildcaller's Blessing    
Spell Effect: Fills your warder with the blessing of the savage wildcaller, increasing its hit points, doubling its attack rate, evasion rate, and providing it with the power to make an envenomed strike and potentially stunning any creature that attacks it."

I see no where in lucy's description that it will stun a mob either from the proc or from being hit.  The description implys that the stun component is from the warder being hit rather then hitting the mob.  I also see no haste in lucy's desciption but I assume they just worded the "doubling its attack rate" poorly and should of said "double attack rate".  So I'm not really concerned about that but a missing stun component is something to wonder about.
Title: Epic Completed
Post by: TerjynPovar on September 24, 2004, 11:14:20 AM
Congratulations guys!  Job well done! :)
Title: Epic Completed
Post by: Lorudce on September 24, 2004, 11:44:12 AM
Huzzah!
Title: Epic Completed
Post by: Fionnah on September 24, 2004, 12:26:28 PM
Only 1 weapon?
Title: Epic Completed
Post by: Raaski Razorclaws on September 24, 2004, 12:45:12 PM
Smells the wining of monks from miles away...

Ours is 26/22 with +2 cold for a possibilty of 28/22.

Theirs is 21/18 with +1 magic for a possiblity of 22/18.
Title: Epic Completed
Post by: Grymslade on September 24, 2004, 12:51:14 PM
Visit Monkly Business Raaski, it's already begun, and is very ugly.

However, it's not as ugly as that epic club beastlords have now.  Ugh, glad I don't have to worry about ever getting it.
Title: Epic Completed
Post by: Furrf on September 24, 2004, 01:02:58 PM
Grats!
Title: Epic Completed
Post by: Bengali on September 24, 2004, 01:15:10 PM
The monks would have a better argument if we had double attack anywhere near the level that they do, and if our damage wasn't divided up so much among three categories.  Giving a monk and a beastlord the same ratio weapons always ends up as a much better deal for the monk than the beastlord.

You can't just look at weapon ratios without comparing the underlying skillsets.  Some piercers might not be that big a deal in the hands of a warrior, but would be incredible if a rogue had them.  Knight 1h weapons would be insane if warriors or rangers could use them.  Casters can get a 30/30 weapon with Time Lapse in the Plane of Time (and a 37/35 Time Lapse weapon elsewhere), but melees can only get a 25/29 Time Lapse weapon, and that's in later GoD.

I actually don't know if the monk ratio is right or not, but I do think that people need to take into account the fact that monks and beastlords actually don't share some fundamental combat skills.
Title: Epic Completed
Post by: TerjynPovar on September 24, 2004, 01:15:16 PM
If the monks are truly whining about Ratio, trade with them straight up, because 21/18 + 1 is a better DPS weapon than 26/22 +2.

If it's just a whine about the fact that they want 1H Blunt and we got it, that's different.
Title: Epic Completed
Post by: Bengali on September 24, 2004, 01:15:35 PM
Oh, and GRATS!
Title: Epic Completed
Post by: Aubre on September 24, 2004, 01:30:40 PM
Gratz :) Makes me proud to be on lanys :)
Title: Epic Completed
Post by: mythral on September 24, 2004, 01:36:23 PM
in the mainhand maybe yea, but otherwise how is 21+1/18 better than 26+2/22?

rule of thumb has always been you count the elemental damage by dividing it by half and then adding it to base weapon damage.

21.5/18 = 1.19

27/22 = 1.22

now the difference in ratio is pretty miniscule, and the faster delay on monk weapon definatly makes it a better main hand weapon.

im not sure on offhand since i think i read somewhere that the damage bonus in offhand with sinister strikes is one for every 7 delay, in which case we'd get an extra point in offhand damage bonus.

it does seem like we got the better overall weapon, but the difference is so minor it shouldnt really matter much.
Title: Epic Completed
Post by: Eatbugs on September 24, 2004, 01:36:36 PM
Congrats!  :D
Title: Epic Completed
Post by: Argach on September 24, 2004, 02:16:12 PM
Gratz! Looks better than I thought it would.
Title: Epic Completed
Post by: TerjynPovar on September 24, 2004, 02:16:15 PM
Quote from: mythralin the mainhand maybe yea, but otherwise how is 21+1/18 better than 26+2/22?

rule of thumb has always been you count the elemental damage by dividing it by half and then adding it to base weapon damage.

21.5/18 = 1.19

27/22 = 1.22

now the difference in ratio is pretty miniscule, and the faster delay on monk weapon definatly makes it a better main hand weapon.

im not sure on offhand since i think i read somewhere that the damage bonus in offhand with sinister strikes is one for every 7 delay, in which case we'd get an extra point in offhand damage bonus.

it does seem like we got the better overall weapon, but the difference is so minor it shouldnt really matter much.

Hmm, well you got me there, I was only thinking in terms of a primary hand weapon.  Offhand you are correct, the Beastlord weapon is likely more damaging.
Title: Epic Completed
Post by: Drakah on September 24, 2004, 02:44:53 PM
Grats!!

Now spill the beans plz :)
Title: Epic Completed
Post by: Graace on September 24, 2004, 05:07:42 PM
Still kinda disappointed in the effect.  The proc stacking etc is all well and good.  My main question is how much benefet is the pet really gaining dpswise in that once every 10 minute click?  I think it would have been better off doing a "bond of the wild" effect where the pet got the added proc and we got a recourse that added the other effects to us for that 1 minute.  That way we get a much better bang for the buck.
Title: Epic Completed
Post by: Klahw on September 24, 2004, 07:06:33 PM
woot ... grats
Title: Epic Completed
Post by: Smudmack on September 24, 2004, 08:10:00 PM
gratz nice work
Title: Epic Completed
Post by: Jaeren on September 24, 2004, 08:40:55 PM
Congrats
Title: Epic Completed
Post by: Jagarr on September 24, 2004, 09:08:53 PM
WOOT Congrats Bananea. Im Glad that Lanys was the first woot .
Great work. Now to get my butt in gear and finish it  :D
Title: Epic Completed
Post by: CillianFV on September 24, 2004, 09:38:11 PM
When in doubt, I break out Coprolith's trusty spreadsheet. :D

Here's a fair comparison.  In the main hand, me wielding:

BST Epic = 45.18 dps
MNK Epic = 45.93 dps

In the off hand:

BST Epic = 34.24 dps
MNK Epic = 33.33 dps

Shock horror!  SOE balanced the epics on dps like they said they would!  What can they complain about now?  Quick, find something!

P.S. No rude comments about how crap my dps is please. :wink:
Title: Epic Completed
Post by: Koullyn on September 25, 2004, 02:19:09 AM
I am sticking my tongue out at those ppl I told it was gonna be 1hb and they said I was stupid. Gratz all you guys posting in the channel today that you got yours.
Title: Epic Completed
Post by: Deiadrox on September 25, 2004, 02:33:21 AM
Woot! Mine is complete!
Title: Epic Completed
Post by: Trayn on September 25, 2004, 11:44:17 AM
grats to the both of you, huge accomplishment
Title: Epic Completed
Post by: Bengali on September 25, 2004, 03:50:12 PM
Quote from: CillianFVWhen in doubt, I break out Coprolith's trusty spreadsheet. :D

Here's a fair comparison.  In the main hand, me wielding:

BST Epic = 45.18 dps
MNK Epic = 45.93 dps

In the off hand:

BST Epic = 34.24 dps
MNK Epic = 33.33 dps

Shock horror!  SOE balanced the epics on dps like they said they would!  What can they complain about now?  Quick, find something!

P.S. No rude comments about how crap my dps is please. :wink:

I'd still expect it to be tweaked, based on what other classes seem to be getting as ratios.  I'd think our ratios would be better than other classes (except monks), but it's a *lot* better atm.

If you ask me, I'd say it was tweaked to take into account our lower 1hb skill, and was never retuned when they decided to finally even the skills out.  After all, Zajeer said on the EQLive boards (back before anyone discovered the epic and we were all complaining that it looked like a 1hb):

QuoteZajeer-Dev wrote:
We'll definitely take into consideration the various weapon skill caps when tuning the DPS on the weapons. The DPS on the weapon being a 1 handed blunt will be the same DPS as a weapon that was hand to hand with a higher cap, we'll just adjust the ratio and damage to put it where it needs to be in respect to the other epic weapons.

So I bet Zajeer just didn't go back and change the ratio when they decided to fix the skill caps.
Title: Epic Completed
Post by: Choppin on September 25, 2004, 04:18:43 PM
I get the feeling you actually expect the ratio to be nerfed, lol maybe ya forgot about the little things like double, triple and what not monks can do.

WTG calling for a non needed nerf. Where is it sooo much better ? I'd surely trade the bst epic clicky for a working monk epic clicky.
Title: Epic Completed
Post by: Zekr on September 25, 2004, 04:25:02 PM
Congratulations!!
Title: Epic Completed
Post by: Bengali on September 25, 2004, 04:50:49 PM
Quote from: ChoppinI get the feeling you actually expect the ratio to be nerfed

Unfortunately, I do.

Quotelol maybe ya forgot about the little things like double, triple and what not monks can do.

No, I didn't.  I don't make any decisions on weapon ratios, though.  For what it's worth, I actually argued the same point you made in a different thread.  I'm not saying that it should be changed, or that I'm happy about it.  I'm just giving a heads up on what's going to happen.  

QuoteWTG calling for a non needed nerf. Where is it sooo much better ? I'd surely trade the bst epic clicky for a working monk epic clicky.

I'm sure a lot of people would, but the effects are a seperate issue from the ratio.  However, 26/22 (+2 cold) is a ratio that's significantly better than a plane of time weapon.  I think beastlords and monks are supposed to have better ratios on their weapons, but this is a lot better than other 1h epic 1.5 weapons for melee/hybrid classes:

Bard is 21/21
Warrior is 26/24
Monk is 21(+1)/18

Bst is 26(+2)/22

You can do the math yourself.
Title: Epic Completed
Post by: Choppin on September 25, 2004, 05:20:20 PM
what is cold damge worth ? it has a zero resist mod, so it can be worth from 0 - 2 damage, and the middle ground of 1 is not always a given,

compare it with shinai:

1.15 ratio + 150 DD proc (cant crit but neg 200 resist mod)

epic: without cold damage: 1.181 + no proc unless augmented, and the shinai proc is dps wise superior to bout all buyable dd augs

I dont see that huge deal
Title: Epic Completed
Post by: TerjynPovar on September 25, 2004, 05:20:55 PM
But as shown, in mainhand it's less damaging than the Monk weapon.

So why would you nerf the Beastlord one?  Offhand concerns?
Title: Epic Completed
Post by: Eatbugs on September 25, 2004, 08:53:27 PM
*shrug* It is less damaging than the monk epic in main hand, but not by much.  They may decide to tune it - I won't be terribly disappointed, although I only have the last fight left.
Title: Epic Completed
Post by: Lheo on September 25, 2004, 11:12:01 PM
QuoteJust wanted to drop a quick note: The bard epic will be upgraded to a 24/22 weapon next patch. Please keep in mind that all of the epic 1.5s were tuned around Plane of Time quality weapons, so the bard 1.5 weapon is supposed to be similar to the Songblade in terms of damage, stats, and resists.

Also, keep up the feedback. While I can't promise any changes, I will say that we've all been keeping tabs on all of the epic discussions on the live boards, as well as the other class boards. We're jotting down notes and we'll make adjustments when necessary, to make these weapons balanced and fun for all classes.

Thanks guys,

-Zajeer


I dont see the bst epic get nerfed the bard epic gets a boost
(bards were complaining about ratio)
Title: Epic Completed
Post by: Ogee on September 25, 2004, 11:47:41 PM
Done on Dro  :D  :D  :D  :D
Title: Epic Completed
Post by: kegulik on September 26, 2004, 12:52:46 AM
Grats!

Almost makes me wish I still played.

Of course, an unguilded level 60 on emarr, isn't likely to see it anyway.  There's my consolation!


One thing I noticed-augment slot 4 and 8.  Can put two procs on it!
Title: Epic Completed
Post by: XervIxx on September 26, 2004, 03:44:05 AM
done on Xev as of 630pm pacific

(woulda been four thirty but that dumb despawning Barbarian poofed before i could turn in the totem..and her two hours wasnt up by a long shot, so she just despawns within a cpl minutes of cloak turn in i guess)
Title: Epic Completed
Post by: Eatbugs on September 26, 2004, 10:00:42 PM
Done today as of an hour ago.  Had three groups plus a few for final fight - pretty easy. (mostly elemental geared) Our two troll BSTs just aggroed and offtanked all the warders, had two Paladins RGCing the healers.
Title: Epic Completed
Post by: Bengali on September 27, 2004, 03:58:07 AM
All done here, too (except for final turn ins because Erana despawned).  It's a pretty fun fight that a couple of groups can handle pretty easily.
Title: Epic Completed
Post by: Draen on September 29, 2004, 11:56:20 PM
Epic done on VZ...thanks for all the info guys.
Title: Epic Completed
Post by: Stragidex on October 01, 2004, 03:12:26 AM
One on Xegony Done as of 9:15PM EST
Title: Epic Completed
Post by: Aeshmal on October 04, 2004, 03:01:59 AM
I'm a little late. Done on Fennin Ro as of last Monday.
Title: Epic Completed
Post by: Jaldak Lakota on October 04, 2004, 09:22:50 AM
Done on veeshan got it around 8:30pm saturday night