The Beastlords' Den

Rants => Rants - The Sewers => Topic started by: Dorrogtr T`A on December 04, 2004, 06:17:38 AM

Title: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Dorrogtr T`A on December 04, 2004, 06:17:38 AM
/nod my guild leader hasnt logged on in 1 week, and we haven't raided in a week. An elemental guild that used to have around 60 per raid has like 8 people during peak hours. And my old guild that was doing VT stuff disbanded, guild leader + officers left for WoW.  :cry:
Title: EQ is dead
Post by: Koullyn on December 04, 2004, 07:12:56 AM
All servers are suffering from EQ2 and WoW losses. SoE will be forced to combine servers soon, HAHA. I am evil and it is really nice watching them lose money to Blizzard.
Title: EQ is dead
Post by: cougerofeq on December 04, 2004, 11:06:56 AM
Heard CoS folded on Tarew Marr and our guild is suffering for numbers. I broke down and did what I had not planned to do - bought WOW.  My intention was to continue to play EQ1 only, but so many in the guild raved about it.  After 4 days I have a lvl 21 hunter(bst) and am having a blast. I dont know if I have given up on EQ1 yet, will see how the end game goes in WOW.

Whats great is you can solo all you want and if you have taunt on your pet it can hold agro while your in range. It seems to have so much of what we asked for here.

Of the 4 BST in the guild, one went to EQ2 and the other 3 to WOW at least for now(we know why). Not sure who is coming back and who is gone for good.

The lack of progression in omens with poor AAs and spells that really didnt add much, seems to have been a bad decision... Guess Sony doesnt care anymore?
Title: EQ is dead
Post by: Tastian on December 04, 2004, 02:38:42 PM
"SoE will be forced to combine servers soon"

Sony still has no plans to merge servers last I heard, not even pvp ones.  

I do know a lot of guilds that have folded/merged.  Also know a lot of people that left.  Seems like most that I know left were higher end.  For the time I play I'd say I know a fair number of lower level people and most of them are still planning EQ.  Most of the problems with EQ are at the higher end (dps issue, zones, etc).  I know some people in their 50's that are just now getting near great points in the game.  *shrugs*

I think the mass of people leaving or simply not playing atm though has a big effect on norrath and I'm curious to see how that plays out.  I know LDoNs are pretty much dead on most servers I've seen.  Bazaars went from people paying for a spot to being in the 2-300 range.  Economy seems so fubar atm, but who knows what will happen.
Title: EQ is dead
Post by: Koullyn on December 04, 2004, 03:55:47 PM
Like I said, they will be forced to merge servers. SoE has never in 5 years been honest about its intentions so I doubt they would give us much information about their plans.  The CS in EQ has continually gone downhill in the past months and now with all servers suffering from a lack of players they will have to do something to make EQ survive. More and more people leave because their guilds have died due to lack of population.
Title: EQ is dead
Post by: Tastian on December 04, 2004, 04:42:53 PM
Yeah it's the compounding issue that I'm curious to see how it goes.  I know many that left because say the highend is fubar or they are bored or hate sony or whatever.  I know others that left because their RL friends left.  I know whole guilds that have folded because they lost a dozen plus members all because a group or family moved onto a different game.  Suddenly even people that are ok with EQ as a game are having guild issues, grouping issues, etc.  The economy has been fubar for awhile imo, and I'm actually curious to see what happens as the server populations have dropped.  If "casual" players will have a harder time finding certain items.  If maybe lower end guilds will form up and start going after things that they wouldn't have before.  *shrugs*
Title: EQ is dead
Post by: Sardarni on December 04, 2004, 05:31:13 PM
My bigest problem playing EQ is getting KEI and pet toys, I don't mind going solo, but it's easier with pet toys and KEI.
Title: EQ is dead
Post by: Strigori on December 04, 2004, 07:17:14 PM
Time will tell, just because people havnt been on in a week, doesnt mean they wont come back in a month.  The simple fact that in 4 days couger has a lv 21 of 60 levels leads me to belive that people are going to hit the "end" of the game too fast and lose intrest(not everyone will do several charaters).   People complain about slow leveling, but rapid leveling like many of the new MMORPGs are doing is a quick way to lose you base too fast.  CoH had the same thing, faster levels, and when after the first couple months people played through all the content, they got bored.  It pulled signifigant numbers of people at luanch also.  Some in my guild who have tried other games, are comming back after acouple weeks because they got bored with it.

The drop of many players at high end right now has less to do with other games, and more to do with the fact that  a great deal of the players leaving have played through almost all the content in the game.  The set up of omens didnt help any, only 1 locked zone got people into and through all the high end oow content too fast.  As annoying as flags are and have been, they did slow down progression.  Locked zones also had the effect of a status effect that is lost in oow,  and the fact that a bazaar geared person is in the same places as a time geared for xp/aaxp is offensive to some.  

EQ however is not dead.  And any talk of server merging is just that, talk.   They wont even think about it till a number of things happen,  holidays end(they DO have an effect on server population afterall),  subscrptions expire(just because someone hasnt been on in a week or two weeks, their accounts have not expired yet, and im sure in many cases are not cancelled yet either), and sever population stays low for several months continuously, and the accounts dwindle.  

Before people declare EQ dead, make sure the "eq killers" have more staying power than a month or two.
Title: EQ is dead
Post by: Dorrogtr T`A on December 04, 2004, 11:04:54 PM
Trust me, EQ is dead.  :)
Title: EQ is dead
Post by: Shirrkarn Ayge on December 04, 2004, 11:29:23 PM
OK then quit posting on an EQ forum
Title: EQ is dead
Post by: Koullyn on December 05, 2004, 04:40:58 AM
WoW isn't extremely fast on leveling, one guy does not set the bar. The early levels go fast, but you have to work to keep going. I think it is much easier to level the first 40 levels of EQ than it has been the first 20 levels of WoW.
Title: EQ is dead
Post by: Strigori on December 05, 2004, 05:40:28 AM
first 40 levels of eq now maybe, but i rather doubt the first 40 levels of eq in 99, before levels 65 and 70, and pre-AA.   Very big difference between now and even 2 years agro and the leveling speed in eq.   The differnce there is that EQ has so massivly much more content and as the focus is more on AA now than levels.   I wont belive the "eq killer" thing till after it happens. a slump now(durring the holiday season no less, always a slump of players this time of year) may not be representitive of how things will be in a month or three months down the road.
Title: EQ is dead
Post by: Koullyn on December 05, 2004, 07:30:00 AM
This time of year is when there are usually more people logged on, the summer time is the slump time of EQ in my past 4 years of playing. Think back of leveling your second character to 40 even before Luclin, it was much easier because you knew how to play the game. Just about any MMO that comes out people will level fast because they are mainsteam and there aren't thousands and thousands of newbies to the games. You have people that are used to gaming and determined to level. I levled faster in EQ2 beta than I have in WoW due to the fact the quests are better in WoW and I spend more time doing those instead of grinding.
Title: EQ is dead
Post by: Dumpty on December 05, 2004, 09:11:39 AM
Quote
This time of year is when there are usually more people logged on, the summer time is the slump time of EQ in my past 4 years of playing.

It's exactly opposite. I've seen it every year in the various guilds and general populous.
Title: EQ is dead
Post by: Dummkopf on December 05, 2004, 03:06:33 PM
Aye, winter was always better for most guilds than summertime, but at the moment its just depressing. I log in about once or twice a week now since we do not raid, raidleaders basicly left eq etc.

One thing why SoE dont see a reason is the station gamepass, lots of ppl i know got that and theire eq1 chars dont die that way, the account is still active although they dont play anymore. Thing is that leads to incorrect numbers for serverpopulation since the active population (those still playing) is way lower now but the subscriber numbers are not as low (yet).
Title: EQ is dead
Post by: Tastian on December 05, 2004, 03:50:41 PM
I never bought into the "EQ killer" thing.  My personal belief and findings over the years are that the biggest killer of eq has been EQ.  Whether some people just burnout, get fedup with bugs, get wrongly banned/warned, etc.  There are a ton of people I know playing wow and eq2 and other games, but that's happend a lot over the years.  I've seen people leave for daoc, coh, etc.  I do think wow is doing very well atm, but I don't consider it an eq killer.

However, people talking like server pops aren't down I just don't understand.  I've played eq since beta and seen the rise and fall of various guilds, of various servers, of slumps and everything else.  A few months ago people were paying pp to get a spot in the bazaar, now I never see 300+ people in it.  The other day I thought the bazaar had crashed because there were only 170 people there, but it just stayed at that number for hours.  I've seen the very highest end guilds leave this game.  Guilds that were around forever just up and left.  They didn't disband, they didn't have guild fighting or anything else they just were sick of god or of eq or whatever and most retired/moved on.  I've seen multiple time and ele guilds collapse due to pulling 20(ish) people a night.  I've seen guild mergers and tons of other things.  Right now I know people with active accounts that aren't playing nearly as much, or just haven't offically canceled their account yet.  Heck, we've had 3?(ish) corr's quit the game in the past month or so.   Some guilds are moving servers due to lack of members/viable recruits.  Just lots of things that very seldom happend before or happend to this degree in EQs past.  

I'm not saying EQ is dead because I honestly don't think it is.  However, I really don't understand people that talk like nothing has changed.  *shrugs*  We'll have to see what happens.
Title: EQ is dead
Post by: Koullyn on December 05, 2004, 05:16:56 PM
Yea it is sad when you log on to some servers these days. On Quellious the top guild was pushing 60+ every single night of the week and now they are happy to see 20. The only guild really raiding is one that merged 1-2 other guilds so they could continue. There are enough diehard EQ fans that won't quit unless they have to. SoE would have to close the game down to get rid of them so I don't know that we will ever really see an "EQ Killer" as Tast said. I could see EQ being merged down to 5-10 servers from the 60+ it has now though. As long as they are making some kind of cash they will try to keep EQ running. When it becomes un profitable they will try and force everyone to go to EQ2 with incentives most likely.
Title: EQ is dead
Post by: Dumpty on December 05, 2004, 06:39:25 PM
60+ servers? lol
Title: EQ is dead
Post by: Koullyn on December 05, 2004, 09:12:28 PM
Sorry you are right, 51 servers listed on their pages. I was thinking and a possible EQ killer might be what the boys over at Sigil come up with. If and when they get their next MMO out it could definately have potential, you know they will use the great ideas they had plus the new technologies to create something awesome.
Title: EQ is dead
Post by: Tastian on December 05, 2004, 09:13:37 PM
Not quite 60, but it's a large number and some of them are definitely hurting more than others.  I've heard lots of pvp server people talking about the lack of pvp latly.  I know of some guilds that used to raid qvic+, that are now backflagging in planes again.  I think these are just some of the ripples of certain people leaving that will make the game less attractive to others that even though they themselves might not want to leave they don't enjoy playing as much as they did.

Like I said I don't think EQ is dead by any means, although I do think it took a much bigger hit than many are admitting.  However, what really interests me isn't how many left directly for wow or for EQ2, but rather how many people are going to leave EQ because the economy is crap, they can't find enough pvp, they can't get groups, or their guild crumbled around them for instance.  I know of literally dozens of people that have left EQ not because they were unhappy with their class or with the game, but because their GF or BF or son or daughter or whoever quit and went to another game.
Title: EQ is dead
Post by: Latang on December 05, 2004, 10:34:18 PM
We had 54 people for mpg trial raids last night. EQ isn't dead, just some guilds.
Title: EQ is dead
Post by: cougerofeq on December 06, 2004, 07:59:43 AM
Made lvl 22 tonight - it is slowing down and I have been playing a lot.  The reason its so fast at first is you can solo all you want and quests give good items and good experiance.


We have 26 guild members from EQ1 , some who had already left but most were/are active in EQ1. There is also a EQ2 Guild set up with right many players so it has hurt our EQ1 guild much.  I dont know if we got the numbers for time this week or not as I was not feeling good, so played WOW for a few hours versus raiding till 5 am in time.

I had no intention in trying WOW as I did not want to lose my toons who I had built from beta 3. But the sad state of my lvl70 BST(and no response from sony) and the lack of a raid force pushed me to try and I like it.

I dont know if the upper end of WOW will be good, but some of the quests are pretty complex and I flew over some of the higher zone in one of the mass transit birds and the drakes and the zone they were in looked cool.  Not seen a dragon yet.


I went to a zone today where its dusk all the time - the lighting transition as I enterend the zone was really erie.  I am really impressed with the details in the game. I hope the high end is just as much fun. We will see.  I still have my EQ1 account for now and even if i were to cancel it - you can reactive it later if you want.  So far they have not deleted any accts as far as I know.


I still check here to see if the BSTs are gonna get a leg up - but it may be too late for me...
Title: EQ is dead
Post by: Dumpty on December 06, 2004, 09:37:38 AM
I want really disputing the fact of wether or not it was 60, i was just surpriserd it was near that figure. I never really noticed before.  imo eq would be fine atm around 30.
Title: EQ is dead
Post by: Jzath on December 06, 2004, 04:31:10 PM
Dead?  No.  Taken a serious hit for several reasons?  Yes, definitely.  Will it last?  By the end of January I think will be the telling signs if there will be a rebound or not.

I know of one person that has tried EQ2 and cancelled, plays around in WoW when the 4 of us cannot group.

I have seen a few people brand new, true newbies on the FV server.

I love the fact EQ is fluid.  It is both good and bad.  I personally have not found the bad I encounter to sour the good I find.  Yet, I find the exodus to be a windfall for me.  I wish I few more would leave that would hand me their gear *evil grin*

I am glad people are enjoying EQ2 or WoW.  Enjoy it.  I think competition is the best thing for any product.
Title: EQ is dead
Post by: Oneiromancer on December 06, 2004, 06:11:17 PM
Kane Bayle is pretty deserted.  Two Time-level guilds left, and the Euro-time one is having population issues.  So many guilds have folded in the last month or so it's not even funny.  My guild, which is casual, has also been hit hard because so many of us went to EQ2.  I haven't cancelled my EQ account yet but when I get WoW I will be...I'm not going to pay for three games at once.

I don't want to give up on EQ forever...it was a great experience.  If EQ2 and WoW can't hold my attention over the long run, I definitely plan on returning to EQ.  But for now I want to try something different.

Game on,
Title: EQ is dead
Post by: Gotog Ironskull on December 06, 2004, 06:15:07 PM
EQ Dead OMG I better tell the 70+ members of my guild that are on every nite.  

EQ2 is Nice but few friends I have that whent there are returning.  Same with WoW.  There nice to mess around with.  been hearing about ppl who got rid of accounts now bitching and crying about trying to get them back.
This is on fennin ro thoe might very well be diffrent on other servers.

I know that on Fennin Ro there are still 3 guilds Farming Time.  Still a pain getting a good weekend day/nite raid going.
Title: EQ is dead
Post by: Nanndas on December 06, 2004, 08:31:12 PM
Quote from: Oneiromancer
I don't want to give up on EQ forever...it was a great experience.  If EQ2 and WoW can't hold my attention over the long run, I definitely plan on returning to EQ.  But for now I want to try something different.


I also can't afford to pay for 2 accounts, So EQ will be on hold for a while. On Friday night, my son who has a 68 Bard, walked in with WoW. He understands that it's one or the other. So we will group together soon and give it a good shot. He, like me really likes the quest system. I can see as we get higher, grouping will have to be the way to go.

The game has some very good points. I play a Night Elf Hunter. When my pet growls (taunts) he gets the mob. I don't get pounded on even though I'm beating on it. Quest system is great. Loading the game is a real pleasure. Tradeskills are super. I can make stuff better than dropped. Skill ups come fairly rapidly. I don't need to cast a spell 300+ times to get one skillup.

Had a suprise last night. I tracked a Moonstalker matriach (sp). I also saw a Moonstalker runt on track. I set my trap and pulled the Matriach over it. I got the surprise of my short WoW life. The runt was the Matriach's pet. And a level 16 at that. Not like the pets we see in EQ. So at level 18 I was fighting 2 mobs, a level 19 and 16. We made it through, but by the skin of our teeth.

Nan
Title: EQ is dead
Post by: Kashmiir Battlekat on December 06, 2004, 08:34:18 PM
I have not yet seen any returns from EQ2 or WoW.

I think the 50% of everyone who left for EQ2/WoW will stay there. I think the other 50% will either retire from MMORPG or return to EQ1. I'd guess 1/4 of all who left will return within 6 months. Just my guess.

EQ1 is far from 'dead'. We had around 110 actively raiding guild members. The lowest number we have in our active raider database was 64. So I would say we lost about 40% of our active raiders. We have replaced most and are back up to a solid 78 active raiders and perhaps that number will increase.

We are back in business with severe backflagging having happened. w00t!
Title: EQ is dead
Post by: Choppin on December 07, 2004, 07:32:41 AM
read somewhere that veeshan was an overpopulated server anyway, I think the effect is much more noticeable on less crowded servers (and now void)
Title: EQ is dead
Post by: Incite on December 07, 2004, 12:25:05 PM
Quote
Heard CoS folded on Tarew Marr


Good.
Title: EQ is dead
Post by: ghostryder on December 08, 2004, 06:24:46 PM
I'm up to 23 in WoW with a Hunter and after seeing how things play out loading up EQ only makes it's bad points stand out even more.

It's like when you break up with a girlfriend. Two weeks later your dating a new one, who treats you right. When you try to go back to the old girlfriend her faults are even more glaringly obvious than the first time around and the relationship fails.

I seriously doubt many will return from WoW.
Title: EQ is dead
Post by: Voidstalker on December 08, 2004, 10:19:24 PM
I'm personally just tired of playing EQ (video games in general) 40+ hours a week.
Title: EQ is dead
Post by: cougerofeq on December 11, 2004, 03:32:11 AM
Well its 10pm est on Friday our time night and we have 30 people online with a bunch of new recruits.  Even if we did get enough for time - 6-7 am is just too late to finish.  Maybe next week?
Title: Re: EQ is dead
Post by: Oiingo on December 28, 2004, 02:13:02 AM
I'm still tagged with the (former) number one guild on Ayonae Ro and I was online last night from around 7 PM to 11 PM, and I was the only person on in guild chat.  Talk about a boring night.   We used to raid Anguish and now everyone is gone. :(

Dunno if I'm alone in this thought, but I wonder how many current original EverQuest players are waiting to see how EQ2 and WoW fare past a few months.

It'll certainly be interesting to see.
Title: Re: EQ is dead
Post by: Scalewulf on December 28, 2004, 04:42:48 PM
Ghostryder,

You put it perfectly. 

I've a 33 Troll hunter atm and everything about the toon and the game in general was done right (IMHO). 

You are just so VERY hard pressed to find flaws with this game. 

I'm not too worried about content, this game has an enormous amount of content.  End game?  There will always be a VERY fun form of pvp even you manage to do all of the content. 

Blizzard has done it again.  They rarely if ever do anything ground breaking, but no other company spit-shines a product like they do.  They have the secret formula, get rid of everything that isn't fun or just plain sucks and add $hitloads more of the fun stuff. 

I agree with a review that was written when the reviewer spoke of Blizzard now becoming the name brand other companys fear (ala Microsoft, Coke, Dell, etc, etc). 

I left 5 years of EQ behind, tried COH, tried EQ2 and stuck with WoW.  Let me say that I think the latter 3 are all step-ups from EQ. 

Well, thats my 5cents anyway...
...happy holidays everyone,

Scale
Title: Re: EQ is dead
Post by: Clawviper04 on December 29, 2004, 11:49:03 PM
Well its been very hard to let go of my bst,but after playing CoH and WoW i can now see how bad Sony run things and i dont see any improvement coming from them at all , its all about that dollar bill to them , they have no pride in they're work anymore. So much could have  been done with EQ , but they have no desire to do what is best for the game . Why would they put a quest system in EQ2 but not in EQ1 ? Anyways  WoW is doing me good  i would of stuck with CoH if it had pvp which when it do get pvp its going to be awesome .  :-D



Elder Clawviper
Title: Re: EQ is dead
Post by: Starpaw Southerncross on December 30, 2004, 12:16:44 AM
A server merge between some servers would be a good thing!, I must say my guild http://www.coldfuryguild.com/ a aussie guild, decided to have a break over  christmas and are going to come back strong, thanks to server transfers from other aussie/asian guilds unfortunatly disbanding, but fortunate for us. =)
Title: Re: EQ is dead
Post by: Sardarni on December 30, 2004, 01:22:22 AM
Well since the guild is almost gone and everybody else leaving, I don't mind soloing (esp GE). But since I can't find pet toys or KEI... I can't even do that.  My subription runs out in May and after that, I'll get a life.
Title: Re: EQ is dead
Post by: Jatrulak on January 04, 2005, 04:08:31 PM
I log in about once or twice a week now since we do not raid, raidleaders basicly left eq etc.
AO is dying? :?
Title: Re: EQ is dead
Post by: Ratath on January 04, 2005, 10:18:47 PM
I log in about once or twice a week now since we do not raid, raidleaders basicly left eq etc.
AO is dying? :?

AO doesnt raid more like it
Title: Re: EQ is dead
Post by: Choppin on January 05, 2005, 10:13:11 PM
I am playing AO atm, pretty nice considering its free for 1 year (the base game without expansions), if you ever wanted to try it think the free 1 year off is open til 15th.
Title: Re: EQ is dead
Post by: SillyWalrus08 on January 05, 2005, 10:43:12 PM
im on sullon..which was always dead..but ya EQ being so low pop making me sad. we lucky to even get 20 people in pok or the baz @ one time. raids are about 20 or so people. this is sad, but i hear from my friends EQ2 sucks and WoW not that great psh ima stick with my EQ  :-)
Title: Re: EQ is dead
Post by: Jkal_Shihar on January 06, 2005, 11:27:13 AM
Quit EQ back in Sept. Just got tired of it. Had two accounts, mine and wifes and it just got to be a bore when I logged on.
I've had the itch to load everything back but mostly just to say hi to friends that might still be playing. I actually went too EQ2 and love it. Also not pushing myself to boredom by playing upteen hours a day. I'm lucky if I play an hour on weekdays and half the day sat and sunday.
Is EQ dead. Not by a long shot but from reading my old server boards. They need to do something. My old guild just folded and it sounds like a few more as well.
Title: Re: EQ is dead
Post by: Dummkopf on January 06, 2005, 08:40:40 PM
Hehe Chopping, Jat meant Arch Overseers with AO. AO is still raiding small scale stuff back in Qvic or something, but cant really do anything without guests or friends so my guess is its dead at the moment (have to say i didnt log in for about 3 weeks and dont really miss it, but damn, lets get those euro beta servers online, im suffering WoW withdrawal).
Title: Re: EQ is dead
Post by: cougerofeq on January 11, 2005, 05:59:02 AM
A few years ago I worked for a company that wanted to thin out its home office a bit. There were 1000+ people working for them.

They decided to relocate the office from Ft Lauderdale. FL  to Dallas TX. 

They wanted up to half the employees to quit so they made the relo pakages pretty lame figuring that they could always make them better if they needed more to make the move.

Well, months passed and as the relo date closed in... they totalled the commitments for relocation and what do you know - only 10% of the employees decided to relocate.  They added more to the packages but since people had talked to their families and made their decision, about 70% of all the employees left.

I am reminded about this as it seems Sony wanted many to go to EQ2 but underestimated how many would migrate to it and WOW.  I am sure once they sweeten the package for those not relocating it will get better, but it seems like the damage is done. I know I never intended to even try eq2 or WOW - but I spend all my game time in WOW now.

I havent pulled the plug on my eq1 subscription but I guess I should.
Title: Re: EQ is dead
Post by: Kashmiir Battlekat on January 20, 2005, 04:55:29 PM
Of my 4 accounts I have 1 account still active in EQ1. My Cleric. Hes paid until Jan 24th 2005....

So I log in last evening around 10:30pm on Veeshan. Hes perma-parked at the Time Portal.

I hit my friends list which consists of approximately 24 individuals.

What do I see? 1 person is on the list. ONE out of 24 or so. Now that my friends is severe.

So then I humor myself and hit '/who' in Plane of Tranquility. Oh my... 8 people in the entire zone!

I then figure... hmm... well, with OoW out Im sure lots of people are over there. So I head over to Plane of Knowledge just for kicks.

I hit '/who'.

To my surprise... 23 people in the entire zone!

Now that my friends tells me something is seriously 'borked' with EQ1 populations.

Its only a matter of time before server merges occur on the 'non-pvp' side of things.

Scarey. Oh well, it was bound to happen someday. EQ1 cannot last forever in its highest form, but the game will be there and alive with activity for at least 5 more years. For all of you who play EQ1 and are still finding great enjoyment take heart and know that the game you love (as I still do) will be there for many more years to come, but it will 'never' be the game it was 4 -5 years ago.

One thing that I am somewhat disappointed about is they continue to churn out Expansions (going for the big dollor) rather then releasing a 'tremendous' patch that repairs all of the irritating things about EQ1 such as 'crappy Luclin Models', 'levitate lag', 'smoothing out Tradeskills even more', 'balance out classes a bit more', 'balance loot with quality assurance' etc... etc... heckj, I would have PAID for a patch like that. A huge patch that dealt directly with  many passed irritations that would be too large to download or too painful to downloak. I would have paid for it.

Anyways, update from me on WoW.

WoW is not a game that is very 'group' friendly. You find that you do much better in most XP grinds just going at it solo. I am now level 36 (almost 37) and I have not really grouped with any of my friends as its just not as efficient. If a mob gives me 220 xp for 1 kill and I group with 1 person it knocks it down to like 63 XP. I havent quite figured out yet the exact XP ratio between 2 grouped characteres and level difference, but I do know you take a pretty big XP hit if they are even 2 levels higher then you. This doesnt really make for any good reason to group....

The game itself is quite fun. I mean it. "FUN". I mean like "YIPEE! WOO WOO" type fun. This is quite a change from EQ for me. EQ started getting me down because it always felt like I was never getting any headway.

I really dont know what to say about WoW other then it is Everquest with all of the irritating factors removed. Its a good game and well worth my $50.00 to buy it, my $15.00/month to play it and the recent server issues they are having (expected since its a new game).
Title: Re: EQ is dead
Post by: Dummkopf on January 23, 2005, 10:41:02 PM
I havent logged into EQ in nearly 2 months now and im surprised that i dont miss the game (although i had a lot of fun there). I do however miss the friends i played with. Some play in the WoW beta now and more will at least try out WoW once its open over here so i hope to see them again.

About WoW, i play my second hunter at the moment, this time a nightelf and will ding her 40 tomorrow i hope (the dwarf is 47). It's true that grouping for xp isnt a good thing to do, but then you shouldnt grind anyway, at least with your first character in that game. There are so many quests that you always can do several at once. Grouping becomes a big thing once you start to do instances and elite quests.

Hunters are a lot of fun to play, i really love that class, its the beastlord i always wished to be (well, i could do with more melee, but even that is possible). Nevertheless hunter is the most played class on nearly all beta servers i ran a census on so i will most probably start a priest in retail since that is the least played class and one of the most important one in instances, especially later on in higher levels. As for now i enjoy my hunters as long as the european beta lasts :)
Title: Re: EQ is dead
Post by: Kashmiir Battlekat on January 24, 2005, 08:56:27 PM
You speak in the sense that the game is in Beta release. The game went gold about 3 months ago.

I havent logged into EQ in nearly 2 months now and im surprised that i dont miss the game (although i had a lot of fun there). I do however miss the friends i played with. Some play in the WoW beta now and more will at least try out WoW once its open over here so i hope to see them again.

About WoW, i play my second hunter at the moment, this time a nightelf and will ding her 40 tomorrow i hope (the dwarf is 47). It's true that grouping for xp isnt a good thing to do, but then you shouldnt grind anyway, at least with your first character in that game. There are so many quests that you always can do several at once. Grouping becomes a big thing once you start to do instances and elite quests.

Hunters are a lot of fun to play, i really love that class, its the beastlord i always wished to be (well, i could do with more melee, but even that is possible). Nevertheless hunter is the most played class on nearly all beta servers i ran a census on so i will most probably start a priest in retail since that is the least played class and one of the most important one in instances, especially later on in higher levels. As for now i enjoy my hunters as long as the european beta lasts :)

Title: Re: EQ is dead
Post by: danaconda on January 24, 2005, 09:07:52 PM
Kash.... pay attention man  :-D

This is the last line of the quote in your post....
Quote
As for now i enjoy my hunters as long as the european beta lasts

European Beta. They haven't released it in Europe yet!  :evil:

GO ME!!
Title: Re: EQ is dead
Post by: Kashmiir Battlekat on January 24, 2005, 09:20:29 PM
Kash.... pay attention man  :-D

This is the last line of the quote in your post....
Quote
As for now i enjoy my hunters as long as the european beta lasts

European Beta. They haven't released it in Europe yet!  :evil:

GO ME!!

DOH!!! I am abashed!

Sorry, please forgive me. Its Monday :(

--hehe
Title: Re: EQ is dead
Post by: Aneya on January 24, 2005, 09:44:40 PM
In other news, we cleared Time again over the weekend. :P
Title: Re: EQ is dead
Post by: Jaeren on January 25, 2005, 04:46:29 AM
You are smarter on Tuesdays or something Kash? :P
Title: Re: EQ is dead
Post by: Kashmiir Battlekat on January 25, 2005, 05:14:05 PM
You are smarter on Tuesdays or something Kash? :P

Who are you?
Title: Re: EQ is dead
Post by: danaconda on January 27, 2005, 02:01:07 PM
Well, at least he's smart enough to be Horde..... can't say the same about you Jaeren  :evil:
Title: Re: EQ is dead
Post by: Kashmiir Battlekat on January 27, 2005, 05:44:23 PM
Well, at least he's smart enough to be Horde..... can't say the same about you Jaeren  :evil:

BUA HA HA HA!

The Hoard is not evil. Just the Alliance misunderstands our intentions.
Title: Re: EQ is dead
Post by: Jaeren on January 27, 2005, 08:46:40 PM
And that's why the horde comes through to beat up the little gnomes? :P
Title: Re: EQ is dead
Post by: danaconda on January 28, 2005, 02:35:36 PM
I'll officially state: /hijack on

But yes, the Horde is evil! Kash must be thinking it's Monday or something. No one misunderstands me. I'm evil. Very evil. I once bedded an orc female then met up with her sister right in front of her. Now that's evil!  :evil:

I kill children centaurs. I kill lionesses! Nothing will be spared from my weapons. Some poor night elf crossed my path and was 7 levels higher than me. I killed him too (albeit with 4 others). I was at the Crossroads and it was attacked by 4 lvl 60 Alliance members. One was a gnome!  :x I attempted to kill him. Gnomes infuriate me. A barbaric sense of rage overtakes me. There is no denying it.

Oh yeah, and /hijack off (for me)

Now, EQ is dead to me! (think of that scene from Karate Kid 2 when Sato says that to his nephew/son?)
Title: Re: EQ is dead
Post by: Dummkopf on February 03, 2005, 01:56:13 AM
/bonk Kash, yes, it isnt released here (thats the biggest thing i hate about WoW btw, regional servers just suck).

But now we got a release date, feb 11th will be the day, just gotta check my schedule....

Yay. i got the day off! Too bad i have to work the next 3 days though.

Title: Re: EQ is dead
Post by: Kashmiir Battlekat on February 03, 2005, 11:29:40 PM
/bonk Kash, yes, it isnt released here (thats the biggest thing i hate about WoW btw, regional servers just suck).

But now we got a release date, feb 11th will be the day, just gotta check my schedule....

Yay. i got the day off! Too bad i have to work the next 3 days though.



DOH!

Thats awesome the the Euro Release is coming soon. I can say, without a doubt, that the US release has been quite incredible. We have fought with many server issues, but its to be expected.

Be preparef for downtime. Having the following 3 day after release at work may be a blessing in disguise :)
Title: Re: EQ is dead
Post by: ghostryder on February 04, 2005, 06:10:36 PM
Quote
WoW is not a game that is very 'group' friendly. You find that you do much better in most XP grinds just going at it solo. I am now level 36 (almost 37) and I have not really grouped with any of my friends as its just not as efficient. If a mob gives me 220 xp for 1 kill and I group with 1 person it knocks it down to like 63 XP

Eq players are going to have to become un-brain-washed in terms of XP grinds. In WoW one simply isn't as concerned about the XP bar. There's no rush to get 55 so you can have a decent Beastlord and finally tank along your pet, or no rush to ding 70 to join that ubber guild because unlike EQ where your journey suffers from huge dips from being underpowered or overpowered WoW is geniusly balanced from start to finish throughout the level ranges. Whatever level you are things remain constant. You can always kill an Elite your level or 1 below, you can always kill regular mobs 2 to 4 levels higher. I dinged 48 yesterday and was able to take down a 52.

I cannot stretch how much better quests are layed out. Last night I wanted to finish up the 'missing corrier' quest- it progresses like this. NPC quest giver tells you about a courier that never reached town. Look for signs of him. You search along the beach until you come across a sunken rowboat. The rowboat is surrounded by level 49 water elementals. You clear those and you click on the rowboat to receive a dagger that belongs to the missing corrier. You bring it back. The quest NPC tells you to bring it to the town's wiseman for clues. The wiseman drinks a potion and has a vision. This is all played out in character animations and speech. He tells you his vision directed him to the Knoll camps further inland. Go search the knoll camps. You travel quite a ways into Feralas to reach the knoll camps. There's several. They occupy the center of the southern zone, which is about the size of Eastern Wastes. After clearing several camps you come across his knapsack. Instead of having to travel all the way back to town the quest message pops up with a message from the wiseman that the corrier has been taken to the southern end of the zone by wasps. You travel south to the wasps/insect nests. Here you fight bugs like tunnelers, wasps, workers. The nest goes underground in an array of tunnels and rooms. Finally you find the corrier. Hes in an cocoon. You click on him to free him and another quest window gives you the 'escort corrier to freedom' quest. So you fight your out. Here it's clear the quest spawns certain waves of mobs on you way to the exit.

Each stage was considered a different quest. complete all at once or one at a time. It was logical. I didn't need to log out and look up cryptic messages on an EQ info site to figure out what I needed to do. I never had to leave the game. Another glaring observation is quests are brilliantly intergrated with the zones. There's always a purpose. My XP rewards were generous. I received also a very nice dagger. I could do the quest solo, though a group speeds it up quite a bit, especially at the end with the escort mission. Me and two friends did the whole series in about 2 hours, but like I said, you could do it one stage at a time if you don't have that much time.

The closer I get to 60 the more I'm seeing how grouping will come into play. Raid zones, for one, are designed for guilds of 40 players. The guild has a week to finish the raid. No more EQ allnighters. Every aspect you suffer in EQ has been addressed!



Title: Re: EQ is dead
Post by: Aneya on February 07, 2005, 03:29:34 PM
WoW is not my cup of tea, plain and simple. I much prefer EQ2. As much as people would like to say EQLive is dead, it is not.
Title: Re: EQ is dead
Post by: Jkal_Shihar on February 07, 2005, 04:40:22 PM
Well came back to EQLive just recently and I'll have to say its not dead but it has slow downed a bit.
I agree with Aneya, not a fan of blizzard and dont much care for WoW. I do prefer EQ2 though.  I got back in my old guild on eqlive though and there pretty strong considering we are a family guild of casual gamers with a few hard core players in the mix.
A few of my friends that stuck around told me who merged, who disbanded and who's still around. Of course its disheartening to run into the bazaar and seeing on average 275 traders when 7mos ago it was always capped at 500+.
Title: Re: EQ is dead
Post by: Kashmiir Battlekat on February 07, 2005, 06:45:27 PM
EQ1 is not going anywhere. Its a great game. I had an incredible 5.5 years in the game. Is the game 'dead'? Comparatively speaking the answer is an overwhelming "yes".

Ill bet more people no longer play then those who actually do play.

You will not find me bashing on EQ1. There is nothing to 'bash'. It was a revolutionary game for its time which truely set the standard by which all other MMOPRG's use as there back drop.

Blizzard themselves have stated that WoW is not revolutionary. They took all of things that irritated players of 'other' (READ: EQ1) MMORPG's and removed them. They then took all of things 'other' (READ: EQ1) MMORPG's did RIGHT and incorperated them in to WoW.

WoW is Everquest1 with all of the bullshit removed. Its really as simple as that. If you start playing WoW thinking something 'new' or 'revolutionary' is going to happen Ill tell you now its not there. The game is just simply more 'friendly' to Hardcore players and Casual players alike. I highly recommend it to everyone especially fi you are somewhat disenchanted with Everquest. If so, you will simply LOVE WoW. I promise you that much.
Title: Re: EQ is dead
Post by: Dummkopf on February 11, 2005, 04:35:51 PM
Quote
Be preparef for downtime. Having the following 3 day after release at work may be a blessing in disguise

You're prolly right, the demand is that high that they have to take down the account creation page because it was overloaded, well, guess i have to wait a couple days to get my account created now .)

Oh, and servers already have up to 120 minutes login queue, fun fun fun.

Just hope i can patch my (german) client to english, it sucks to play in a non-english client.
Title: Re: EQ is dead
Post by: Khayden on February 13, 2005, 01:49:08 PM
My guild was raiding the EPs when WoW and EQ2 came out.  We dropped from 60 people on both weekend raids to about 35-40.  1 guild on bertox has moved to WoW, one has lost the majority of it's raiders and formed an alliance, one has stopped raiding and another who had just made the EPs has folded.  It was looking pretty bleak.

However there are still 5 guilds in front of us in the content all raiding full time with enough numbers to do everything from time through to anguish.  And while our numbers dropped we found we could still kill everything we had before so we carried on... we ended up with a core raid force that was extremely well geared (ie 5 tanks near 13khp).

Now we've seen the first wave of about 10 people return from EQ2 (mostly saying it had no feeling to it and they got bored) and from WoW (mostly saying that they got bored after they maxed), we've also recruited some of our friends in guilds that have folded or gone inactive and our raid numbers went right back up.  I don't think these two games will have any greater effect than DAOC or SWG did in the end, I see more new players now than I did this time last year.  In January we beat TRC at the first attempt, Coirnav at the third and Xegony at the second and we're now time flagged.

I'm having more fun now than I ever have playing EQ, it is a million miles from dead for me.

Khayden
Title: Re: EQ is dead
Post by: Oneiromancer on February 14, 2005, 05:39:35 PM
Now we've seen the first wave of about 10 people return from EQ2 (mostly saying it had no feeling to it and they got bored) and from WoW (mostly saying that they got bored after they maxed), we've also recruited some of our friends in guilds that have folded or gone inactive and our raid numbers went right back up.  I don't think these two games will have any greater effect than DAOC or SWG did in the end, I see more new players now than I did this time last year.

In my opinion, it's the high end raiders who are most likely to come back from WoW to EQ.  They are the ones who have tons of time to max their characters and get bored with the content.  The more casual players who are leaving EQ (almost my entire guild went to EQ2 or WoW) will be progressing at a much more reasonable pace, and be less likely to return.  I personally do have a level 41 character...but I also have 4 alts between 10 and 17 that I will be playing.

I'm certainly infinitely more likely to return to EQ than EQ2, but either way it's a long time in the future as I take my time exploring and enjoying a new world.  The lack of raid content doesn't bother me one bit.  :)

Game on,
Title: Re: EQ is dead
Post by: Mahes on February 14, 2005, 05:48:53 PM
The two games destroyed my guild, which was #2 and doing Ink at the time.  We disbanded shortly after both releases and it was pretty rough.

However, about a dozen of us found a home in the top guild on the server, and we haven't had this much fun in EQ in a loooong time.  They too were hard hit and semi-stalled out on MPG trials and Tacvi north at the time.  Now, together, we just killed Arch Magus in Anguish last night.  We've rebuilt, we're a full raiding guild that's active in off-raid times as well, and we're having fun.

I loved my old guild to death and they were like family, but I'm glad WoW tore it down.  Not everyone is happy in EQ and now those that were can log on any given night to a full guild of people who still love the game.

On a side note, we've gotten a few WoW players back, but I think we've seen more EQ2 ones returning.  I'll admit WoW is attractive for casual players and such, but for true end-game players, it's not cutting it right now.
Title: Re: EQ is dead
Post by: Cyphen Wilder on February 14, 2005, 06:01:31 PM
The guild I am in on BB happens to be one of the oldest guilds there and we had a ton of people stay after the release of the two games.  Whats more is that they allied with another guild on the BB server, and in the time that the server populations plummeted, we pretty much flagged two whole guild for elementals and are knocking on Time's door now.  So you two bring up a good point where casual gamers may stick with WoW, their are still alot of people in EQ that are still loving the game and just now gettting into the end game.  Our two guilds have merged for ease of raiding, and are looking to be fully in Time in about a month or so I am thinking, and plans are already undeway to begin doing GoD after.  Anyone think with the reviews of DoN and whats seems an attitude shift on the part of SOE after seeing the success of WoW, that we are gonna see some influx of our old EQ player base from WoW and EQ2?
Title: Re: EQ is dead
Post by: Oneiromancer on February 14, 2005, 10:55:24 PM
Anyone think with the reviews of DoN and whats seems an attitude shift on the part of SOE after seeing the success of WoW, that we are gonna see some influx of our old EQ player base from WoW and EQ2?

DoN sounds pretty cool, and if I were still playing EQ I'd probably be excited about it.  It's not something to get me back in the game though.

One thing that I do think about, though, is that the gameplay aspects I love in WoW could conceivably work beautifully in EQ.  The task system in EQ was a decent start...if that were revamped to actually have meaningful rewards, or even have a point/shard system like LDoN/DoN, and have something for every zone...it would really spark my interest.  I love that every single outdoor zone in WoW (besides the ones blatantly belonging to the other side) has something for me to do...tons of quests, and usually a home base to relax in.  Having an actual incentive to visit the different and varied zones in EQ would do a lot to bring me back.  Too many of them were built around the camp and grind aspect of the game...I think there are better ways to revitalize them for today's gamers than to revamp them to level 65+ zones.

I'm speaking from a more solo/duo standpoint than I used to have though.  In WoW I have a game where I am not greatly penalized for being an extrovert and I love it.  :)

And oh yes, if EQ2 decides to add a Beastlord class in an expansion, I will most definitely be trying it again.  I simply won't be able to resist.

Game on,
Title: Re: EQ is dead
Post by: Shirrkarn Ayge on February 15, 2005, 12:28:41 PM
Gratz GH on getting to Time..I know its been a long ride but you guys deserve it  :-D
Title: Re: EQ is dead
Post by: Khayden on February 15, 2005, 03:55:18 PM
Gratz GH on getting to Time..I know its been a long ride but you guys deserve it  :-D
Thanks Shirr :D  We're enjoying it but we were starting to get bored of the EPs so I'm glad we pushed on.

I agree with Oneiromancer, I think players who come back to EQ from WoW will mainly be the ones with very high playtimes who get bored in the endgame and decide the frustration of raiding GoD might not be quite as bad now as it was before.   If a player with less playtime gets bored with WoW they might flirt with EQ again but the extra levels, spells and gear since then would be fairly overwhelming and I think they would be more likely to go play a different game altogether in the end.

Khayden
Title: Re: EQ is dead
Post by: Kashmiir Battlekat on February 15, 2005, 04:37:47 PM
Still playing WoW and loving it :)

WoW has its end-game issues such as any of the MMORPG's have had, but Blizzard has acknowledged much of the issues and are working to repair the bugs and revisit the loot drops in the end-game zones.

I really doubt I will ever return to EQ1. It would be like owning a Ferrari, selling it and driving a Honda Accord. Sure its a nice car, but when compared to the previous vehicle its a piece of crap --hehe
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Dummkopf on February 16, 2005, 08:33:16 AM
Well, i was playing the highest end in EQ back at the time, we were nr 3 guild into anguish and pretty much folded after eq2 and wow release.

I enjoy WoW a lot now, finally in a released version after playing different beta versions for several months now. There might be something about me playing way more casually (only around 40 hours, nearly nothing, a week) and just enjoying the great immersion into this game, the different storylines, chain-quests etc. I wont race to 60 this time to enjoy everything on the way and then try to get into raiding again. By the time i'm 60 there will be battlefields and more raid instances around creating a bigger endgame as there is already.

Just got an offer to join another highend eq1 guild and i dont really think about it, im too tired of the way i would have to play EQ, WoW is way more relaxing and i enjoy that.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Zatrik on February 16, 2005, 06:28:45 PM
It's pretty slow on my server, but it's always been that way.  I laughed at the guy that said there's an average of 275 traders in his bazaar now.  On my server, I haven't checked, but I'd be shocked if there were more than 20, I'd be surprised if we had more than a hundred active players.  Everyone is pretty much merging into one of two guilds, there's no server drama to speak of anymore.  I tried WoW and didn't like it, I didn't make it to the endgame to find out.  I made it to about 33 and got bored, I think it's more of a problem with mmorpgs than WoW in general.  It's funny, I can run through every zone in Velious, Kunark, or the old world, and never see a soul on my server, but the community is still more vibrant than WoW's.  EQ scales well at low populations, more than most realize so I don't think it's as dire as people make it out to be.  It's hard to find a group, but as for a player economy, well I never cared about that anyway.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Oneiromancer on February 16, 2005, 06:46:39 PM
Which EQ server are you on?  Kane Bayle?  I can't imagine any other server having so few people in the bazaar...unless it's the Mac server...

Game on,
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Zatrik on February 16, 2005, 07:41:03 PM
Which EQ server are you on?  Kane Bayle?  I can't imagine any other server having so few people in the bazaar...unless it's the Mac server...

Game on,

Yeah, it's the Mac server.  We still raid though.  Killed VZ last week.  We haven't really progressed past tier 7-8 (the old Stormhammer chart).  And we finally have someone patching the server.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: ghostryder on February 21, 2005, 07:36:23 PM
I think someone already said this. The power gamer-zoom to 70 as fast as possible- is going to be back. Like EQ in it's first release, the end game is just not there yet. The battlegrounds aren't active, most raid dungeons aren't active, ect ect-

But don't under estimate the power of their draw when they are. The first planned expansion is designed wholely around end game content, and it looks like it'll be done right, like everything else.

The problem with returning to eq is that the simplest common things are done wrong.  Death. Travel. Quests. None are player friendly, but time shink friendly. Flagging was the ultimate. It's work, not play.

Not only is Death in Wow handled correctly, but you actually have a sense of being dead. Travel is about the same , you can port in with the right class, boats, but they added 'flight' for mini zone jumps which are a lot more interesting than PoK port stones. But the one overwhelming difference here is your not traveling through 15 bad zones to reach the one good playabale zone. All zones are playable while in the level range.

That's the real kicker. Who cannot remember each EQ expansion release and not remember the actual number of zones one passed through and ones actually stopped and played in. Was it even a third of the expansion? A quarter? Sometimes only 3 or 4 zones out of twenty.

This simply doesn't exist in WoW. Nothing is slapped together to 'get fixed when we have time' nonesense.

Eq could, and should, take note and acknowledge it's short comings and fix them. Why not implement graveyards in every zone? Why not simply remove the XP penalty? Why not introduce quests that actually made sense and could be followed? Why not make 'instances' for solo, group or raid? This isn't just common in WoW, it's becoming the norm of a lot of other games as well. Anarchy Online has done it before LDON even was released. LDON could have held the casual player had it done so, but EQ kept focusing on the hardcore player, and to a great extent still does.

Now, those same Hardcore players are all whining and leaving. Why, because almost all the content in EQ was designed for high number raids. When players left for WoW and EQ2 all your doors, and options, left with them. Leaving you with group and solo content, that even after over 5 years, is pretty damn thin.

Isn't that the core reasons? Isn't that why this thread has grown to 6 pages as of this post? Isn't that why 90 percent who stayed, or are back, are for the most part the hard core I don't do nothing but play type of gamer?

Plus the overwhelming differences in customer service has to be blaring. In WoW the GMs have done an overwhelming job of keeping the game clean. No tweaks, no 'buy money on ebay' game unbalancing nonesense. They are very agressive on this. Eq has turned it's back on it. It's now commplace and players have had to adjust to the end effects.

And another example: I had a toon named Beastryder on a WoW RPG server. At level 40 I logged in to find my name change to Airion. Logged off, checked my email and low and behold there's one from Blizzard - name not within our naming policy. Not fantasy or medevil in origin.  Hummmm, I though. OH really? I'm a hunter, I tame beasts. I ride a beast. I think I'll challenge this>  and made the aforementioned argument in an email and sent it off. Not 24 hours had passed and I got a response. They revearsed their decision and named my character back. Now, Would any of this have ever happened in EQ? Would they have even noticed the name to begin with to question it. And in the very unlikely event they had, do any really think my email would have gotten any response, let alone action, in less than a 24 hour period?

The truth of the matter, WoW has one annoying thing common with EQ that has not been addressed. The Newbie zones. Starting a toon, or simply having to travel through the zone and look at the general chat is just as annoying as it is in EQ. The "I do I..." "where is..."  "can you help me..." to the constant arguments of the two newbs who are convinced they are right goes on just like in eq. But thankfully, once your out of Darkshore, for example, it goes away.....



Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Dasquid on February 21, 2005, 08:51:42 PM
I think the reason some people who still play EQ have issues with this thread is a few of the posts have a sort of "you're an idiot if you still play EQ" kind of tone to them. I would imagine there are a few people who, like me, dont really play enough to justify buying another game and have stuck with EQ1. 


 
Quote
no 'buy money on ebay'


Out of curiousity, I went to a Yantis run site, and it  had WoW currency for sale. (I am in no way encouraging the buying or selling of game currency, just stating fact) Add to that the couple friends of mine that play WoW and say there are dupers and farmers, much the same as there was in EQ1. Not trying to start a flame about WoW or anything, just saying that although many hailed it as the best game ever, it seems like alot of the things that people didnt like in EQ have presented themselves, or will shortly.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Oneiromancer on February 21, 2005, 09:01:52 PM
The truth of the matter, WoW has one annoying thing common with EQ that has not been addressed. The Newbie zones. Starting a toon, or simply having to travel through the zone and look at the general chat is just as annoying as it is in EQ. The "I do I..." "where is..."  "can you help me..." to the constant arguments of the two newbs who are convinced they are right goes on just like in eq. But thankfully, once your out of Darkshore, for example, it goes away.....

I have done /leave 1 (i.e. /leave general) on every single character, and have never looked back.  Unfortunately this doesn't cut down on that constant /duel requests.  However, not playing in Night Elf lands seems to fix that issue.  ;)

I agree that there are definitely farmers in WoW, and I am sure some sell to IGE.  And there are definitely hackers, otherwise Blizzard wouldn't have recently announced that they will be cracking down on that sort of thing.

Game on,
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Jaeren on February 21, 2005, 09:54:39 PM
Some of the first characters to level 60 went up for sale and were banned by Blizzard. They've also banned people for speedhacking, etc. They've also banned in game casinos recently as well... Basically, they seem to actually enforce the rules they present, which Sony doesn't seem to care to do anymore or only in token amounts.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Kashmiir Battlekat on February 22, 2005, 06:42:36 PM
The truth of the matter, WoW has one annoying thing common with EQ that has not been addressed. The Newbie zones. Starting a toon, or simply having to travel through the zone and look at the general chat is just as annoying as it is in EQ. The "I do I..." "where is..."  "can you help me..." to the constant arguments of the two newbs who are convinced they are right goes on just like in eq. But thankfully, once your out of Darkshore, for example, it goes away.....

I have done /leave 1 (i.e. /leave general) on every single character, and have never looked back.  Unfortunately this doesn't cut down on that constant /duel requests.  However, not playing in Night Elf lands seems to fix that issue.  ;)

I agree that there are definitely farmers in WoW, and I am sure some sell to IGE.  And there are definitely hackers, otherwise Blizzard wouldn't have recently announced that they will be cracking down on that sort of thing.

Game on,

WoW needs to enable the ability to 'disable' Duel's. When someone /targets you and sends the duel request they should immediately get "Khrash declines your duel request" and I see "High-Level-Alliance has requested a duel with you, but you have declined"

Just a thought.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Oneiromancer on February 22, 2005, 08:23:12 PM
I totally agree, Kash, that would save a lot of hassle in Alliance lands.  I don't think I've ever, not once, been challenged to a duel on the Horde side.  I've been spammed with guild petitions on the Horde though, which I always turn down...except for the one person who actually asked nicely and coherently (and I deguilded as soon as it was done).  My Alliance characters are all guilded so there's not a hassle there, except that all three characters have had to turn down duels...my Night Elf has turned one down practically every single time he's been logged on.

I wonder if it's changed much now though, since it's been over a month since Christmas and those who aren't willing or able to pay a monthly fee will be gone...things might be a bit better, but since I rarely play Alliance I guess it'll be a while before I find out, hehe.

Game on,
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Oneiromancer on February 22, 2005, 09:14:12 PM
WoW needs to enable the ability to 'disable' Duel's. When someone /targets you and sends the duel request they should immediately get "Khrash declines your duel request" and I see "High-Level-Alliance has requested a duel with you, but you have declined"

Hey Kash...your prayers have been answered.

CareBear Mod to automatically refuse duel requests (http://www.curse-gaming.com/mod.php?addid=449)

Game on,
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: danaconda on February 22, 2005, 09:16:06 PM
As far as annoying /duel spam goes... I am going to put up a suggestion to Blizzard on their forums. I think anyone that /duels you 3 or more times after you decline, should be reportable. Or are they? I don't really read the rules, since I don't do anything that would be remotely conceived as "bad" in game. I usually put someone on /ignore if they /duel me a second time after a first decline.

Nothing, to me, is more annoying than walking through crossroads and getting challenged to 3 duels or more (by different people) and having to constantly click decline. And it's not like I won't win. I have only lost duels to my friend who happens to be higher lvl than me. I occassionally duel someone and slap them around like a little hoe, not because I'm so good or anything, but because the one's spamming /duel usually SUCK and are young kids that never played an MMORPG and can't comprehend different strats.

Here we go, I got into thinking about this..... might as well drop a story on ya!  :roll:
I was playing my hunter and a same lvl warrior challenged me while my brother was sitting there.... I HAD to show off! :wink: So I accepted the duel and he charged in. I marked him with hunter's mark immediately cause I knew he wasn't smart enough to stay in melee range. I let rip into him with my axe, until I saw his obvious advantage here (you know, let him get cocky) I drank my health potion, wing clipped (snared) him, and proceeded to destroy him from range. Why he didn't snare me with whatever ability it is that warriors get, I have no idea...... hahaha  :evil:. I already had my aimed shot talent and the fool focused on my pet. I almost felt bad.  :evil: I don't need to continue from here.... anyone that's played a hunter knows you do NOT let the hunter get ranged on you (unless you're a mage that can blast him to smitherines)

***EDIT*** Ahhh, a nice duel declining mod.... sweet thanks Onei!  :-o
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Kashmiir Battlekat on February 24, 2005, 07:45:36 PM
WoW needs to enable the ability to 'disable' Duel's. When someone /targets you and sends the duel request they should immediately get "Khrash declines your duel request" and I see "High-Level-Alliance has requested a duel with you, but you have declined"

Hey Kash...your prayers have been answered.

CareBear Mod to automatically refuse duel requests (http://www.curse-gaming.com/mod.php?addid=449)

Game on,

/newb mode *enabled*

How do I install this "mod"? I downloaded, opned the zip and looked for a text file or something. Nothing :(

Help a newb! --hehe

/newb mode *disabled*
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Oneiromancer on February 24, 2005, 08:36:50 PM
In your WoW folder is a folder called Interface.  In that folder is (or should be created) a folder called Addons.  (Or is it just "Addon"...crap, I don't know without being at my normal computer.)  The "Carebear" folder that come out of the zip file should be placed within this Addons folder.  The way to see if it worked is on your character select screen, there is an Addons button at the bottom left, click on it and it will tell you what mods you are using and if they are the right version or not.  Basically every time there's a patch your mods need to be upgraded to a new version...which basically amounts to changing a number in the .toc file to match the current patch.  The easiest thing to do is just click on the disable version checking on the addon page.

That curse-gaming site the addon is on should also have instructions, probably better than what I just said.

Game on,
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Kashmiir Battlekat on February 24, 2005, 09:08:00 PM
Sounds good man. Easy enough.

weee...

If this thing works half as well as it looks like it does it will be a bonus.

I hate duels and basically dont deal with them. Go get yourself flagged and perhaps Ill wack ya :)
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: danaconda on February 25, 2005, 09:22:32 PM
Kash, I knew I liked you before (since you chose horde, and not the incredibly bad choice of alliance), but that last comment sealed the deal. You're a wonderful person! Nothing says "evil" quite like ganking someone not expecting it!  :evil:

Hehe, nah that's not my style really. I actually leave people alone if they're fighting something else (ran into a night elf the other day that was only 5 lvls higher and was way below half health after a fight in the Barrens, and I just kept trotting along minding my own business). If I had run into that same person and he was unoccupied, he'd be fair game.... but given he was 27 and I was 22, I would probably use my "immunity" in the barrens to my advantage  :wink:.

I do like the occassional duel, but jeez, I can't walk thru crossroads without getting dueled every couple steps!

I really like the way Blizzard implemented PvP in this game (minimizes griefing of lower levels). Just wish they woulda put a lvl limit in place. You know, nothing severe, just something along the lines of over 10 levels higher and they can't initiate the fight..... but that's just cause I'm a noob!  :-D
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Kashmiir Battlekat on February 26, 2005, 12:04:09 AM
Im of the exact opposite opinion in terms of being flagged.

I hate duels. I got better things to do then to either make my e-shlong longer or shorter depending on the outcome of the duel, but when it comes to being flagged all is fair in love and war.

If i catch Alliance flagged nearby, regardless of anything, they are fair game. Fighting another mob, another PC, alone or with a mass group of 100+. I will attack you. Sometimes its a suicide run knowing I will be slaughtered and sometimes its a level 12 Alliance. It is irrelevent. If you are flagged I will attack you and try to kill you. It is in my blood. You are an evil Alliance and you must be punished for entering my lands or crossing my path.

The Alliance must know that the Horde will punish them!

DIE ALLIANCE!

/hehe
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Oneiromancer on February 26, 2005, 12:42:37 AM
Well, Kash, there's a big difference between you and danaconda...you're on a Normal server and dana is on a PvP server.  On the PvP servers everyone is flagged of course, unless you're in your own side's zone.  Thus, in the Barrens, Horde people cannot be attacked by Alliance unless they put their flag up, but Alliance are considered to always have their flag up.  That's what dana meant by "immunity" in the Barrens.

I'm curious if you would do the same on a PvP server.  It would certainly make questing and shopping in Booty Bay or Gadgetzan take a long time if you simply attacked every single Alliance you saw.

I still haven't voluntarily put my PvP flag up ever, on any of my characters, and I don't know if I ever will before Battlegrounds comes out.   It's just a part of the game that really doesn't have any appeal to me...perhaps, with the Honor system, there will be more of a reason for me to want to PvP.  But I will be able to get that through Battlegrounds too.  /shrug

Game on,
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Kashmiir Battlekat on February 26, 2005, 03:32:50 AM
AHHHH! I didnt realize hes on a PvP Server. My bad. Ima newb :)

Well, I suppose there does need to be honor among thieves on a PvP Server. I can understand that.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: danaconda on February 28, 2005, 03:40:46 PM
Yeah a PvP server is kinda rough. I haven't played on a PvE server at all, so I dont know what you have to deal with. I'm assuming you dont ever have to pvp unless you throw the flag on. I kinda like getting ganked. There's really no big penalty for dieing, and most graveyards are close enough that you're up and fighting within 1 minute anyways.

Last night was my most fun night so far. Man I must've died like 15 times, but I got a few kills in. Been playing my warlock and grouping with my brother, a 20 hunter. We went into Stonetalon Mts (contested territory, means everyone is pvp enabled) last night to hunt. Had a good time, ran past a few Alliance that were 50+ and they left us alone (thanks guys!). I got a quest in some retreat (can't remember the name) and when I returned to complete it, the whole friggin fort was getting slaughtered by a small group of alliance members! Pretty sure they were all 55+. My brother tells me to run..... but of course I wanna watch! They noticed us and decided to make us pay for our "intrusion" I guess...... didn't realize you could die that quickly.  :-o

Found a lvl 20 night elf hunter after we got our bodies so we decided that payback would be taken upon that poor fellow. We chased him down into Windshear Crag.... I feel so bad for my poor brother.... he sucks at pvp (this is his first mmorpg and his talent points are spread all over the place). He got killed by the hunter, but I dropped him after that. I had him all dotted up and feared off his pet! Was a great time! He returned later and jumped us after we rezzed in and killed us both. We returned the favor, and got it returned to us again! He left after a little while, and some 35 warlock happened across our paths.... dead. Then another hunter, 35+ this time, found us a little farther down the path. Man we couldn't stop dieing! I think I spent more time as a ghost in stonetalon then in regular form!  :-D

That's what I hope a typical night will be like from now on! NPC's don't offer up any challenges, so I want human opponents. This game isn't a big grief-fest even though I thought it would be. I'm glad my friend convinced me to join on a pvp server.... not nearly as frustrating as EQ was. Oh yeah, and when we returned to the crossroads last night, there was a huge raid on it..... about 10 or so lvl 55+ Alliance were killing everything..... mass amounts of low levels were suiciding against them! That's interactive content for ya!

So if you didn't think playing on a PvP server would be fun (because of all the "bnet kiddies") then think a little harder about it. Sure there's plenty of jerks.... but /ignore works wonders, and most of them are usually PL'd to 60, so you dont really see too many. They get bored fast. Plus, you can stay in "horde territory" and you can't be pvp'd.... so you can safely level up to a certain point. This isn't EQ, there's no rush to 60 here. Kinda funny though that most people outlevel an area THEN come back for pvp when they know their opponents will be 10+ levels lower than them. /shrug
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Kashmiir Battlekat on February 28, 2005, 05:09:43 PM
PvE Server is thus:

You are not flagged PvP unless you...

a) Turn on PvP Manually by typing "/pvp"
b) Attack a PvP Enabled NPC
c) Attack a PvP Enabled PC

=============================

For me sometimes I hunt for Alliance by 'camping' PvP Enabvled Horde NPC's that I know will be attacked.

Example: The Great Lift - There are 2 Horde Guards there of mid-llevel (30's) and they block the way to the Lift itself. I know that Alliance pass through there and either run past them (PvP Disabled) or occasionally they attack them (PvP Enabled).

Just north of the Great Lift is a tree with bushes surrounding it.

I /sit inside these bushes in third person view with my pet not called. I also have my Aspect up that keeps me off of tracking.

I lay in wait... patient... knowing it is only a matter of time....

Imagine the surprise of a level 40 Alliance who just engaged a Guard when a gigantic bellowing Cow Man with pointy horns comes charging out of the bushes blasting away with a large bore cannon and a cat with big claws on there back before they know what is happening....

BLAM! Dead :)

Soooo funny to see the shock... you can see how flustered they are just in there movements. They are not sure what is happenin until its simply too late....
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: danaconda on February 28, 2005, 07:29:31 PM
Friend of mine does something similar. Not on purpose, mind you, but similar nonetheless. I think the instance is RFK? or something close.... its located very close to the thousand needles (which is I think the area you are talking about) which is contested territory. Since RFK is still in "horde" territory he isn't pvp flagged.... but any alliance that cross over are!  :evil:

He told me of one time the other day a higher lvl alliance guy accidentally walked within their view..... SPLAT as all 5 of the guys sitting there ready to enter the instance converged on him at once!  :-D
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Oneiromancer on February 28, 2005, 08:48:17 PM
You must be talking about Razorfen Kraul.  There's also Razorfen Downs nearby...one is higher level than the other, I can't keep them straight.  They're both in the Barrens, right next to the Thousand Needles lifts.  Actually, there's also a back entrance to the higher level one you can get to by going up on the mesas where the "bad" Tauren are.

There's also Ragefire Chasm inside Orgrimmar, which is what I thought you were talking about at first...it's usually abbreviated as "RFC".  I remember one night some Alliance used that instance as a free escape...he'd zone into there to heal up and then come back out again.  I think he was a rogue so you couldn't even tell when he came back out.

Game on,
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Cyphen Wilder on March 05, 2005, 09:18:35 PM
So I went out and bought this damn game last night :x :lol:  It is pretty nice I have to say.  I am still trying to get used to all this cartoon crap, but other then that I like the seemless environment.  The quest system is pretty cool as well, but at my level it seems like that is the only damn thing to do.  I grinded out my hunter to 11 last night after I bought the game just by loading up on quests and running around collecting stuff from mobs or killng x mobs.  Also, pretty lost on the armor.  Not sure what I am trying to get ahold of as far as upgrades or am I supposed to make my own, etc, etc.   But overall a fun game.  Will still be playing both EQ and WoW.  EQ for the raid content, and WoW for ?
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Oneiromancer on March 05, 2005, 11:17:47 PM
When you get to some of the later zones, I hope you'll be amazed at the artistic beauty of the environments.  The characters may be cartoony, but the zones are not (in my opinion).  Just wait till you take a griffon ride across the entire continent without zoning as well.  :D

As for armor choices, at low levels you pretty much take what you can get.  Quests will fill up your slots better than buying stuff.  Eventually the quests become more weighted towards just giving you money instead of armor or weapons, and you upgrade your items from random drops (most green items drop randomly from any mob in a zone) or buying from other people or the Auction House.  Most Hunters focus on their ranged dps exclusively, and so try to get as much Agility as possible on their armor, which is probably the best advice.  If you don't melee you don't really need Strength, and if your pet is tanking for you then you don't really need Stamina.  Some Hunters like Intellect for extra mana (more special attacks), or even Spirit for better mana regeneration, although Spirit really doesn't give the bonuses it should yet (but they are looking at improving it).

Game on,
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Kashmiir Battlekat on March 28, 2005, 07:41:31 PM
So I went out and bought this damn game last night :x :lol:  It is pretty nice I have to say.  I am still trying to get used to all this cartoon crap, but other then that I like the seemless environment.  The quest system is pretty cool as well, but at my level it seems like that is the only damn thing to do.  I grinded out my hunter to 11 last night after I bought the game just by loading up on quests and running around collecting stuff from mobs or killng x mobs.  Also, pretty lost on the armor.  Not sure what I am trying to get ahold of as far as upgrades or am I supposed to make my own, etc, etc.   But overall a fun game.  Will still be playing both EQ and WoW.  EQ for the raid content, and WoW for ?

Yeah it took me about 1 week of playing to really get in to the player models, but once it clicks you will see that they do actually fit quite nicely in to the world.

The quest system is pure ownage.

The Professions are pure own. Fail? Sorry no such thing. If you have the skill to memorize the pattern/recipe/plan then you *will* make the item as long as you have all the materials. Zero chance of failure.

Equipment is sorta tough to explain. In the beginning its more like compare 'A' to 'B' and see which is better. As you climb in levels and gain some more experience in general about your class you will begin to understand your needs. Once you see it then all will become quite clear.

WoW is not anything spectacular or 'awe' inspiring. WoW is just simply EQ with all of the bullshit removed and a very fun PvP system.

End game of WoW is very much EQ'ish in the sense that its still equipment based. The better your gear the bigger shit you can kill.

No one who buys WoW should go in disillusioned. Dont think you are going to get some spectacularly innovative game that will be mind blowing.  Keep the game in perspective. It is simply Everquest with better 'everything' and nothing really 'new'. You have seen it all before only now its boiled down in to simpler forms with all the bullshit removed.

:)
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Tzvash on August 24, 2006, 03:28:19 AM
i got invited to a 10 day trial of wow. i must say, its very, very pretty. but there are too few classes and races i actually want to play, i find the itemization rather dull, and the community is...a bit different from what im use to. i got to level 20 (the highest you can go on the trial) very, very easily, and was bored quite frequently. it was very easy to find a group, but once i had them, i diddnt really want them. maybe 1 person in 20 that i encountered had any concept of strategy...not that they needed it. fights were entirely too easy. one thing i liked about it was being able to buff while running (instant speed buffs) and being able to dot while running (instant speed dot). i kinda liked how quick regens were outside of battle. i never felt the need to bother to figure out if there was medding in that game, or not. i guess drinking counted since that significantly upped your mana regen. all in all, if i had never played eq, i would love this game. as it is, /yawn.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Denti on August 26, 2006, 10:04:48 AM
It is a very pretty game and fun to play, however it is a game you can play to win. Even raiding is very easy and fun in its own way but it cannot compare to EQ at all.

Another game im trying at the moment (due to frustration about whats going on on the dev-server) is EQ2, seems quite fun at least during the first few levels.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Lenoth on August 31, 2006, 02:39:31 PM
Reply # 100 !

that is all.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Dorrogtr T`A on November 11, 2006, 03:57:44 AM
I can't believe this thead made 7 pages!  :-P
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Jatrulak on December 10, 2006, 10:52:58 AM
Is this thread really still alive..?

HORDE4LIFE LAWL
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Timberghost on December 10, 2006, 09:23:07 PM
When WoW first came out an awful lot of guilds lost some of their most dedicated players to it.  I'm not looking forward to what happens to our raiding schedule when Vanguard comes out.

For myself, I play EQ2 when I'm feeling too antisocial to play EQ.  It's nice, but it's very different.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Denti on December 15, 2006, 10:33:18 PM
Vanguard wont have the same big impact that WoW had. For once it is really still in an alpha state, secondly its game mechanics are subpar by far to both EQ and WoW. Im far from being impressed by that game.

And even easier for many, just try it out, no need to sell your EQ account as it runs on the stationticket as well.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Hzath on March 22, 2010, 09:35:02 AM
Trust me, EQ is dead.  :)

Check the quote date, lol, and yes you can call me qsnoopyjr.

Reading through this was a bit nostalgic, some old names whose posts taught me a lot years ago. 

As much as things change, they stay the same though.  EQ has seen better days, but hell, we're all still here at least.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Khauruk on March 22, 2010, 01:13:07 PM
You're QSNOOPYJR ?!?!?!??!??!

I hate you! :P
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Hzath on March 22, 2010, 01:56:34 PM
I just meant I thread necro'd a 5 year old thread like he's been doing lately.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Khauruk on March 23, 2010, 12:30:33 AM
I just meant I thread necro'd a 5 year old thread like he's been doing lately.

I know...I'm just messing around.  Iirc, he does/did play bst, and I have been very curious just who he is.  I'm kind of scared to find out, but very curious.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Inphared on March 23, 2010, 12:59:14 AM
I just meant I thread necro'd a 5 year old thread like he's been doing lately.

I know...I'm just messing around.  Iirc, he does/did play bst, and I have been very curious just who he is.  I'm kind of scared to find out, but very curious.

I don't know who he is, but I know for a fact that he is a professional troll. He's very good at it, and once you get past the fact that he cannot possibly be serious, it's actually pretty funny.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Hzath on March 23, 2010, 01:06:00 AM
He posted the most epic wall of text ever last night, it was so depressing it got HH'd in like 15minutes.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Khauruk on March 23, 2010, 07:11:53 AM
Hmm...guess it isn't you, Inph :D
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Khauruk on March 23, 2010, 07:12:44 AM
Or is it?
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Khauruk on March 23, 2010, 07:14:39 AM
Vanguard wont have the same big impact that WoW had. For once it is really still in an alpha state, secondly its game mechanics are subpar by far to both EQ and WoW. Im far from being impressed by that game.

And even easier for many, just try it out, no need to sell your EQ account as it runs on the stationticket as well.

From the previous page, bolded for truth.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Grbage on March 25, 2010, 11:28:56 PM
You're QSNOOPYJR ?!?!?!??!??!

I hate you! :P

Better ban Hzath just on the off chance he is Qsnoopyjr.
Title: Re: EQ / WoW discussion (Formerly known as the now infamous EQ is dead)
Post by: Khauruk on March 26, 2010, 03:24:12 AM
Qsnoopy that is worth reading:

http://www.evilgamer.net/forums/showthread.php?t=6220