The Beastlords' Den

Everquest 1 => Sony Beastlord Correspondent Information => Topic started by: Panthur on November 20, 2007, 03:43:56 PM

Title: Group haste and today's patch?
Post by: Panthur on November 20, 2007, 03:43:56 PM
***Standardized the cast time, recast time, duration, and spell slot usage of pet haste spells.

I wonder if this means our group haste recourse will last longer then a mere silly 13iish mins and last the normal length of the pets haste timer?
Title: Re: Group haste and today's patch?
Post by: Sikkem on November 20, 2007, 08:09:02 PM
Quote from: Panthur on November 20, 2007, 03:43:56 PM
***Standardized the cast time, recast time, duration, and spell slot usage of pet haste spells.

I wonder if this means our group haste recourse will last longer then a mere silly 13iish mins and last the normal length of the pets haste timer?

Nope  :roll:
Title: Re: Group haste and today's patch?
Post by: Sushe on November 21, 2007, 01:34:44 PM
Speaking of the group haste... have you heard anything back from the devs about this Humlaine? I know you were pushing them to increase it but it seems like they are still ignoring the requests (just like in beta).
I have rk2 and do use it. I didn't think I would, but it is faster than single casting on my 'normal' aa/grind group (3 monks, zerger, cleric, & me~). Even if we can't get it to match the underlying pet haste.. a timer of 30/35/40 (rk1-3) would make me happy. This is potion haste at the rk1 and slightly better rk2+ so I don't see where this would be an issue but /shrug