The Beastlords' Den

Everquest 1 => Campfire of the Wildbloods => Topic started by: Latang on January 26, 2009, 01:27:09 AM

Title: Burn dps in raids
Post by: Latang on January 26, 2009, 01:27:09 AM
There are SO many different variables involved in selecting the right disc order when doing a dps burn. Group makeup, who's at raid, what buffs you can get. I understand that. But I don't usually have the time at raids to chat to whoever is in my group as to what order to do spires or epics or discs in to max dps.

Given that I have all spires, all 10 yrs vet aa's, BA maxed, GBA, Bestial emp, attack warders, spirit frenzy, all pet dps aa's maxed, all my dps aa's maxed (except roar of thunder), and can put myself in whatever group i need to for a raid, how should I be setting up hotkeys and timing them for max dps? I want to be consistantly near the top in my guilds parses so I can show up the monks and bers and rogs who are slacking. (mainly monks really)

Any ideas? Oh, using Engineers workgrips mainhand, screwdriver from breakneck in offhand

I based this request on this post in the berserker forum, http://www.goberserker.com/forums/showthread.php?t=5437

edit: Spells too!
Title: Re: Burn dps in raids
Post by: Inphared on January 26, 2009, 03:29:31 AM
Good group: anything with a bard. They give us the most return with overhaste + arcane aria + spell focus aura.

Best group: Shaman, Bard, Berserker

The first thing I'd like to do is cover Intensity of the Resolute. As it stands, the damage modification portions do not stack with either of our disciplines, so it's basically a disc in itself. Unfortunately, most burn scenarios do not last long enough to justify it with itself. For cases like these, I stack Intensity and EF for the +crit portions, to maximize that disc, but I am losing the damage mod portions.

Having an enchanter cast manaflare on you is (usually) very easy, as they should be paired with caster DPS to receive the MF aura. They should always have a room in a rotation, thus you should always be able to get it.

Casting spells should never, ever stop. Your five main spells are obviously our top three nukes, Frozen Venom, and Yowl, but with Manaflare, you should have atleast one DoT memmed. None of these spells should ever be up - you should always be locking them out, casting insta-DoT's in the mean time to proc manaflare for easy damage.

For optimal burn sequences, you should wait for the following before discing:

1) Harrow and FS are both ready to fire
2) Circle of Power, Shaman Epic, Bard Epic, Frenzy of Spirit, and First Spire are on you
3) Your tank is actually surviving so that you don't get roflstomped when no other tank is ready to pick up your mob.

Once those three are ready, you hit empathic fury. Immediately after you hit it and retarget your mob (which should take less than half a second), Harrow and FS go off. Assuming you time it well enough, you can get three FS's off during Empathic before it fades, as opposed to the old two. As always, you should NOT stop casting during this - you gain more damage from the spells you cast, as opposed to the damage you would have gained by not casting and swinging weapons.

After that, your better judgment has to come into play. Do you wait for epics to refresh before you hit BA, or do you hit it right after EF fades? If the fight will last long enough, you should wait, for optimal DPS. If the fight will end before 3 minutes has expired, hit BA and ride out the rest of the epics to milk the damage from them. Don't wait for FS/Harrow to repop before you hit it, because the gains you'll get from non-special attacks will be better than if you had waited since they're stacked with shaman/bard epic.

Another important thing is how you start the fight - DO NOT USE ABILITIES that will NOT refresh before the fight is over - use the ones that WILL. The sooner you use a 30 second ability, or spell, the sooner it refreshes, thus the more damage you can get from it. ALWAYS lead a fight with Yowl and Nukes, and save stuff like Attack of the Warders and BP clicks for when those spells are cooling down.

I'm probably forgetting something and I'm exhausted - ask if anything is unclear.
Title: Re: Burn dps in raids
Post by: Karve on January 26, 2009, 01:02:43 PM
Yeah, give us your best raid spell line up please =)

I ask cos I had 3 years off and skipped buying a bunch of spells (and some tomes) in my efforfets to hit 85. Level > anything else right ;)

So It'd be useful to see what you prefer so that I can try that and see if it works for me .. I'm really open to suggestions as my raiding time is < 20 hours to date.
I also need to look at what aa abilities I'm missing, the most notable being feral swipe lol.... playstyes vary but raiding is too much fun to miss out on.
Title: Re: Burn dps in raids
Post by: kindarring2 on January 26, 2009, 02:03:07 PM
My spell line up for burns is
#1 posion dot
#2 posion dot
#3 ice nuke
#4 ice nuke
#5 posion nuke
#6 yowl
#7 SE
#8 heal
#9 fero
#10 pet (taking damage spell)

I did not name the spells cuz it depends on your lvl. This is not my order I use but show you the main ones you need. There are 6 dps spells you should have up tho.

ALSO if you doa hotkey on  empathic fury it helps a ton.
/disc empathic fury
pause 1
/assist

I also tie my frenzy/spire/attack of warders/GBA all to same hotkey this helps a ton also. Now 2 of those you can cast every 10 mins and  2 u can cast every 5 so know when they refresh. Just a little help.....
Title: Re: Burn dps in raids
Post by: Inphared on January 26, 2009, 03:42:00 PM
My spell lineup is probably crazy and whack to most of you.

Poison DoT
Promised
Tri`Qaras
Heal
Fero
Ice Nuke
Ice Nuke
Bite
Yowl
Poison DoT

Don't ask. I don't know either.
Title: Re: Burn dps in raids
Post by: Karve on January 26, 2009, 04:12:40 PM
OK, heal .. seriously ? (or is this pet heal in which case its slightly more understandable). I mean even with a good smattering of aa's our heal is laughable in group scenario. (unless you can reliably crit for ~10k with all aa's .. working on them but still several hundred to go).

Keep em coming, great infos thanks.
ps makes me feel like I'm nearly as weird as Inphared :)
Title: Re: Burn dps in raids
Post by: Inphared on January 26, 2009, 04:46:15 PM
If you don't have a heal up and your healer gets fucked in the pooper by an add, what do you do?
Title: Re: Burn dps in raids
Post by: kindarring2 on January 26, 2009, 06:53:20 PM
Agree with Inph. I do not care that my heal does 3k 7k on crit sometimes more sometimes less but thats enough to keep me or someone alive if needed. I used my heal last night i'd say atleast 12 times. This was do sometimes tho players DA firing but keep a heal still going so when it went off they would get it. WE do everything with our class. The list is very long most then any other class. So yes heal and a reg heal is one of them.
Title: Re: Burn dps in raids
Post by: Latang on January 26, 2009, 08:54:06 PM
Golden information guys, this is exactly the sorta stuff I needed. Raiding is on hold for a coupla more days til chinese new year is over, but then I'll let you know how it goes.

Big thanks
Title: Re: Burn dps in raids
Post by: Codak on January 27, 2009, 12:08:35 PM
Quote from: Karve on January 26, 2009, 04:12:40 PM
OK, heal .. seriously ? (or is this pet heal in which case its slightly more understandable). I mean even with a good smattering of aa's our heal is laughable in group scenario. (unless you can reliably crit for ~10k with all aa's .. working on them but still several hundred to go).

Heals are a huge help with are class cuz we pretty much can doit it all except pull
Title: Re: Burn dps in raids
Post by: Karve on January 27, 2009, 06:50:37 PM
Ok fair do on having it loaded, I kind of wasn't expecting to see you leet raiding types with a 2k heal and everyone buffed > 30k, I have mine memmed permanently tho, even if its just for that warm fuzzy feeling in some groups lol.

I've been beating the heal aa's for ages, and have recently seen crits for 6k+ which nearly makes it viable, I still have a whole boatload to go but theyre coming fairly fast on 90% -> aa.

Title: Re: Burn dps in raids
Post by: kindarring2 on January 27, 2009, 09:25:45 PM
Any questions you may have on what should be done used paths to take whatever. We all are here to help no matter if we have 40k hp's or 10k all is to better our class. Better beast out there make us all look good. Also any Great beast looking to app to high end (we did server first on SoD final kill) raiding and like only raiding 4-6 days and 7:30-10:30 est PM me and we can talk (talking does not mean you would be put out there noone needs to know you are even looking into it). But at anytime anyone can send me a tell ;tell maelin.kindarring
Title: Re: Burn dps in raids
Post by: Hzath on January 28, 2009, 09:28:40 AM
#1 poison nuke
#2 cold nuke
#3 heal
#4 slow (non damage agro for adds)
#5 yowl
#6 cold nuke
#7 poison dot
#8 poison dot
#9 SE
#10 promised

I know its definitely weird, but it made sense as it evolved over time. 

My strategy is basically the same as Inphared's (I'll give him credit for helping me with it).  The biggest thing is just cast cast cast, when I look at parses and see why some people are lower than others (similarly for why people prefer a certain shaman/cleric) its usually related to how often they cast spells.  People continually casting more consistently parse higher and are more preferred group healers, if you're lazy and have 20 second breaks between spells you aren't trying your hardest.
Title: Re: Burn dps in raids
Post by: Inphared on January 28, 2009, 06:12:07 PM
I've received private messages asking if this information can be used for applicants and posting on other guild websites.

This information is publicly viewable. Just redirect to this thread or copy/paste it, giving credit to those that you borrow from.
Title: Re: Burn dps in raids
Post by: Blarp on January 28, 2009, 06:37:36 PM
I have found that  i tend to pull argo to much but i used to be a top DPS class in all the guilds i played in.  when a beastlord with subpar weapons talking in TSS raids( b4 i left)  with a Demi weapon and  epic 2.0 no damg aug's can place in the top 5 to top 3 Aboult every fight ( and die 1/2 the time)  that is saying something for our class.

My spell  line up

1) Heals
2) Slow( adds or even  for when they get get  a mob slowed rare but happens)
3) Cold DD
4) P DD
5) Cold DD
6) Puma(  aka new ones lol)
7) Howl
8) Fero
9)  SE/ dot maybe depends on fight
10) pet heal.

  i could run this all night in raids for  a solid 6 to 7 min and never run out of mana smashing  nukes puma everything as needed. go go focused lol


Also i have Everysingle melee atk on its oun otkey rake jagged kick  everything.yes it takes up room but you dont get lazy. i can use my left hand to do 95% of  my melee atk's i rarly use my mouse to do ng othere them maybe get a better look at things/ loot.   i would be lost without my ketboard. and no its not a G15. just a personal favored sinple keyboerd. it works well and  when running 2-3 toons on 1 pc  full size no eq win. i can switch screens in a blink of an eye.  and back after i heal mez or what ever was needed and right back into the action b4 anythin repops to use.
Title: Re: Burn dps in raids
Post by: Karve on January 28, 2009, 07:12:21 PM
Quote from: Blarp on January 28, 2009, 06:37:36 PM

6) Puma(  aka new ones lol)


Why waste mana on new ones :)
Title: Re: Burn dps in raids
Post by: Blarp on January 28, 2009, 07:37:22 PM
i ment or know ones lol dont know the lvl 81+ spells yet.  i had the mana to use so i liked haveing the more hit points.  as i  tended to pull argo off the tank alot it was nice to see that   little bit more hp hehe.
Title: Re: Burn dps in raids
Post by: Orbus1 on January 29, 2009, 02:43:36 AM
Raid line up for me is:

Slow
Poison Nuke
Ice DD
Ice DD
DoT(Ikaav)
Yowl
Fero/Puma - depends on who is in the rqaid since only certain people ask for fero
Heal
SE
Last slot depends on the raid..SV(pallys are scarce it seems) or second DoT are the most common two

Quote10) pet heal.
Blarp..Do you use this on raids a lot? I would think with the aa heals for pets and the pet benefiting from group heals he would stay up. Pet Heal just casts too slow for raids I would think. I keep it up in group/solo all the time though.
Title: Re: Burn dps in raids
Post by: Nusa on January 29, 2009, 04:35:39 AM
He was probably referring to the promised line of pet heals. Heal takes a bit to land, but only 0.25 sec to cast.
Title: Re: Burn dps in raids
Post by: Denti on January 29, 2009, 10:13:48 AM
Raid setup for me is

1) disease dot 1
2) promised pet heal
3) yowl
4) poison nuke
5) ice nuke 1
6) ice nuke 2
7) poison dot 1
8) pet block (i tend to switch between spellbreakers and bulwark of tri'quaras, that used to be the spot for growl)
9) poison dot 2
10) SE

I tried growl for quite some time, however with burst dps reaching post 5k figures now a 1.8 cast time is around 9k lost damage and i really dunno if i can make that up with only 10% more melee damage (yup, i usually am in shaman/bard groups).

I do not believe in having my own heal up, firstly it does not heal enough for most raid situations and second we do have healers for that duty, that is after all one of the reasons for class diversity in this game.

In the beginning aggro in SoF was actually quite a lot better with the new deaggro tools, however i tend to get aggro again the same as before. Pretty much what i told Nodyin during beta that the current deaggro tools for beastlords, while being a lot better than before, are not sufficient in todays game. Especially if you compare them to rangers who are basicly in the same spot in terms of dps and raid usability.

We lost however quite a few places in the dps race with the current caster <-> melee disparity, casters absolutely stump everything, especially on burn fights. Wizzards reaching close to 20k (between 8 and 12k sustained) if they're lucky and druids doing well over 10k (around 7 to 9k sustained) is a huge boost compared to previous expansions and neither rogues nor berzerkers can hold up against that (at least not ours).
Title: Re: Burn dps in raids
Post by: kindarring2 on January 29, 2009, 12:57:20 PM
So what do you do denti if your healers go down or your healer needs a quick heal or even you are last one alive and a dots on you? Our heals are weak but they can be used. I have always had mine up and will always keep it up. You never know when yu may need it. Our heals are weak as anything but it may just help.
I never use them as a healer but as a tool that was given to my class to better the group or raid.
Title: Re: Burn dps in raids
Post by: Codak on January 29, 2009, 02:42:16 PM
Quote from: Inphared on January 26, 2009, 03:29:31 AM
Having an enchanter cast manaflare on you is (usually) very easy, as they should be paired with caster DPS to receive the MF aura. They should always have a room in a rotation, thus you should always be able to get it.

All my enchanter keep saying there rotation is full, but i think there is something im not getting though cuz if they have aura going in grp and all casters in grp how do they not have room to shoot me manaflare idk?? Sound like i got cheap Enchanters
Title: Re: Burn dps in raids
Post by: wildwaters on January 29, 2009, 04:00:21 PM
Quote from: Orbus1 on January 29, 2009, 02:43:36 AM
Quote10) pet heal.
Blarp..Do you use this on raids a lot? I would think with the aa heals for pets and the pet benefiting from group heals he would stay up. Pet Heal just casts too slow for raids I would think. I keep it up in group/solo all the time though.

   Does aa heal cure?
Title: Re: Burn dps in raids
Post by: Orbus1 on January 29, 2009, 04:04:29 PM
QuoteI do not believe in having my own heal up, firstly it does not heal enough for most raid situations and second we do have healers for that duty, that is after all one of the reasons for class diversity in this game.

I use heals normally like kindarring2 stated, our heal works nice as a spot heal for yourself if the healer is busy healing the tank, or if your healer is getting beat on before a tank picks up all the trash that the monks pulled in. I would think getting a crit heal of 4-5k could be a lifesaver sometimes.
Title: Re: Burn dps in raids
Post by: Denti on January 29, 2009, 05:34:04 PM
In my group/xp setup i have my heal up of course and sometimes even use it. But in a full 54 man raid we have people who as a main job heal, and as they rely on me to buff them and do dps i rely on them to heal, and surprisingly that works. Additionally i have heal potions up (we get them for free from the guild) to help as needed.
Title: Re: Burn dps in raids
Post by: Hzath on January 29, 2009, 08:57:07 PM
QuoteQuote from: Inphared on January 25, 2009, 09:29:31 PM
Having an enchanter cast manaflare on you is (usually) very easy, as they should be paired with caster DPS to receive the MF aura. They should always have a room in a rotation, thus you should always be able to get it.

All my enchanter keep saying there rotation is full, but i think there is something im not getting though cuz if they have aura going in grp and all casters in grp how do they not have room to shoot me manaflare idk?? Sound like i got cheap Enchanters

Keep harassing them, it took months before they gave in to me.  Asking every enchanter online before every event worked for me, and now they're great about it.
Title: Re: Burn dps in raids
Post by: Codak on January 29, 2009, 11:53:54 PM
Okay ill keep on asking them hehe i should threaten to not SE them hehe
Title: Re: Burn dps in raids
Post by: AbyssalMage on January 30, 2009, 05:56:56 PM
OK, I feel dumb for asking this, but I rarely raid so don't feel too horrible.

What is SE?  That Spiritual Enlightenment and its upgrades?  And if so, why?  I understand people die, but isn't it just easier to mem it, cast it, and forget it?

I really need to raid more. everyone's magelo is making me feel sick!
Title: Re: Burn dps in raids
Post by: wildwaters on January 30, 2009, 07:15:37 PM
   Yes SE is the upgrade to spiritual enlightenment line. I usually keep it memmed for mid event rezzes but with FocPara it is almost moot unless its a long fight. I can cast FocPara on newly ressed healer for no mana and less cast time (wiith out maxed quick buff) so it makes less impact on my dps ad the returns are better. If I have a free slot or dont need some other spell there I keep it loaded. I rarely use it mid event.

                                                    - wild
Title: Re: Burn dps in raids
Post by: kindarring2 on January 30, 2009, 08:00:35 PM
Sitting done mid fight on a mob that has adds=bad news also that takes away from dps . Faster to have it memed do RT (reply tell) and then back to main assist raid.
Title: Re: Burn dps in raids
Post by: Kanan on January 30, 2009, 09:12:13 PM
/chuckle.. my spell line-up's fubar in it's order, but here goes:

1 ) Poison nuke1
2 ) Poison Dot1
3 ) Swarm Pet
4 ) Promised
5 ) SE/Growl (depends on what I left up, explanation below)
6 ) Cold Nuke 1
7 ) General Heal
8 ) Bulwark of Tri-qaras
9 ) Cold Nuke 2
10 ) Poison Dot 2

I finally got latest growl, but I still don't really use it that much, since I'm of the opinion that most of what I cast is greater dps than what I gan from the melee mod... that and I got out of the habit when I had to give up it's spot to bite of the asp.

I'm a keyboard user, since I often lose my cursor in the scrum on the screen, and will also often have targeting issues with it. so I've got the top 3 nukes tied to keyboard single keys and I spam the everloving hell outa my kick key which I have tied to 5 on numpad, along with the key I have set that fires off foray & feral swipe at once.

I have a pattern down such that getting my discing hotkey to fire is barely a thought, more a spinal reaction nowadays ;p.  That hotkey fires off Roar (my theory being I want the agro dump when I'm burning and that I've been beating on the mob a bit by then, so could use the agro dump), then fires off Frenzy, then fires off EF and assists the pet.  I try to always hit BA once the disc is done to get as much outa FoS's remaining timer as I can.  If we're still burning at that point (esp since I capped it out this past week), I'll hit First spire, and then, if we're STILL burning, what? 3, 4 mins later?, I'll hit GBA.  I'm honestly slack on hitting Attack of the Warders (I think I need to shift it to same pad as GBA & 1st Spire so I think of it more)

I know if I were with a buncha monks, hitting GBA sooner would be more beneficial to the group, but most of the time, I don't get with the monks (they're just jealous I think ;p), or only 1.

A point of pride with me is eking out every bit of dps that I can outa my toon.  I have generally been undergeared compared to other bsts in the guild and other's that can maintain sanity with an 80+% RA (I start to get really pissy and don't like the game as much when I deal with these people I'm guilded with when my RA starts to get over 70%), but I still out dmg most of the others in the guild.

Sorta sad comment on D-ro when so many folks better geared on our server are doing so much poorer than me.
Title: Re: Burn dps in raids
Post by: Kanan on January 30, 2009, 09:13:25 PM
Quote from: kindarring2 on January 30, 2009, 08:00:35 PM
Sitting done mid fight on a mob that has adds=bad news also that takes away from dps . Faster to have it memed do RT (reply tell) and then back to main assist raid.

or you tell someone else who gets off on buffing to hit em.. or you just ignore em ;p
Title: Re: Burn dps in raids
Post by: Codak on January 31, 2009, 09:44:53 AM
Quote from: Kanan on January 30, 2009, 09:12:13 PM
1 ) Poison nuke1
2 ) Poison Dot1
3 ) Swarm Pet
4 ) Promised
5 ) SE/Growl (depends on what I left up, explanation below)
6 ) Cold Nuke 1
7 ) General Heal
8 ) Bulwark of Tri-qaras
9 ) Cold Nuke 2
10 ) Poison Dot 2


Just wondering you dont fero anyone including yourself?? Fero will allow yourself to get more dps then say perhapse (Poisen dot/cold nuke 2) im still parsing to see which is better dps wise it is really close!!
Title: Re: Burn dps in raids
Post by: kindarring2 on January 31, 2009, 01:25:20 PM
I guess your a different high end raider then I. I buff people no matter what with-in 10 secs of the tell. Also I could never fero myself since I always have it on rouges/zerker or this nice monk :) 4 the max I can do with being able to pay attention.
Title: Re: Burn dps in raids
Post by: Nusa on January 31, 2009, 03:47:35 PM
DURING a main event, I almost never buff anyone with anything other than paragon/focused paragon...the time spent is dps lost, and on longer events the 1600 mana spent can matter too.

During clearing, I have no problem buffing on request. However, always remember it's a group buff, and make darn sure you don't buff groups with pullers when you don't know where the pullers are. That incoming two could turn into incoming eight because of you.
Title: Re: Burn dps in raids
Post by: Denti on January 31, 2009, 09:17:10 PM
SE is a single key rebuff (thanks to my G15) so i usually have it memmed. If there is a puller in that group and he gets hit, tough luck, all players should by now know its a group buff.

And for Fero, well, in our experience and according to the parses we've done it is pretty much useless, so i do not use it anymore, nor does any of the other beastlords in my guild. But of course we usually have around 3.5k atk before fero during raids, with a bard over 4k. With diminishing returns past 2k that is allready a lot over cap.
Title: Re: Burn dps in raids
Post by: Codak on February 01, 2009, 03:50:52 AM
Quote from: Denti on January 31, 2009, 09:17:10 PM
And for Fero, well, in our experience and according to the parses we've done it is pretty much useless, so i do not use it anymore, nor does any of the other beastlords in my guild. But of course we usually have around 3.5k atk before fero during raids, with a bard over 4k. With diminishing returns past 2k that is allready a lot over cap.

Fero increases dps from around 100dps-500dps depending on class monks/berzerkers getting the most gain out of fero from my parses!! And when it comes to dps the 4sec it takes to cast se will not lower your dps by that much your just being lazy and wanna try to parse good or someting!
Title: Re: Burn dps in raids
Post by: Inphared on February 01, 2009, 03:53:12 AM
Quote from: Codak on February 01, 2009, 03:50:52 AM
Fero increases dps from around 100dps-500dps depending on class monks/berzerkers getting the most gain out of fero from my parses!!

lol
Title: Re: Burn dps in raids
Post by: Denti on February 01, 2009, 07:41:00 AM
Well, beastlords can peak over 5k dps these days on burn fights, losing 4 seconds of that plus the mana to throw a couple nukes will of course hurt yourself .)
Title: Re: Burn dps in raids
Post by: Latang on February 02, 2009, 03:19:29 AM
Hmm. We just started Crystalos (Guild is always a ghost town between Christmas and February, thanks to lunar new year) and we blew through fire mini and dragon, and earth mini and half of dragon in our first night. (we DID do a raid during the break with 30 ppl, 36 toons and took out the fire mini, but that one hardly counts). Either way, last night, on our first real raid, I was ready. Had my dots (1 disease 1 poison, in case poison bounced, wasn't sure on fire mini), pet happily buffed, 1 poison 1 cold nuke, and me with standard raid buffs. I had no bard, or shaman, or zerker in my group. We attacked, I sent me and pet in, yowl II, greyed out the nukes, sent in attack warders, hit emp, immediately on retarget (f8 works well for that mob) hit foray II and swipe, and just did my very best to keep things on. Hit group BA when emp dropped.

Only a short fight, don't remember what it was, but... 3.2k dps. Including pets/warder. Warder died on enrage (was too slow hitting back off).

I can't think what I'm doing wrong. Is it weapons? I don't THINK I'm missing any AA...

Weapons I'm using, for those who can't view magelo's at work like me (why is that??) are

Sharpened Steamworker's Screwdriver Piercing 
Slot: Secondary
DMG: 56 Delay: 22
Magic DMG: 1
Proc Effect: Ethereal Strike Rate: +0%

Studded Engineer's Workgrips Hand
Slot: Primary, Secondary
DMG: 52 Delay: 19
Proc Effect: Freezing Strike III Rate: +0%
ยป Decrease Hitpoints by 150; (Single)

No aug in secondary yet (waiting on bloodfields to give me a +dmg aug) and lifesap 2? i think, in mainhand, hoping for a +dmg aug for that too.

Fire dragon didn't drop wraps, but I wouldn't be getting them for at least 3-4 drops anyway (spending dkp on armor instead)

Any ideas?
Title: Re: Burn dps in raids
Post by: Inphared on February 02, 2009, 04:14:36 AM
Quote from: Inphared on January 26, 2009, 03:29:31 AM
Best group: Shaman, Bard, Berserker

You're not going to get the parse of your life without that trio. You don't mention manaflare, and you only used one cold nuke.

If at first you don't succeed, try try again!
Title: Re: Burn dps in raids
Post by: Latang on February 02, 2009, 04:21:39 AM
We have 1 enchanter on raids, despite our recruiting. And that enchanter is being boxed by a ranger. He'd prolly tell me to go die :(  Also, the cleric raid leader (she leads when she's online - gives ME a break) had me in her group with the tanks since my channels don't work and it became the inpromptu officer chat.

That being said, does that mean that 3k2 dps isn't that shabby given the circumstances?
Title: Re: Burn dps in raids
Post by: Inphared on February 02, 2009, 04:41:02 AM
I'd say so, yes. Just up your nukes from two to three and you'll be good. No reason not to use the second cold nuke.
Title: Re: Burn dps in raids
Post by: Codak on February 03, 2009, 04:07:54 AM
Quote from: Inphared on February 01, 2009, 03:53:12 AM
Quote from: Codak on February 01, 2009, 03:50:52 AM
Fero increases dps from around 100dps-500dps depending on class monks/berzerkers getting the most gain out of fero from my parses!!

lol

It helps!
Title: Re: Burn dps in raids
Post by: Inphared on February 03, 2009, 05:31:51 AM
Not in the values that you described.
Title: Re: Burn dps in raids
Post by: Gamgan on February 03, 2009, 06:19:43 AM
I always start boss fights with yowl, giving the tank 3 or so extra seconds to get decent aggro before unloading the aggro magnet nukes.  Even with this precaution, I still end up with aggro often enough, so I decided to include the 2 jolt abilities in the first nuke cycle as well, poison, bite, ice1, roar, ice2 seems to work fairly well most of the time.

If it is a short enough fight use all the nukes / dots (assuming they don't bounce obv) and yowl as they pop / wear off, since mana won't be a major issue.  If it's a burn fight, forceful rejuvenation can significantly improve your dps.  On longer fights, where you don't think your mana pool will hold out, prioritize which spell lines to drop depending on resists / rape rampage that tears up the warder and swarm pets, etc.  There are a few fights I don't bother with the pet, since even w/ fortify companion on him, he still gets raped, so I suspend him beforehand to avoid having to rebuff him n such afterwards.

As for the discs themselves, I have tried timing forray and FS to the discs, but when grouped with shm and/or bard, it's really hard to synch them up with their epic clicks, and I would rather use them as they pop then wait 5-25 seconds to see if epic will be clicked or not.  Not to mention on longer fights FS and forray tend to get out of synch due to the type 3 aug.  I always use EF first, due to the fragile nature of our warders, they may as well take advantage of the disc while they're alive.  Also, should I happen to die, I still have a disc up that requires no endurance.  Since most of the time I'm grouped w/ a shm, I try to save my 100% dmg mod discs (along with first spire and glyph) for epic clicks, and use GBA / ranger group disc to fill in the gap between epics (if the fight isn't too long).  If the fight is long enough for 7th vet, and forceful rejuvenation is up with no burn fights coming up soon, I usually burn it to take advantage of the spell crit mod.
Title: Re: Burn dps in raids
Post by: Codak on February 03, 2009, 06:09:28 PM
It is very close too or within those numbers in the 95 parses i did to try to figure it out and im well aware that my numbers are off most likely but using dmg mod discs and overhaste ..etc with fero will increase your dps, and my point simply was that it increases your dps and anyone else that you give the buff too!!!
Title: Re: Burn dps in raids
Post by: Wolfcaller on February 03, 2009, 08:17:34 PM
How did you go about parsing it?  I ask because controlled parses in the past have shown neglible increases from Fero, and your parse results are leading you to a much different conclusion.

Also, has anyone else parsed it since SoD?
Title: Re: Burn dps in raids
Post by: Codak on February 04, 2009, 02:14:43 AM
I havent done any controlled parses is why im sure it is off by some! All my parses that i did to try and figure it out were done on valdeholm spiders while soloing!
Title: Re: Burn dps in raids
Post by: Awakening on February 06, 2009, 02:17:46 AM
Inphared's info was basically same I use, I grouped with a sham/bard/zerker tonight on bb raid, and did my max dps so far

Rottrued the Twisted in 280s, 15862k @56648dps --- Awakening + pets 1102k @4006dps

I outdpsed everyone in raid on that kill heh, Bst Powa!! I am T5 group geared, using a brumal +3 dmg aug, and Dire cestii +4dmg aug, Cant wait to have 2 solid mmm/cryst weps
Title: Re: Burn dps in raids
Post by: Zebrn Beasword on April 20, 2009, 02:53:31 PM
Ok this is probably sad me asking this after all these years playing... but what stacks with what?

Intensity = Nothing
BA = Nothing
BF = Nothing
Growl = Everything? (type3?)
GroupBA = Everything? (type?)
Glyph = Everything? (Type?)
Title: Re: Burn dps in raids
Post by: Inphared on April 20, 2009, 07:10:55 PM
Quote from: Zebrn Beasword on April 20, 2009, 02:53:31 PM
Ok this is probably sad me asking this after all these years playing... but what stacks with what?

Intensity = Nothing
BA = Nothing
BF = Nothing
Growl = Everything? (type3?)
GroupBA = Everything? (type?)
Glyph = Everything? (Type?)

Intensity = Anything, but usually you're using it with a damage mod disc and the damage mod will be cut out.
BA = Glyph (Intensity if you feel like using it, but you won't receive the +dmg mod portions, good for crit increases_
EF = Glyph (Intensity, same story with BA)
Growl = Useless
GBA = Nothing that has a damage mod (EF, BA, etc)
Glyph = Everything
Title: Re: Burn dps in raids
Post by: Codak on April 20, 2009, 10:33:20 PM
Which glyph would work best for us?
Title: Re: Burn dps in raids
Post by: Inphared on April 20, 2009, 11:46:33 PM
Destruction. Always destruction.
Title: Re: Burn dps in raids
Post by: Khauruk on April 21, 2009, 12:03:57 AM
Quote from: Inphared on April 20, 2009, 07:10:55 PM
Growl = Useless

Useless under any disc we have, but def. not useless (Not all fights are short enough to be under disc whole time).

Quote from: Awakening on February 06, 2009, 02:17:46 AM
Rottrued the Twisted in 280s, 15862k @56648dps --- Awakening + pets 1102k @4006dps

Nice dps for the weapons you have.
Title: Re: Burn dps in raids
Post by: Azire on April 23, 2009, 03:26:13 PM
I find the info in this thread very helpful, thanks for all input.

Using the info here, I loaded 3 DoTs, 3 Nukes, Swarm, Growl, Promised, and Heal when we did Rottrued the other night. I had a bard, shaman, and zerk in group. I asked for mana flare before the fight but was denied by the only enc there. I used Rottrued's Enforcer and the 1hb from Meldrath. I parsed 3545dps, my personal best but I feel I am way off. I have 1200 AAs but lacking Fury of Magic2-9, Hastened Feral Atk, and all of Burst of Power. I also have done none of the enhanced aggression AAs. I am about 1/2 way on my pet offensive AAs. With this info, I have a couple questions for the elder beasts:

1. What am I doing wrong or lacking?
2. What is a realistic goal for my DPS in that fight?
3. That parse was not mine but a guildies, do other people's parses leave out anything from us or our pets?

Thank you in advance for any and all replies.
Title: Re: Burn dps in raids
Post by: Inphared on April 23, 2009, 04:17:27 PM
Quote from: Azire on April 23, 2009, 03:26:13 PM
1. What am I doing wrong or lacking?

From your own post, you're missing AA's. Get those knocked out to maximize your potential.

Quote from: Azire on April 23, 2009, 03:26:13 PM
2. What is a realistic goal for my DPS in that fight?

That's undetermined. I haven't done Rottrued in a while, but I usually was in the top 5 or so.

Quote from: Azire on April 23, 2009, 03:26:13 PM
3. That parse was not mine but a guildies, do other people's parses leave out anything from us or our pets?

Yes. Other players cannot see the non-melee damage from pets, so you're missing damage there.

A link to this parse would help tell you if there's anything else you can do to improve.
Title: Re: Burn dps in raids
Post by: Kanan on April 25, 2009, 07:14:25 PM
On most fights of any duration, the pet proc loss can run from 20-50k dmg (I think 30k is the typical difference that others show from my own parse)
Title: Re: Burn dps in raids
Post by: Catnip_Inny on August 05, 2009, 03:45:49 PM
Glyph of Destruction doesnt stack with EF or BA? so its only useful on long fights?
Title: Re: Burn dps in raids
Post by: Inphared on August 05, 2009, 04:46:21 PM
Quote from: Inphared on April 20, 2009, 07:10:55 PM
Glyph = Everything
Title: Re: Burn dps in raids
Post by: rhaug on August 06, 2009, 08:30:15 AM
what do highend beastlords for dps these days in raids?
just wondering what is our maximum dps now under favorable circumstances.

can they hit 7 8k or 9k or go over 10k? not sure whats possible these days.

seems some classes easy break 10k? or even 15k?

with my 40 18 and 42 18 weapon i barely get over 4k dps.

i did combine the nukes and yowl on the end key, spamming that for chain casting.
will combine the feral and foray and kick also this week.

and lately i also try to use 2 poison dots and disease instant dots this seems to bring a bit extra dps.
dont use glyphs atm. 5k seems possible in the near future tough.

i can get some rk3 spells and maybe some new weapons soon.
and the sod hard raids wrist and hand.

we will continue on mmm progress when the summerbreak is over.

just wondering what is possible to achieve as raid dps as beastlord
Title: Re: Burn dps in raids
Post by: Maylian on August 06, 2009, 10:46:21 AM
Personally using Korafax raid weapons I can top out at 10k, 9k sometimes on pure burn short duration fights, without using glyph or intensity. On long duration fights 6-7k is roughly where I sit. This is normally in a group with shaman, ranger and rogue, I don't get mana reiterate unfortunately so could top out higher if I did.

Top DPS wise we have wizards and necro's sitting around the 17-20k mark, normally with enc's and sometimes a bard since we're trying to work out where bards are most benefit. Normally have rogues and zerkers following in my guild at around the 15k mark and monks somewhere about 12k + if they are paying attention.

With spell linking my spell set up is SoD cold nuke, Bite, SoF cold nuke, Howl, SoD poison dot, SoF poison dot, SoD disease DoT, Growl and Fero and a heal. Possibly not as agressive as it could be but I do ok, hopefully with getting my tower weapons whenever they drop I can see another small increase.
Title: Re: Burn dps in raids
Post by: jitathab on August 06, 2009, 11:50:04 AM
So your best dps is 50% of the top dps classes, where do your mages and rangers rank? The two classes we are often compared with.
Title: Re: Burn dps in raids
Post by: Maylian on August 06, 2009, 12:04:50 PM
We have two maybe 3 rangers who are always below me, more than likely because they slack, one of them is generally the raid MA. Mages top are between 8-11k I guess from looking at our old parse posts.
Title: Re: Burn dps in raids
Post by: kharthai on August 06, 2009, 02:51:43 PM
How long are your short duration burns, Maylian?  100 secs, 2-3 min?
Title: Re: Burn dps in raids
Post by: Kanan on August 06, 2009, 03:16:52 PM
I felt good a week or two ago, actually topping the parse (and not just on my comp) on Rallos from Rallos returns with only a bard for dps multiplier in the group at 7700 dps, with cryst weaps.
Title: Re: Burn dps in raids
Post by: Maylian on August 06, 2009, 05:28:31 PM
Quote from: kharthai on August 06, 2009, 02:51:43 PM
How long are your short duration burns, Maylian?  100 secs, 2-3 min?

Approx. 1 - 2 minutes
Title: Re: Burn dps in raids
Post by: Inphared on August 06, 2009, 07:41:49 PM
(http://img36.imageshack.us/img36/9010/parse.jpg)

That was a parse from Queen Malarian (a long time ago). I didn't have near the heroic stats or weapons I do now, so there's obviously room for improvement.
Title: Re: Burn dps in raids
Post by: trixbro on August 07, 2009, 07:44:23 PM
Your max hit in that parse is 16480. UMMM what did that?
Title: Re: Burn dps in raids
Post by: Inphared on August 07, 2009, 07:45:27 PM
Probably a Bite or Feral Swipe, either is applicable.

Edit: it was a Bite
Title: Re: Burn dps in raids
Post by: Mazame on August 08, 2009, 06:15:54 PM
Spell wise I am using the same spells.

Gear wise I am lacking. I just return about one year ago so I had to get regeared and level before I started raiding. I am just now breaking into the raid gear and I missing a few key items. Gloves , Bracer , Arms , Legs. all of these I can see Adding alot to my dps.  currently I am hitting around 3-4k on raids.  With you hitting double that I am taken back to tell you the truth is Raid Gear that much better over group gear? 

AA wise I know I still about 1k from getting all of the ones I need. but still this could be part of my lower DPS as well. 

Have we become that depend on AA and Gear that with out them we suffer a 50% loss to our class?
Title: Re: Burn dps in raids
Post by: Inphared on August 08, 2009, 07:09:23 PM
The very first thing to remember is that your DPS is directly based off of how long the fight is. Longer the fight, the harder it is to keep the DPS figure over 6 or 7 thousand. The parse I posted was 107 seconds, and I believe by that point I had both arms and legs maxed out along with hands and bracers.

Group setup, as mentioned in the second post in this thread, also plays a vital part in hitting the high numbers.
Title: Re: Burn dps in raids
Post by: wildwaters on August 10, 2009, 02:18:30 PM
Quote from: Mazame on August 08, 2009, 06:15:54 PM
Spell wise I am using the same spells.

Gear wise I am lacking. I just return about one year ago so I had to get regeared and level before I started raiding. I am just now breaking into the raid gear and I missing a few key items. Gloves , Bracer , Arms , Legs. all of these I can see Adding alot to my dps.  currently I am hitting around 3-4k on raids.  With you hitting double that I am taken back to tell you the truth is Raid Gear that much better over group gear? 

AA wise I know I still about 1k from getting all of the ones I need. but still this could be part of my lower DPS as well. 

Have we become that depend on AA and Gear that with out them we suffer a 50% loss to our class?

There is also a big difference between you and inphared in aa's. He's probably burning 7th and glyphs in addition to having all dps aa's maxed to get those sorts of numbers.

But yeah the difference between raid and group gear is big. Plus with out a good h2h (that pet fist really fails on discs during burns) you are losing alot of dps.

So it's kind of a cumulative thing that will just take some time to fix as you build up the beast >.<
Title: Re: Burn dps in raids
Post by: Inphared on August 19, 2009, 11:16:49 AM
While this thread is good for both short burns, it's also applicable to long term duration DPS as well. I knew I had one somewhere, but I couldn't find it until recently for whatever reason.

(http://img12.imageshack.us/img12/9825/parsew.jpg)

285 seconds = 4mins45sec.

(I won this parse by a fairly large margin)
Title: Re: Burn dps in raids
Post by: Khauruk on August 19, 2009, 02:19:29 PM
Do you guys always have Circle of Power running, Inph?
Title: Re: Burn dps in raids
Post by: Inphared on August 19, 2009, 07:02:37 PM
It's not something that we actively coordinate, but usually we have 5-6 people that actively try and use it.

It doesn't stack with Auspice though (Auspice is better).