TL;DR
(base + type 3 + sp dmg * sp dmg mod) * crit mod + focus * base
base = spell's base damage
type 3 = type 3 augment bonus
sp dmg = spell damage mod3 (for spells within 5 levels of the character)
sp dmg mod = (cast time + recast time) / 7, for beastlords we get a 4.378x multiplier for spell dmg
crit mod = crit dmg multiplier due to destructive fury
focus = spell damage focus
Parses left to do: Bard aura/spell damage buffs, Glyph of Destruction effects, spell damage's affects on weapon procs
Validation (parses):Crit mod: All gear unequipped
spell | norm | crit | crit multiplier |
Jagged Torrent Rk. III | 1594 | 3586 | 3586/1594 = 2.25 |
Frigid Lance Rk. III | 1992 | 4482 | 4482/1992 = 2.25 |
Bite of the Vilrik Rk. III | 4376 | 9846 | 9846/4375 = 2.25 |
crit mod bonus for Destructive Fury rk 3 = 25%
Spell Damage: No damage focus or type 3 items equipped. Total of 172 spell damage from items.
spell | norm | norm bonus | crit | crit bonus |
Jagged Torrent Rk. III | 1594 | 0 | 3586 | 0 |
Frigid Lance Rk. III | 2745 | 2745-1992 = 753 | 6176 | 6176-4482 = 1694 |
Bite of the Vilrik Rk. III | 5129 | 5129-4376 = 753 | 11540 | 11540-9846= 1694 |
Both of our lvl 80+ nukes receive 753 extra damage for non-crit hits and 1694 for crit hits for 172 spell damage equipped.
1694/753 = 2.25
Confirmation that spell damage bonus is affected by critical damage multiplier.
753/172 = 4.378
Each spell damage adds 4.378 damage to the spell for non crit hits, and 4.378*2.25 = 9.85 for crit hits. The forumula for calculading spell damage seems to be [cast time (in seconds) + recast time (in seconds)] / 7, in this case it would be )30+0.5)/7 = 4.357, close enough for our purposes.
Type 3: No damage focus items equipped. Total of 185 spell damage from items.
spell | norm | expected norm (wo/ type3) | norm bonus |
Jagged Torrent Rk. III | 1705 | 1594 (same as base) | 1705-1594 = 111 |
Frigid Lance Rk. III | 2940 | 1992+4.378*185 = 2802 | 2940-2802 = 138 |
Bite of the Vilrik Rk. III | 5490 | 4376+4.378*185 = 5186 | 5490-5186 = 304 |
Type 3 adds as much as they say to normal hits.
spell | crit | expected crit (wo/ type3) | crit bonus |
Jagged Torrent Rk. III | 3836 | 3586 (same as base crit) | 3836-3586 = 250 (250/111 = 2.25) |
Frigid Lance Rk. III | 6615 | 2802 * 2.25 = 6304 | 6615-6304 = 311 (311/128 = 2.25) |
Bite of the Vilrik Rk. III | 12352 | 5186 * 2.25 = 11668 | 12352-11668 = 684 (684/304 = 2.25) |
Type 3 adds 2.25x stated amount to critical hits. Confirmed that crit multiplier affects type 3 damage bonus.
Frigid Lance type 3 is essentially the same as having 31.5 spell damage, while Bite of the Vilrik type 3 is the same as having 69.4 spell damage.
Focii: All gear equipped, 90% cold / poison focus, 212 spell damage. Due to the random nature of the focus values, a larger sample of casts were parsed than for previous figures.
Bite of the Vitrik Rk. III, base damage: 4376
Expected normal damage (with type 3 and spell damage): 4376 + 212*4.378 + 304 = 5608
Expected crit damage: 5608 * 2.25 = 12618
| # | exp | min | min bonus | avg | avg bonus | max | max bonus | damage increments |
non-crit: | 57 | 5608 | 5703 | 97 (2.2%) | 7631 | 2023 (46.2%) | 9466 | 3858 (88.2%) | 43-44 multiples |
crit: | 18 | 12618 | 12942 | 324 (7.4%) | 14578 | 1960 (44.8%) | 16530 | 3912 (89.3%) | 43-44 multiples |
Crit rate = 24%
Jagged Torrent Rk. III, base damage: 1594
Expected normal damage (with type 3): 1594 + 111 = 1705
Expected crit damage: 1705 * 2.25 = 3836
| # | exp | min | min bonus | avg | avg bonus | max | max bonus | damage increments |
non-crit: | 59 | 1705 | 1720 | 15 (1.0%) | 2370 | 665 (41.7%) | 3075 | 1481 (92.9%) | 15-16 multiples |
crit: | 16 | 3836 | 3851 | 15 (1.0%) | 4572 | 736 (46.2%) | 5254 | 1418 (89.0%) | 15-16 multiples |
Crit rate = 21.3%
Frigid Lance Rk. III, base damage: 1992
Expected normal damage (with type 3): 1992 + 212*4.378 + 138 = 3058
Expected crit damage: 3058 * 2.25 = 6880
| # | exp | min | min bonus | avg | avg bonus | max | max bonus | damage increments |
non-crit: | 58 | 3058 | 3085 | 27 (1.4%) | 3975 | 917 (46.0%) | 4818 | 1760 (88.3%) | 19-20 multiples |
crit: | 17 | 6880 | 6917 | 37 (1.9%) | 7886 | 1006 (50.5%) | 8670 | 1790 (89.9%) | 19-20 multiples |
Crit rate: 22.7
Eventhough the non-crit max bonus appears to be 92.9%, which is more than the 90% focus, the damage increment multiples suggest that neither the type 3 or the spell damage modifiers are considered when calculating the 90% spell damage bonus from focii.
Average crit rate: 22.7%
Expected dps increase from spell damage mod3 (main purpose of this parse)
crit rate * crit dmg multiplier * dmg boost from sp dmg + non-crit rate * dmg boost from sp dmg
0.227 * 2.25 * 4.378 + .773 * 4.378 = 5.62
So, for each lvl 80+ nuke cast, we can expect a 5.62 damage boost for every spell damage mod3, assuming no spell resists, bard songs or glyphs. Since we have 2 80+ nukes, on average we gain 11.24 extra spell damage per spell mod3 every 30 seconds, which translates to 0.375 DPS increase. To put this into perspective, I currently have 212 spell damage, which would translate into 79.4 DPS boost. Not all that impressive, but it's probably still one of the more useful stats on raid gear. Spell damage also has an affect on proc damage, but I haven't parsed it's effectiveness yet.
Side noteI have done some parses with a wizard buddy, who seem to receive smaller benefit from spell damage mod3 stats than we do, and it even varies from spell to spell in their lineup. Info from those parses which may be relevant for beastlords is the effects of Destructive Fury.
spell | norm | crit | calculation |
Flashblaze III | 7001 | 20652 | 20652/7001 = 2.95 |
Ethereal Combustion III | 12826 | 37836 | 37836/12826 = 2.95 |
Ethereal Iceblight III | 11770 | 34721 | 34721/11770 = 2.95 |
crit mod bonus for Destructive Fury rk 15 = 95%
Roughly 5% crit damage bonus for each rank of Destructive Fury after rank 3.
P.S.: Whoever the idiot was who came up with how to define tables for forums with this code needs to have something really bad happen to them.