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Velks lab

Started by Kilern, January 04, 2004, 03:35:48 AM

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Kilern

Did Velks Lab with a group last night, 52-57, and I got about 1 yellow in a hour and fifteen minutes. That is a little faster than I make xp soloing the first ship in Dulak Harbor. The best benifit was that it provided a controled place to do some skill raises.

We where doing spiders just to the left of the tunnel that goes to the zone. Spiders hit for at most 200, hit very seldom when slowed (my ac is 900) and are very cold resistant so bring your DoTs. Lots of stuff to kill with many adds so CC or pet classes to have off tanks would be best.

I have heard that with the 56 pet you can solo here but I will have to let others speak to that. All and all it was a fun time and realitively safe easy xp.
Kilern Sechar
Level 56 Beastlord
Venril Sever

Hereki

At 56 I could just keep the entire entry level clear (solo).  At 58 I was clearing it, and pulling from the ramps.

Dogs and upper spiders were mostly camped by much higher level soloers, so I never tried there solo; but I did find that I could duo frienzied easily (one of the soloers brought it to the ZO) at 56.

The only real trick is to split a couple of the spawns; I couldn't always do it, but could take 2 at a time if I had to, it just slowed me down for the rest of the level.  Cancel magic and proximity pulling worked at least 50% of the time.  Best was to ask an in zone cleric or enchanter to pacify off my target :).

To be quite honest, experience was slow here, and I wouldn't have gone if it wasn't for the shawl threads.  4% level experience per hour, 10% AA, at around 58.  I would guesstimate that 10% and hour at 54 would be more likely, when solo.

Funzo

Every time I come to Velks it's heavily camped. Appearantly the combination of good exp and needed threads for the shawl is too much for people to resist. Anyway, does anyone know of a place in Velks that's off the entry level that is good for soloing?
Funzo Frantic, 65 Male Vah Shir Beastlord - Ayonae Ro

http://www.magelo.com/eq_view_profile.html?num=977636

"Mr. Madison, what you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul."

Sabertueth

Might be able to solo the Safe Hall area (hallway leading to the village before the invisible wall).  Think this would be pretty doable, just need to watch out for the named pop Crystal Eyes.  But that would depend on gear and level.  I haven't been to Velks with my beast yet, but will be going soon.  Nothing there really hits that hard compared to what we've come to know in PoP zones.  Getting hit for 105 max just doesn't hold the sting once you get whacked for 400 by yard trash in PoP.  Might be a little rough tanking with 100hp heal, but you can always play pet cleric.  I'll post more once I get high enough to go here with this toon.
Venerable Sabertueth
Vah Shir Feral Lord of the Seventh Hammer
and his dog dog...Steve-Dave....sick'em Steve-Dave
http://www.magelo.com/eq_view_profile.html?num=879509>What makes those corpse runs worth while

Tooflus Wunder

Velks is a super easy zone to solo in.  I used to hunt here a very long time ago, but never did it solo.  This past weekend was the first time I even thought about coming here and soloing.  Being lvl 58 I thought I might have a little trouble, but it never hurts to help.  If you are at least familiar with the zone then you will know the 2 areas I am about to recommend.  I decided for my first expedition I would just try some of the ent mobs.  After deciding that I needed more of a challenge I decided hell why not I will go up to the Crystal Eyes spawn/safehall/lower safehall area.  Quick note here, always make sure you have see invis up in this part of the zone.  Too many times will you run to the safe hall seeing it is clear and then get jumped by 3 spiders, not fun.  I set up in the safehall, made my pet, buffed and then started pulling.  First and most important thing I noticed was the fact that at 58 I could pull singles without any problems.  After clearing those 3 I thought hmmmm why not Frenzied spawn...  Making a short story shorter I moved up to the upper safehall/invis wall/Frenzied area and set up in that safe hall behind the invis wall.

Once you are behind the invis wall go ahead and set up there.  Once you step out of the wall there will be one spawn straight ahead on the walk.  I don't think I need to tell you what needs to happen to the squishy spider....do I?  After that one is dispatched you will walk a bit further on the walk and it will go around to your left, make sure you stay to the right edge of the walk because right around the corner is another spider.  Once you are in that area just look out around there area you will notice that there is a 3 spawn off and to the right and a 3 spawn off and to the left.  All of these were single pullable at 58 and I would guess 57.  I was able to take all 8 spawns easily before repop with some time to pull the Crysatl Eye spawn if I was quick.  This is a very good place to not only get xp, but to get velium which still sells pretty well in the bazaar.

Good luck and I hope this helps anyone looking for an easy place to solo.

Sabertueth

I hit 51 a couple days ago and poked my head into Velks to see what it was like.  I found that if I could single pull it I owned it.  I pulled with Sha's and then sat back and played pet cleric and threw in our poison dot and our debuff.  I didn't do much tanking so to speak jumped in at the end just to see how hard they hit cuz I was curious and the max hit it took was 82.  I had KEI, Virtue and Focus at the time, so I was around 4300hp and 1035ac to give you an idea what I was working with.  I buffed up the pet with all the goodies we have at 51 and that was all, no mage gear, which would have made this even easier.  He took about 3-5 heals per fight with my our 39 heal and the blackened glass eye for healing 2 (max heal 699).  So I would say by 56 this place would be a cake walk with single pulls.
Venerable Sabertueth
Vah Shir Feral Lord of the Seventh Hammer
and his dog dog...Steve-Dave....sick'em Steve-Dave
http://www.magelo.com/eq_view_profile.html?num=879509>What makes those corpse runs worth while

swamprat

Any one have a map for Velks?

I know my way around the lower level and can pull from the ramps to the main floor, but I've only been to the top shelve once.
Swamprat and Croczilla
57 Beastlord on Xev, BBSCO
My Really Bad Gear

Gnarloth

I solo'd the entrance of Velks towards the end of 55. With moderate gear, it was OK. Double pulls were a touch close and I had to resort to backing off and healing/pet clericing for a few minutes to get through.

I went back last night after hitting 56 and soloing got a lot easier. I had a great rotation going once I split the 2 spiders on the far side of the left hand ramp. That opened up the left hand wall which was just enough mobs to keep me busy before they started to re-pop (8 mobs in total - 2 statues + all spiders from left of entrance). I'd heal/med maybe every 3 to 4 kills. With KEI it was a breeze. Without KEI, I would just shorten the rotation and concentrate on anything that could be single pulled to cut down on med time.

See invis (Spirit Sight) is a must in this zone. Also, AFK's are risky as trains to zone can be frequent (and often lethal if the person has fallen from a higher level).

During the hour and a half I was there I got 13% of the way into 56 and made just on 800pp from the various Velium drops in the bazaar.

One word of warning - don't crash in this zone! My EQ client crashed just after I'd started to move forward from the entrance. I logged back in to find myself naked in PoK... got back to Velks to discover my corpse half way up one of the ramps.... being guarded by some big hairy spiders (why is it they seem so much worse when you're naked?!?)

62.10 Iksar Beastlord on Prexus
Xanthic

Gizzie Spaljake

Hi all, thought I would take a look in here at the weekend as I have gotten bored of JPF even though it is easy , if slow. Zoned in and buffed pet and tried to single pull but kept getting doubles which promptly ate me up and I had to zone to save my furry butt (sorry fluffy). Is there any advice on pulling near zone in here , or should I go back to JPF and lvl up to 56 first to get new pet then try again. Tried looking on various sites for guides to Velks but couldn't really find any so thought I would ask you guys.

Thanks in advance for any help, magelo is up to date so you can see the meagre gear I have.
Gizzie
Bertoxxulous
Fifty Something Var Shir Beastlord

Hereki

You don't say what level, and I can't read Magelo - I assume 55 from context.

There are certain spawns that will often come as two when you pull; the one to the far right of the entrance is one that springs to mind.  There isn't much you can do about these, apart from just kill both, then keep the spawn split.

Most other spawns at the front by the entrance should come single; the two gargoyles will split without any special precautions.  

Make sure that you have Spirit Sight on so that you see the invis spiders as well.

If you want to try to split, you can try pulling one directly away from its partner with either proximity aggro, or with a cast of Cancel Magic.  Even with the best technique (and luck), you will fail to split them about half the time.

Gizzie Spaljake

Thanks for the tips Hereki, yes I am 55,  only tried quickly and didn't want to move too far as I don't know about aggro ranges there, will try again next time I am on . When I am not sure ,I always use cancel magic , learned that one in Echo at 4 spawn of Underbulks near zone to The Deep :D
Gizzie
Bertoxxulous
Fifty Something Var Shir Beastlord

Hereki

Most ground floor spiders will come single, certainly at 56.  There is the 2 to the far right,  and another 2 somewhere else that don't like to split.

Gnarloth

At 55 you can single pull the statues. The spider in the alcove under the left hand ramp can be single pulled, as can the one above it on the ramp itself. You are more limited on the right hand side, however once you have taken out the statues, stand near their spawn point and look right - ahead is another spider that can be single pulled. This gives you a rotation of 5 which should keep you nice and busy at 55 (with some downtime for medding etc).

If you're feeling brave, you can try and split the 2 on the far side of the left hand ramp, although at 55 a double pull was always tough. Once split this open up the 2 futher down the left hand wall which can be single pulled.

Good luck!

62.10 Iksar Beastlord on Prexus
Xanthic

Bimboko

Is very slow xp, but very easy at 56. Still searching for that really great place.

Dakat

Aye, you should be in POP at 56. Soloing in PoJ or get a small group going in any other T1 zone.  The zem is the highest you will find for your level.

OT has no exp bonus at all. Its just a good place to solo because of the number of mobs available per person in the zone. No competition.  I remember when this was the Number 3 hot spot to exp at from 30 to 40, then #2 was Dreadlands 40 to 50, then #1 was Karnor's Castle 50 and up. Which at your level, Karnor's would be easy place to solo and offers a 13% zone bonus. Which is the same as Velks Lab but the mobs have less hp and dont hit as hard and is less camped then Velks is these days.

Take a look at this zem chart I've used to judge where to go when I wanted to level an alt.  It's been useful over the years.

http://www.eqdiva.com/eq/zoneLevels.aspx