http://www.magecompendium.com/library/petheals.htmlSeriously man. I've done a lot of parsing and reading and everything else over the years, but this is seriously lame man. There's wrong information, there's obvious bias toward mages and a complete lack of understanding of how beastlords function shown. You focus on the numbers you want and you completely ignore the numbers that you don't. Most high end beastlords complain about their heals as being unuseable atm because of casting time, yet you deem them overpowered. It's seriously a bad joke man.
A beastlord that heals their pet is LOSING dps. They lose dps because if their pet is tanking they aren't doing melee/proc dps. They LOSE dps because of the time spent casting the heal is MORE time spent not melee'n. Well a mage ALWAYS has the pet tanking and because of how nukes work you can still heal and have almost no impact on your dps outside of mana used. To give you a very easy example, I tank solo in HoH, blast myself, pet bites mob in the @$$. I go can go almost non-stop. A couple weeks back I decided to pet cleric one for S&G's. Guess what? Burned 80% of my mana, used pet mend, and had the fight take ~3X longer than it usually does.
You throw in a bunch of information about clr/dru/shm well ignoring some of their heals, you make direct comparisions between heals that can land on anyone and heals that are pet only, you sigh. Seriously man wtf?
You look at the bigger heal numbers and you completely miss the situations where a heal would actually be used....
If a pet is taking a little damage or a stray riposte you let it heal up after the fight.
If a pet has taken a lot of damage and you are about to lose it you blast it with Pet mend (Which all pet users get and is by far the best pet heal in the game).
If a pet is taking a ton of damage so fast that you can't wait for it to regen the damage after then a 9 second casting time heal won't save the pet!!
The only cases where beastlord heals are noteably better than mage heals is when you are fighting like a mage fights with pet on mob and caster behind it. However, this isn't how beastlords fight, and it's not a situation you will see. The mana to heal ratios are reasonable imo with beastlords having an edge. The casting time issues needs to be addressed and I'm all for changes to all pet class heals (as are many here), but your direct comments againist beastlord heals that you obviously don't understand (or worse yet do and are simply ignoring basic knowledge to further your cause) is completely unreasonable. The only time I've ever been upset with a thing you said and also the only time I've ever been disappointed in ya. 8(
Here are the current OoW pet heals for both classes....
Beastlord
1: Increase Hitpoints by 2730
2: Decrease Disease Counter by 16
Mana: 531 Skill: Alteration
Casting Time: 9 Recast Time: 2.25
Mage
1: Increase Hitpoints by 1750
2: Decrease Disease Counter by 24
Mana: 400 Skill: Conjuration
Casting Time: 3 Recast Time: 10
Now the beastlord one is better if you fight like a mage, but (fights off using caps) beastlords are not mages. I know a large number of beastlords that would rather have the mage heal than the beastlord one listed. 9 second casting time is a joke. Ok I'm done, I'm sorry if this is considered a rant or a flame, but I was honestly shocked when I saw this and had felt it needed to be addressed. You a good guy xal, you've done a lot of great things, but this was seriously wrong on a bunch of levels.