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Author Topic: OoW Spell Turn-in  (Read 28156 times)

Offline Vahaus Warder

  • Wildblood - 70 to 74 Beastlord
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OoW Spell Turn-in
« on: September 23, 2004, 04:31:26 PM »
Note from mod:  All of these are now researchable (except the lvl70 ancient).

Level 66
Minor Muramite Rune

Level 67
Lesser Muramite Rune

Level 68
Muramite Rune

Level 69
Greater Muramite Rune No Drop

Level 70
Glowing Muramite Rune No Drop

Level 70
Ancient Muramite Rune No Drop

Turnin for spells is:
Karsor the Mad, in Dranik's Scar
Loc is -1670, -40

Edit to new board list format
Edit to new turn in order
« Last Edit: November 29, 2009, 07:42:25 PM by Khauruk »

Offline Choppin

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Re: OoW Spell Turn-in
« Reply #1 on: September 23, 2004, 06:49:42 PM »
edit,  nice list
Choppin Lethal
Feral Lord

Offline Sempai

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OoW Spell Turn-in
« Reply #2 on: September 23, 2004, 07:10:46 PM »
First level 70 spell is Festering Malady. My rolls ahve been hurting lately, so no luck going for second yet.
Sempai
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Offline cettin

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OoW Spell Turn-in
« Reply #3 on: September 25, 2004, 10:22:01 PM »
anyone got updated list of all are spells 66-70?

Offline Siodan

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OoW Spell Turn-in
« Reply #4 on: September 26, 2004, 05:20:10 AM »
http://www.beastlords.org/forums/viewtopic.php?t=3692

just check the other forum ..this is in two diffrent places .. should probably reduce the posts to only one.


66- Healing of Mikkily / Chimera Blood
67- Muada's Mending / Focus of Undalla / Spiritual Vitality
68- Growl of the Beast (pet haste) / Spirit of Undalla (pet) / Spirit of Irionu (proc)
69- Spiritual Ascendance / Feral Vigor /Glacier Spear / Feral Guard
70- Festering Malady

thats as uptodate as i know it.
If bsts are so powerful we should all guild together and in one giant raid, WIPE OUT NORRATH!!!  Muahahahahahaaaa

Offline Kivuli

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OoW Spell Turn-in
« Reply #5 on: October 12, 2004, 12:23:53 AM »
Yeah, but this one's nice and organized and has exactly what we need. Turn-ins by rune type and order. Someone sticky this, I keep forgetting which post it is. :p

Offline kizh

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OoW Spell Turn-in
« Reply #6 on: October 12, 2004, 06:37:03 AM »
second 70 spell is our pet "Spirit of Rashara"

Offline Kossos

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« Reply #7 on: October 12, 2004, 07:23:38 AM »
lvl 70 spells
1 DoT
2 Pet
3 Fero upgrade
4 nuke
http://www.magelo.com/eq_view_profile.html?num=725398" TARGET="_blank"> Kossos 65 Feral Lord
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Bristlebane

Offline Choppin

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OoW Spell Turn-in
« Reply #8 on: October 19, 2004, 09:31:58 PM »
wish they had made pet first...
Choppin Lethal
Feral Lord

Offline Ttony

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OoW Spell Turn-in
« Reply #9 on: October 24, 2004, 11:14:22 AM »
Quote from: Choppin
wish they had made pet first...


I just wished they had made anything but that cheesy DoT first.
Ttony Ttiger
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Offline Moffett

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OoW Spell Turn-in
« Reply #10 on: October 24, 2004, 11:59:01 PM »
Quote from: Ttony
Quote from: Choppin
wish they had made pet first...


I just wished they had made anything but that cheesy DoT first.


Then they could have given us the cheesy Ferocity first  :lol:

Dummkopf

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OoW Spell Turn-in
« Reply #11 on: October 25, 2004, 08:08:22 AM »
The dot isnt really good, but at least it has so low aggro i can use it on raids and i do so on nearly every mob that probably lives long enough to get some damage out of it. With only 1.5s cast time its fast enough as well.

I would really love to see it changed to higher damage though, 110 a tick isnt really great for a level 70 spell.

Offline Tastian

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OoW Spell Turn-in
« Reply #12 on: October 25, 2004, 12:30:13 PM »
Yeah the level 70 dot atm is "ok".  It can be used in spots, is low aggro, but the damage is just too low for a level 70 omens spell.  The spell you see right now is the spell beastlords should have gotten back at level 65 instead of plague.  I've been trying to get it tweaked up around the ~180 range, but no luck so far.  8(

Offline Beerig-FV

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OoW Spell Turn-in
« Reply #13 on: October 27, 2004, 09:57:31 AM »
How do these spells work?

If I buy spiritual Ascendance in Bazaar for example, and scribe it, while having not turned in any level 69 runes, will I get SA with my first rune turn-in, or will I get Feral Vigor cause obviously I already have SA...

I see folks sell the turn-in spells in Bazaar on our server and was wondering...

Offline Tardar

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OoW Spell Turn-in
« Reply #14 on: October 27, 2004, 01:22:32 PM »
You don't buy the spells, you buy or loot the Runes.  The spells you get, as you turn in Runes is set as it shows above.  Your first Greater Rune turn in will get you SA.  Your second Greater turn in will be FV.