Like to get some clarification on this.
Went to GF last night with my 42 Beast. Since Bandit camp not marked on map I have, roamed around a little until I found one, I believe it's the one closest to outpost. If you turn right coming out of the outpost and go up a little there's 2 huts, ala Bandit camps in PC, in between to hills. I'm guessing this is the one discussed in post, if not please let me know.
Anyway, I set up on one of the hills. Visually there were about 6-7 bandits either outside or inside the tents. The ones outside were 1 close to the fire, 2 not far from there, and another 2 standing on the platforms of the huts. Since the one by the fire was LB I decided to try to pull her first. I hit her with Cancel Magic and 3 came, the LB, a DB bandit, and a DB Outcast Shaman. I figured I better get on the Shammy quick so I targeted him and let pet handle the 2 bandits. Well the Shammy quickly hit me with Drowsy, Tainted Breath, and Cancel Magic (taking off a shield). I melee'd the Sham for a sec or 2 when I noticed my Pet was getting destroyed. I hit him with a couple heals (getting him back up to about 90%) and turned back to the Sham. I was back down to about 50% when the other 2 killed my pet and the Sham, in spite of an Ice Spear and my meleeing, was still at 75%.
So I decide it's good time to hit the outpost and try again. I run to the outpost, thank God Sham didn't root, and go inside to sit and Bind Wound. Well Bandit number 1 shows up, runs right past the guard and comes for me. I figure he got by guard before aggro so I run to the guards at entrance. Bandit 1 starts beating on me, no biggy it's LB I should be able to handle it while the guards react and squash him. Meantime Bandit 2 shows up and starts beating on me, remember - I am standing right next to a guard here. Well I got down to 30% and decided it was zone time and figure this sh*t out later.
Anyone know if they changed something so that outpost guards don't aggro Bandits? They sure as heck didn't for me. It seems to me that these things are far from a piece of cake, is that new? I did HGs in Rathe and had an easier time of it. Also, any suggestions on how to split the bandits? I tried it a 2nd time with Drowsy and got 3 again.
Any info/advice much appreciated.
EDITED: Also, another post says the 2 giants in Kael can be single pulled with Sicken or Cancel Magic in Kael. That may have been true in the past but, for a L42 BL it is definitely NOT true now. I tried splitting those guys with Sicken (got both), Cancel Magic (got both), and Drowsy (got both). They were both DB, 1 a Watch and 1 a Watcher.
Heck