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Wishlist 2009 AA

Started by Tadenea, February 10, 2009, 02:58:46 PM

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Tadenea

Nodyin-Dev is requesting AA Wishlists 2009,


so please post your wishlist here and will compile them for dev's
(Either I will Compile or someone else will Since I am not a Beastlord just getting things started)

QuoteAA Compiled List

High Demand
•   -AA slow
•   -Aura of Ferocity - ATK buff aura
•   -Group Fero AA
•   -Agro reducing AA on a 10 sec or so timer. (Combat Ability work too?)
•   AA Cure - I feel bad for asking for this only cause we finally got AA invis.  But we do have Cure Poison and Cure Desease spell line so asking for an AA that ties in both spell's would be nice.  (Some Radiant Cure AA's).
•   Endurance regen on Paragon lines
•   -An upgrade to Group Bestial Alignment
•   -A useful upgrade to Frenzy of Spirits
•   -Give us the exact same number of pet ranks as mages, no reason we have less. Should hold true for necros too.
•   -System Shock - Poison resist debuff


Mid Demand
•   -Low skill flying kick or round house kick ability.
•   -More double attack AA.
•   -Prolific Minion - AA that places a buff on our pet that procs small swarm pets similar to the proc on Shard of Eternal Pain. The buff would last 1 minute at rank 1, further ranks increase the length of the buff or the power of the pets or proc modifier.
•   ENDURANCE REGEN (A bigger problem grouping/soloing than on raids) - please, any at all would be much appreciated
•   -Voracious Infection - Disease resist debuff
•   -Give us the exact same number of pet ranks as mages, no reason we have less. Should hold true for necros too.
•   -AA Shield Block
•   -AA group 50% haste with a 1 hour duration
•   Bite of the Asp/Ravens claw/Gorilla Smash- upgrades to these would be great, more agro reduction and additional damage/debuff/stun
•   More Destructive Fury if possible
•   More ranks of Focused Paragon, larger upgrade this time since we most likely won't get additional duration or reduced refresh this time around
•   A few ranks of spell casting subtlety would be helpful
•   Decent boost to Feral Swipe (like we got in SoF)
•   2HB AA - Long overdue, was hoping for this one with SoD, even put it on the wish list way back then.
•   AA Kick - (We are 1/2 monks) yet the only thing we got from them was their armour Penalty (Leather has less AC than Chain), the ability to use H2H weapons (This is a bonus only cause we only have to compete with one other class), and the ability to duel weild and "kick."  I think are Defensive/Offensive Disc was based off of theirs but I don't feel confident in saying it was as I haven't done the research.  Unless Feral Swipe is supposed to be are "improved kick, i.e. a monks Dragon's Punch", but they are not on the same timer...so...not really sure what to think.  Give us Round House Kick or Flying Kick so we are more Monk'ish
•   self cure AA, a lesser version of Purification would be nice
•   Flurry AA, even bards got it
•   upgrade 2nd Spire to increase the efficienty of it, atm dps add is laughable, add +100% dmg mod on pet dmg or something
•   upgrade 3rd spire atm effect is laughable vs shaman 3rd spire and tbh i dont even know if the stacking issue is fixed ( add another nice effect like "Increase Critical Hits Damage modifier for All Skills" or "Chance to Critical Hit by x% with All Skills")
•   a Def disc AA which would be on a par with ranger WS
•   Twincast AA  for self or pet twinproc
•   more Hastened feral attacks
•   more Hastened paragon/focused paragon
•   Second ranks to lev and invis AA's to have them targetable
•   More ranks to Sinister Strike (and a bit more meaningful than SS)
•   Tactical Mastery
•   Vanilla upgrades to existing abilities
•   Spirit of the Wood AA (well whatever the shaman equivalent is)
•   Totem of the "X" AA
*X = Bear, Cat, Crockadile, Wolf, Scaled Wolf. 
Bear Increase Minimum Damage. Bear would just make it so group DPS isn't so spikey on short fights.   
Cat Increases Dodge/Block Skill.  Cat can be used as a Defensive "Disc" for those in the Totems AoE
Crock Increase chance to Flurry.  Crock would could make it so that we are placed in Mellee DPS groups.
Wolf Increase Haste v3.  Low on Bards in a raid?  UTILITY!
Scaled Wolf Decrease Mob resists to Ice and Poison by -100.  Scaled Wolf allows a Debuff to get placed on the mob that doesn't directly transfer onto the PC in hate, and would probally be the least useful of the 5 except in certain situations.  Shammy already have an ability similiar to this in their lvl 55 PoR Trap (and possibly the level 70 upgrade?) but this would be persistant for say 3 tic's, long enouph to get something more permanent on the mob.
Each of these AA's would be useful, and as a Totem they can be destroyed with NPC's AoE's (thats my understanding at least) and gives us utility in a group and raid.  The Totems would probally have to be linked to prevent abuse and only affect those in group.
•   AA Vie - Self only, Like the Cleric's Vie Line absorbing a % of all mellee hits against for so munch.    We take damage from "slow hate" so we may as well have a way to shrug off some damage while the tank regains agro
•   tanking disc/ maybe make pet /shield the owner 50% of all incoming damage for 2 mins, 25min reuse
•   Beastily Sacrifice = (innate) when a beastlord is just getting his death blow to die, there warder gives his life to there master, giving beastlord 5-10k HP +6sec DA, each rank increases chance it will happen
•   Instincts of the Beast - Immunity to strike through
•   2rd rank to Pet Affinity - copies all targetable single target buffs casted on us to our pet
•   2nd rank to Companion's relocation - one that actually places the mob behind the mob

Low Demand
•   Tracking AA
•   AA's to increase pet running speed
•   -AA activated, long reuse timer feign death ability.
•   AA Illusion - Similiar to Druid White Wolf and Black Wolf AA in concept.  Use the Werewolf illusion (prefer our warder but I know they like to copy and paste as munch as possible even with a whole year to prepare for an expansion) with 2 different color's, black, white, grey, brown, and gold brown are all possibilities.  What the benefits are for each color could be up to debate.  Mabye one lets are spells land for more damage while being harder to resist while decreasing our physical damage while the opposite form does the reverse.  So Black form would do 100% more spell damage while decreasing physical damage we deal by 50% and White form allows us to do 100% more Physical Damage while decreasing spell damage by 50% and easier to resist.  ***Percentages are completely made up and abilities are also.  Used for example of meaning ONLY***



Final Week please put in your High/Med/Low demands some having different feelings on which need to be high med or low, I did basic High/Med/low Demand for now
..............................
SoE Community Leader
Ranger of Test Server

Damim

AA activated, long reuse timer feign death ability.
Low skill flying kick or round house kick ability.
More double attack AA.
AA slow.

medoc

how about they fix our pets first they have boon looking at those for months now

medoc

how about they fix our pets first they have been looking at those for months now . Sorry about the spelling on the post above.

Padani

not to hijack the thread but according to what I have read the pet IS fixed. As for AA's absolutely an AA slow (although I heard they are trying to eliminate slow in the game so not sure how viable this is)

Sharrien

Prolific Minion - AA that places a buff on our pet that procs small swarm pets similar to the proc on Shard of Eternal Pain. The buff would last 1 minute at rank 1, further ranks increase the length of the buff or the power of the pets or proc modifier.

System Shock - Poison resist debuff

Voracious Infection - Disease resist debuff

Aura of Ferocity - ATK buff aura
Savage Spirit Sharrien Dreamstalker
Primal Elementalist Ravingronn Blazewarden
Maelin Starpyre

Grbage

Quote from: Padani on February 10, 2009, 03:41:29 PM
not to hijack the thread but according to what I have read the pet IS fixed. As for AA's absolutely an AA slow (although I heard they are trying to eliminate slow in the game so not sure how viable this is)

The pet was fixed and is now merely underpowered.

-AA slow would be good.
-Give us the exact same number of pet ranks as mages, no reason we have less. Should hold true for necros too.
-Agro reducing AA on a 10 sec or so timer.
Grbage Heep
85 Beast of Torv

Codak

#7
Quote from: Sharrien on February 10, 2009, 04:40:18 PM
Aura of Ferocity - ATK buff aura
Thats a good one i second that
I would like to get alot more swarm pets and maybe a hastened Yowl and a way to extend yowl more, the 3 sec extended swarm we have now i think only works for are aa swarm pets(i think)!
Tracking would be a good aa for us to have us being beastlords we should be able to track things!!!
<a href="http://eq.magelo.com/profile/1298627" target="_blank"><img src="http://eq.sig.magelo.com/1298627.png" border="0" /></a>

Khauruk

AA to allow us to control swarm pets more, similar to the enchanter one to let them control their pets.  Yeah, I know it would take code.  But, just the ability to give them an attack command would be huge when grouped w/ a chanter.  This is about the #1 for mages as well.

An upgrade to Group Bestial Alignment (damage mod, not duration)

A useful upgrade to Frenzy of Spirits

Vanilla upgrades to FPoS, Feral Swipe, Deagro AAs, First spire, etc....

A portal a bit closer to PoK than Origin.
TURNCOAT!!!!!

Catnip_Inny

#9
AA slow would be amazing...

Some kinda way to be a limited puller or very small CC (pet off-tanking isnt a great option at our lvl)

In general it'd be nice to just have more DPS AA to go along with the casters who got huge AA's like twincast (Super Powerful imo)

2HB AA... BSTS are not good dps that ive seen with 2handers... but many 2handers are only listed as MNK/BST  MNKs get 2hander AA as far as i know why cant we? 

Group Fero AA would be nice ( as long as you cant MGB it)... such a pain when your in a melee group and 5 people want fero... id have to say though being able to MGB fero would be much too powerful.

Focused Paragon and Group Paragon ... is it at all possible to add some END to the next set of these lines?  Im not sayign make it on par with the mana/hp regen but even a little would make it more useful.  Main tank dies on raid I could easily toss him a para so he has enough end to get him through one def disc or something... i dunno it just sucks for melee that they get no benefit really unless they area  caster or really need a HoT.

I know some might eb a stretch but hell it is a wish list right? :)

Praxxis

- Increase our Pet AA's to be on par with Mages and Necros pet AA's

- AA Slow

- AA Shield Block (Since Bsts have been able to equip shields.  Would be nice to actually benefit from them)

- AA Fade of some sort to allow us to be a llimited puller. (Too many times got a group a friends and none are a puller class or CC...nor able to find one)

- AA Twin Warder (Casters got twincast...This could allow our warders an innate chance of procing a twin when they're fighting)

-------------------------------------------------------------------------------------------------------------------------------

Asside from the AA's.  Some other to the wishlist would be a longer duration haste buff, a slow proc buff for pets that lasts longer and doesn't overwrite the dps pet proc buff would be nice.

Dilgartownguard

AA group 50% haste with a 1 hour duration. Seems we'll never get it as a spell, maybe we can get it as an aa.

Hzath

I wanna start by saying awesome job on the AAs for SoD, more of the same would be excellent.

Bite of the Asp/Ravens claw/Gorilla Smash- upgrades to these would be great, more agro reduction and additional damage/debuff/stun

More Destructive Fury if possible

More ranks of Focused Paragon, larger upgrade this time since we most likely won't get additional duration or reduced refresh this time around

A few ranks of spell casting subtlety would be helpful

Decent boost to Feral Swipe (like we got in SoF)

ENDURANCE REGEN (A bigger problem grouping/soloing than on raids) - please, any at all would be much appreciated

A Group Beastial Alignment upgrade would be nice (get the damage mod around 40%)


You did say wishlist after all, some may be out of the question but I'd like to see those.  I'll edit if I think of anything else.
Beastlord Community Round Table representative.  Feel free to PM me or contact me in game (Drinal.Hzathz) about anything you think needs attention.

Inphared

I realize this is a wishlist, but...

If you want feign death... roll a monk.

If you want Fading Memories... roll a bard.

If you want Twincast, group with an enchanter or roll a pure casting class.

Khauruk

I hate to agree w/ Inphared....

....but, it helps to keep it realistic.
TURNCOAT!!!!!