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Everquest 1
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Fellgrip Jaws Strike
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Topic: Fellgrip Jaws Strike (Read 5130 times)
wildwaters
85 Beastlord
Savage Lord
Posts: 429
Fellgrip Jaws Strike
«
on:
September 15, 2009, 04:29:20 PM »
Fellgrip Jaws Strike...
1: Decrease Hitpoints by 352 per tick
2: Decrease Attack Speed by 70%
3: Increase Disease Counter by 24
Is that a disease debuff? Is that slow disease base? Or is it magic like our slow and that's just part of the dot component? Anybody have a a handle on that?
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Khauruk
Global Moderator
Savage Lord
Posts: 2120
Re: Fellgrip Jaws Strike
«
Reply #1 on:
September 15, 2009, 05:18:07 PM »
From Lucy, for the strike (rk1)
Resist: Magic Resist Adjust: -60
So, it takes Magic to land, and can be removed w/ Cure Disease (24 counters). Our other slow is also magic resist, but disease to cure.
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TURNCOAT!!!!!
wildwaters
85 Beastlord
Savage Lord
Posts: 429
Re: Fellgrip Jaws Strike
«
Reply #2 on:
September 15, 2009, 06:12:16 PM »
kk thanks
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Fellgrip Jaws Strike