Author Topic: Haergen's Feralgia  (Read 15257 times)

Offline zaax

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Haergen's Feralgia
« on: December 26, 2009, 12:23:00 am »
 I received this spell from doing a progression task in T8.  I believe it was the Shining City task, The Silent Schism.  But, not completely sure because I found it in my bags later and missed the text from which task it initially came.  I mem'ed it into my spell book.  But, when I went to mem it on my spell bar, it is no where to be found!  I see it is supposed to be under Utility Beneficial, but it is not!  There is a red border around the spell in my spell book.  Anyone have any more information on this or how I might used this spell and where it is??

Haergen's Feralgia 
Buffs pet AC to a greater extent the closer it is to the caster; buffs melee speed to a greater extent the further away it is.    
Utility Beneficial

Any information would be appreciated.

Zaax

Offline nedoirah

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Re: Haergen's Feralgia
« Reply #1 on: December 26, 2009, 02:09:58 pm »
During it was summoning pets like our yowl at the moon line and buffing us and pet with growl line of spells. I don't know if it what changed.

Offline Hzath

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Re: Haergen's Feralgia
« Reply #2 on: December 26, 2009, 03:15:53 pm »
Quote
During [beta] it was summoning pets like our yowl at the moon line and buffing us and pet with growl line of spells. I don't know if it what changed.

Yes it still does this, and shares a timer with yowl.

Yes, Kernagir The Shining City is the mission which unlocked Rk. I.

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Offline zaax

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Re: Haergen's Feralgia
« Reply #3 on: December 27, 2009, 03:52:04 am »
My question is not, "What does this spell do?" or "Where does this spell come from?"....my question is, "Is anyone else having trouble mem'ing this spell onto their spell bar so they can actually cast it?"  Or is it just a bug I am personally experiencing?

If you have this spell, your input would be greatly appreciated.  Thanks!

« Last Edit: December 27, 2009, 04:58:33 am by zaax »

Offline Inphared

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Re: Haergen's Feralgia
« Reply #4 on: December 27, 2009, 05:18:25 am »
Bards have a similar problem with one of their new spells. It's not just this spell, and I'm sure some developer is aware of the problems. For now, you have to just click it from your spell book and then click it into an empty spell gem.

Offline zaax

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Re: Haergen's Feralgia
« Reply #5 on: December 28, 2009, 04:23:15 pm »
Thanks, Imphared!  I had to be reminded of how to do it the "old fashioned" way.   :-P

Offline Orbus1

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Re: Haergen's Feralgia
« Reply #6 on: January 02, 2010, 04:49:29 am »
One thing I have noticed is that Yowl and Feralgia are on slightly different timers (or I have something shortening Yowl) but Yowl spell gem refreshes before Feralgia by a few seconds so I can have Yowl pets up just before the other ones fade.

Offline nedoirah

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Re: Haergen's Feralgia
« Reply #7 on: January 03, 2010, 11:08:33 pm »
Do you have any pet ext aa?

Offline Orbus1

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Re: Haergen's Feralgia
« Reply #8 on: January 04, 2010, 03:10:22 am »
Why would that matter? Pet ext aa would affect either pet the same wouldn't it? I am talking about the actual spell gems refreshing at different rates.

Offline Kanan

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Re: Haergen's Feralgia
« Reply #9 on: January 04, 2010, 04:29:52 pm »
Now I actually do have a question about how it works: it is intended to replace yowl for us and give us an add'l buff at the same time?
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Offline kharthai

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Re: Haergen's Feralgia
« Reply #10 on: January 04, 2010, 05:41:38 pm »
It's more of a replacement for Growl if anything, you'll still want to cast Yowl most of the time, as Haergen's Growl will last for over a minute and no point wasting mana while it's still up.  Also no point casting it while EF/BA/GBA are up.

Offline nedoirah

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Re: Haergen's Feralgia
« Reply #11 on: January 05, 2010, 01:09:53 am »
Why would that matter? Pet ext aa would affect either pet the same wouldn't it? I am talking about the actual spell gems refreshing at different rates.

I was just eliminating that. Ok now I can tell that maybe the spell refresh timers are actually off. I think it has to do with the fact that yowl actually goes into a refresh timer while HF is being cast. The refresh timer for HF begins once the spell finishes casting. That can explain the overlap for yowl and HF.

Offline Orbus1

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Re: Haergen's Feralgia
« Reply #12 on: January 06, 2010, 09:35:42 pm »
Good point, that would make sense.

The only thing I have found that I don't like is that it is dependent on our warder being up. If our warder dies you can't cast the spell because of the growl portion of it, just like any other growl. Like Kharthai said you need to keep Yowl and Feralgia up in case that happens, good thing we got new spell gem slots.

Offline Kanan

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Re: Haergen's Feralgia
« Reply #13 on: January 07, 2010, 03:44:02 pm »
/nod.. i'll admit.. i've not been using all of them as much, especially after getting frozen venom as a wonderful mana dump.  But i've gotta get into the zones to get that spell too ><
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Offline nedoirah

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Re: Haergen's Feralgia
« Reply #14 on: January 08, 2010, 06:58:00 pm »
They changed the mana cost of frozen venom so now it's more mana efficient. 700-something mana per cast isn't bad compared to the 1400-something it was previously.