- Beastlord - Decreased the cast time and increased the recast time on all ranks of Salve of Reshan. - 1 sec cast time, about a 2 sec recast time 
- Beastlord - Increased the heal amount of all ranks of Salve of Reshan.
- Beastlord - Increased the HP granted by all ranks of Focus of Yemall. - Rk. I gave 1009hp so an extra 93hp
- Beastlord - Increased the duration of the Unrivaled Rapidity haste recourse to match the duration of the base buff. - Sadly the recourse duration is 39mins
- Beastlord - Increased the duration of Spirit of Vaxztn to 60 minutes. - tick
- Beastlord - Adjusted Pact of the Wurine to resolve some stacking issues with the Enchanter 2nd Spire and some Geomantra clickies. - tick
Not sure what can be done about the pet haste recourse. -
Yemall - Would have preferred to just be given Bloodworg.
Honestly, I'd rather see a separate buff with the stat overcaps, rather than a lesser version of the shaman buffs, since it would allow some classes to use their self buffs and stat cap bonuses vs darkpaw. Maybe even get an AGI overcap.
Anybody know if the new group haste durations still increase with rank with the upgrade?
Now, if they'd just fix Growl/Feralgia so that the Increase Damage All Skills modifier % was equal to 15% + the apropriate % based on the appropriate pet haste damage bonus %. (ie. Unrivalled rapidity rk I/II/III is 12/13/14%, so jaguar/feralgia should have a bouns of 27/28/29% for warder and beastlord.) This is based on the fact that the original (lvl 61) growl bonus was 15% and that the first upgrade (lvl 69) bonus was 20%, 15% higher than the 5% damage bonus introduced in the pet haste buff line a level earlier. Acknowledging the increase in the HoT component of Feraliga to double that of Jaguar explicitly instead of leaving it as a stealth increase would be nice as well.
Fixing the issue with wurine and snare dispel, and making taste of blood, 2nd and 3rd spire all useful would be good next steps. So would flurry. Changing 2nd spire to an auto twinproc buff for pet for the duration and changing our effectively useless 3rd spire into an endurance or hp/mana/end regen version of paragon would add some fixed utility in the form of the extra para/endurance regen abilities as a set discrete amount that doesnt scale up with our regular paragon. Taste of blood could be switched to a set of increase damage effects like the recourse of tri'qaras that has a chance to proc on a critical hit.
Friendly Pet/Pet slow procs - I like the idea of Friendly Pet adding a slightly up-powered Hand of Holy vengeance recourse to our regular Proc. It's friendly in that it hits the group including the warder but doesn't have the ToT issues that killed the original FP idea, it doesnt add more procs to the stack of them on the same attacks, cutting down on mutual interference, doesn't need charges and it scales with any pet twinproc abilities we may get. Pet listlessness buff instead of the pet slow procs no question. It gives our pet a defensive proc finally, takes charges out of the equation again, doens't interfere with snare, cuts down on the need to scan through mobs and slow them so we don't lose dps and the heal recourse chance will help with survivability, especially when dealing with silences and such. Both together removes any stacking issues with snare, and adds a consistent if small group heal amount to group and a somewhat decent slow/heal ability to pet albeit a defensive based one.
But this is finally a decent to good start to dealing with stuff. Here's hoping they keep this up for a few patches at least, so we can get some catching up done.